< Summary

Class:DCL.DataStore_HUDs
Assembly:DataStore
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/DataStore/DataStore_HUDs.cs
Covered lines:26
Uncovered lines:0
Coverable lines:26
Total lines:40
Line coverage:100% (26 of 26)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
DataStore_HUDs()0%110100%
LoadingHUD()0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/DataStore/DataStore_HUDs.cs

#LineLine coverage
 1using System;
 2using System.Collections.Generic;
 3using DCL.Components.Interfaces;
 4
 5namespace DCL
 6{
 7    public class DataStore_HUDs
 8    {
 5879        public readonly BaseVariable<bool> questsPanelVisible = new BaseVariable<bool>(false);
 58710        public readonly BaseVariable<bool> builderProjectsPanelVisible = new BaseVariable<bool>(false);
 58711        public readonly BaseVariable<bool> signupVisible = new BaseVariable<bool>(false);
 58712        public readonly BaseVariable<bool> controlsVisible = new BaseVariable<bool>(false);
 58713        public readonly BaseVariable<bool> isAvatarEditorInitialized = new BaseVariable<bool>(false);
 58714        public readonly BaseVariable<bool> avatarEditorVisible = new BaseVariable<bool>(false);
 58715        public readonly BaseVariable<bool> emotesVisible = new BaseVariable<bool>(false);
 58716        public readonly BaseVariable<bool> emoteJustTriggeredFromShortcut = new BaseVariable<bool>(false);
 58717        public readonly BaseVariable<bool> isNavMapInitialized = new BaseVariable<bool>(false);
 58718        public readonly BaseVariable<bool> navmapVisible = new BaseVariable<bool>(false);
 58719        public readonly BaseVariable<bool> chatInputVisible = new BaseVariable<bool>(false);
 58720        public readonly BaseVariable<bool> avatarNamesVisible = new BaseVariable<bool>(true);
 58721        public readonly BaseVariable<float> avatarNamesOpacity = new BaseVariable<float>(1);
 58722        public readonly BaseVariable<bool> gotoPanelVisible = new BaseVariable<bool>(false);
 58723        public readonly BaseVariable<ParcelCoordinates> gotoPanelCoordinates = new BaseVariable<ParcelCoordinates>(new P
 58724        public readonly BaseVariable<bool> isSceneUIEnabled = new BaseVariable<bool>(true);
 58725        public readonly BaseRefCounter<AvatarModifierAreaID> avatarAreaWarnings = new BaseRefCounter<AvatarModifierAreaI
 58726        public readonly BaseVariable<Dictionary<string, Queue<IUIRefreshable>>> dirtyShapes = new BaseVariable<Dictionar
 58727        public readonly LoadingHUD loadingHUD = new LoadingHUD();
 28
 29        public class LoadingHUD
 30        {
 58731            public readonly BaseVariable<bool> visible = new BaseVariable<bool>(false);
 58732            public readonly BaseVariable<bool> fadeIn = new BaseVariable<bool>(false);
 58733            public readonly BaseVariable<bool> fadeOut = new BaseVariable<bool>(false);
 58734            public readonly BaseVariable<string> message = new BaseVariable<string>(null);
 58735            public readonly BaseVariable<float> percentage = new BaseVariable<float>(0);
 58736            public readonly BaseVariable<bool> showTips = new BaseVariable<bool>(false);
 58737            public readonly BaseVariable<Exception> fatalError = new BaseVariable<Exception>();
 38        }
 39    }
 40}

Methods/Properties

DataStore_HUDs()
LoadingHUD()