| | 1 | | using System; |
| | 2 | | using DCL.Controllers; |
| | 3 | | using DCL.ECSRuntime; |
| | 4 | | using DCL.Models; |
| | 5 | |
|
| | 6 | | public class InternalECSComponent<T> : IInternalECSComponent<T> |
| | 7 | | { |
| | 8 | | private readonly ECSComponentsFactory componentsFactory; |
| | 9 | | private readonly int componentId; |
| | 10 | | private readonly ECSComponent<T> component; |
| | 11 | |
|
| 4 | 12 | | public InternalECSComponent(InternalECSComponentsId id, |
| | 13 | | ECSComponentsManager componentsManager, |
| | 14 | | ECSComponentsFactory componentsFactory, |
| | 15 | | Func<IECSComponentHandler<T>> handlerBuilder) |
| | 16 | | { |
| 4 | 17 | | this.componentId = (int)id; |
| 4 | 18 | | this.componentsFactory = componentsFactory; |
| | 19 | |
|
| 27 | 20 | | componentsFactory.AddOrReplaceComponent<T>(componentId, x => (T)x, handlerBuilder); |
| 4 | 21 | | component = (ECSComponent<T>)componentsManager.GetOrCreateComponent(componentId); |
| 4 | 22 | | } |
| | 23 | |
|
| | 24 | | public void PutFor(IParcelScene scene, IDCLEntity entity, T model) |
| | 25 | | { |
| 23 | 26 | | scene.crdtExecutor.ExecuteWithoutStoringState(entity.entityId, componentId, model); |
| 23 | 27 | | } |
| | 28 | |
|
| | 29 | | public void RemoveFor(IParcelScene scene, IDCLEntity entity) |
| | 30 | | { |
| 1 | 31 | | scene.crdtExecutor.ExecuteWithoutStoringState(entity.entityId, componentId, null); |
| 1 | 32 | | } |
| | 33 | |
|
| | 34 | | public IECSReadOnlyComponentData<T> GetFor(IParcelScene scene, IDCLEntity entity) |
| | 35 | | { |
| 6 | 36 | | return component.Get(scene, entity); |
| | 37 | | } |
| | 38 | |
|
| | 39 | | public void Dispose() |
| | 40 | | { |
| 0 | 41 | | componentsFactory.RemoveComponent(componentId); |
| 0 | 42 | | } |
| | 43 | | } |