| | 1 | | using System; |
| | 2 | | using DCL.ECS7; |
| | 3 | | using DCL.ECSRuntime; |
| | 4 | | using DCLPlugins.ECSComponents; |
| | 5 | |
|
| | 6 | | namespace DCL.ECSComponents |
| | 7 | | { |
| | 8 | | public class ECS7ComponentsComposer : IDisposable |
| | 9 | | { |
| | 10 | | private readonly TransformRegister transformRegister; |
| | 11 | | private readonly SphereShapeRegister sphereShapeRegister; |
| | 12 | | private readonly BoxShapeRegister boxShapeRegister; |
| | 13 | | private readonly PlaneShapeRegister planeShapeRegister; |
| | 14 | | private readonly CylinderShapeRegister cylinderShapeRegister; |
| | 15 | | private readonly AudioStreamRegister audioStreamRegister; |
| | 16 | | private readonly AudioSourceRegister audioSourceRegister; |
| | 17 | | private readonly GLTFShapeRegister gltfRegister; |
| | 18 | | private readonly ECSTextShapeRegister textShapeRegister; |
| | 19 | | private readonly NFTShapeRegister nftRegister; |
| | 20 | | private readonly OnPointerDownRegister pointerDownRegister; |
| | 21 | | private readonly OnPointerUpRegister pointerUpRegister; |
| | 22 | | private readonly AnimatorRegister animatorRegister; |
| | 23 | | private readonly BillboardRegister billboardRegister; |
| | 24 | | private readonly AvatarShapeRegister avatarShapeRegister; |
| | 25 | | private readonly CameraModeAreaRegister cameraModeAreaRegister; |
| | 26 | | private readonly AvatarModifierAreaRegister avatarModifierAreaRegister; |
| | 27 | | private readonly AvatarAttachRegister avatarAttachRegister; |
| | 28 | | private readonly MaterialRegister materialRegister; |
| | 29 | | private readonly MeshRendererRegister meshRendererRegister; |
| | 30 | | private readonly MeshColliderRegister meshColliderRegister; |
| | 31 | | private readonly VisibilityComponentRegister visibilityComponentRegister; |
| | 32 | |
|
| | 33 | | // UI components |
| | 34 | | private readonly UITransformRegister uiTransformRegister; |
| | 35 | | private readonly UITextRegister uiTextRegister; |
| | 36 | |
|
| | 37 | | // Those components are only here to serialize over the wire, we don't need a handler for these |
| | 38 | | private readonly OnPointerDownResultRegister pointerDownResultRegister; |
| | 39 | | private readonly OnPointerUpResultRegister pointerUpResultRegister; |
| | 40 | | private readonly CameraModeRegister cameraModeRegister; |
| | 41 | | private readonly PointerLockRegister pointerLockRegister; |
| | 42 | |
|
| 16 | 43 | | public ECS7ComponentsComposer(ECSComponentsFactory componentsFactory, IECSComponentWriter componentsWriter, IInt |
| | 44 | | { |
| 16 | 45 | | transformRegister = new TransformRegister(ComponentID.TRANSFORM, componentsFactory, componentsWriter); |
| 16 | 46 | | sphereShapeRegister = new SphereShapeRegister(ComponentID.SPHERE_SHAPE, componentsFactory, componentsWriter, |
| 16 | 47 | | boxShapeRegister = new BoxShapeRegister(ComponentID.BOX_SHAPE, componentsFactory, componentsWriter, internal |
| 16 | 48 | | planeShapeRegister = new PlaneShapeRegister(ComponentID.PLANE_SHAPE, componentsFactory, componentsWriter, in |
| 16 | 49 | | cylinderShapeRegister = new CylinderShapeRegister(ComponentID.CYLINDER_SHAPE, componentsFactory, componentsW |
| 16 | 50 | | audioStreamRegister = new AudioStreamRegister(ComponentID.AUDIO_STREAM, componentsFactory, componentsWriter) |
| 16 | 51 | | audioSourceRegister = new AudioSourceRegister(ComponentID.AUDIO_SOURCE, componentsFactory, componentsWriter) |
| 16 | 52 | | nftRegister = new NFTShapeRegister(ComponentID.NFT_SHAPE, componentsFactory, componentsWriter); |
| 16 | 53 | | textShapeRegister = new ECSTextShapeRegister(ComponentID.TEXT_SHAPE, componentsFactory, componentsWriter); |
| 16 | 54 | | gltfRegister = new GLTFShapeRegister(ComponentID.GLTF_SHAPE, componentsFactory, componentsWriter); |
| 16 | 55 | | pointerDownRegister = new OnPointerDownRegister(ComponentID.ON_POINTER_DOWN, componentsFactory, componentsWr |
| 16 | 56 | | pointerUpRegister = new OnPointerUpRegister(ComponentID.ON_POINTER_UP, componentsFactory, componentsWriter); |
| 16 | 57 | | animatorRegister = new AnimatorRegister(ComponentID.ANIMATOR, componentsFactory, componentsWriter); |
| 16 | 58 | | billboardRegister = new BillboardRegister(ComponentID.BILLBOARD, componentsFactory, componentsWriter); |
| 16 | 59 | | avatarAttachRegister = new AvatarAttachRegister(ComponentID.AVATAR_ATTACH, componentsFactory, componentsWrit |
| 16 | 60 | | avatarModifierAreaRegister = new AvatarModifierAreaRegister(ComponentID.AVATAR_MODIFIER_AREA, componentsFact |
| 16 | 61 | | avatarShapeRegister = new AvatarShapeRegister(ComponentID.AVATAR_SHAPE, componentsFactory, componentsWriter) |
| 16 | 62 | | cameraModeAreaRegister = new CameraModeAreaRegister(ComponentID.CAMERA_MODE_AREA, componentsFactory, compone |
| 16 | 63 | | materialRegister = new MaterialRegister(ComponentID.MATERIAL, componentsFactory, componentsWriter, internalC |
| 16 | 64 | | meshRendererRegister = new MeshRendererRegister(ComponentID.MESH_RENDERER, componentsFactory, componentsWrit |
| 16 | 65 | | meshColliderRegister = new MeshColliderRegister(ComponentID.MESH_COLLIDER, componentsFactory, componentsWrit |
| 16 | 66 | | visibilityComponentRegister = new VisibilityComponentRegister(ComponentID.VISIBILITY_COMPONENT, componentsFa |
| | 67 | |
|
| | 68 | | // UI components |
| 16 | 69 | | uiTransformRegister = new UITransformRegister(ComponentID.UI_TRANSFORM, componentsFactory, componentsWriter) |
| 16 | 70 | | uiTextRegister = new UITextRegister(ComponentID.UI_TEXT, componentsFactory, componentsWriter); |
| | 71 | |
|
| | 72 | | // Components without a handler |
| 16 | 73 | | pointerDownResultRegister = new OnPointerDownResultRegister(ComponentID.ON_POINTER_DOWN_RESULT, componentsFa |
| 16 | 74 | | pointerUpResultRegister = new OnPointerUpResultRegister(ComponentID.ON_POINTER_UP_RESULT, componentsFactory, |
| 16 | 75 | | cameraModeRegister = new CameraModeRegister(ComponentID.CAMERA_MODE, componentsFactory, componentsWriter); |
| 16 | 76 | | pointerLockRegister = new PointerLockRegister(ComponentID.POINTER_LOCK, componentsFactory, componentsWriter) |
| 16 | 77 | | } |
| | 78 | |
|
| | 79 | | public void Dispose() |
| | 80 | | { |
| 12 | 81 | | transformRegister.Dispose(); |
| 12 | 82 | | sphereShapeRegister.Dispose(); |
| 12 | 83 | | boxShapeRegister.Dispose(); |
| 12 | 84 | | billboardRegister.Dispose(); |
| 12 | 85 | | planeShapeRegister.Dispose(); |
| 12 | 86 | | cylinderShapeRegister.Dispose(); |
| 12 | 87 | | audioStreamRegister.Dispose(); |
| 12 | 88 | | audioSourceRegister.Dispose(); |
| 12 | 89 | | textShapeRegister.Dispose(); |
| 12 | 90 | | nftRegister.Dispose(); |
| 12 | 91 | | gltfRegister.Dispose(); |
| 12 | 92 | | animatorRegister.Dispose(); |
| 12 | 93 | | avatarAttachRegister.Dispose(); |
| 12 | 94 | | avatarModifierAreaRegister.Dispose(); |
| 12 | 95 | | pointerDownRegister.Dispose(); |
| 12 | 96 | | pointerUpRegister.Dispose(); |
| 12 | 97 | | avatarShapeRegister.Dispose(); |
| 12 | 98 | | cameraModeAreaRegister.Dispose(); |
| 12 | 99 | | materialRegister.Dispose(); |
| 12 | 100 | | meshRendererRegister.Dispose(); |
| 12 | 101 | | meshColliderRegister.Dispose(); |
| 12 | 102 | | visibilityComponentRegister.Dispose(); |
| | 103 | |
|
| | 104 | | // UI components |
| 12 | 105 | | uiTransformRegister.Dispose(); |
| 12 | 106 | | uiTextRegister.Dispose(); |
| | 107 | |
|
| | 108 | | // Components without a handler |
| 12 | 109 | | pointerDownResultRegister.Dispose(); |
| 12 | 110 | | pointerUpResultRegister.Dispose(); |
| 12 | 111 | | cameraModeRegister.Dispose(); |
| 12 | 112 | | pointerLockRegister.Dispose(); |
| 12 | 113 | | } |
| | 114 | | } |
| | 115 | | } |