| | 1 | | using System.Collections.Generic; |
| | 2 | | using DCL.Controllers; |
| | 3 | | using DCL.ECS7.UI; |
| | 4 | | using DCLPlugins.UUIDEventComponentsPlugin.UUIDComponent.Interfaces; |
| | 5 | | using UnityEngine; |
| | 6 | |
|
| | 7 | | namespace DCL |
| | 8 | | { |
| | 9 | | public class DataStore_ECS7 |
| | 10 | | { |
| 582 | 11 | | public readonly BaseList<IParcelScene> scenes = new BaseList<IParcelScene>(); |
| 582 | 12 | | public readonly BaseDictionary<string, BaseRefCountedCollection<object>> pendingSceneResources = new BaseDiction |
| 582 | 13 | | public readonly BaseDictionary<long, List<IPointerInputEvent>> entityEvents = new BaseDictionary<long, List<IPoi |
| 582 | 14 | | public readonly BaseDictionary<long, GameObject> shapesReady = new BaseDictionary<long, GameObject>(); |
| 582 | 15 | | public IUIDataContainer uiDataContainer = new UIDataContainer(); |
| | 16 | | } |
| | 17 | | } |