| | 1 | | using System; |
| | 2 | | using UnityEngine; |
| | 3 | |
|
| | 4 | | namespace DCL.Emotes |
| | 5 | | { |
| | 6 | | [CreateAssetMenu(menuName = "DCL/Emotes/EmbeddedEmotes", fileName = "EmbeddedEmotes")] |
| | 7 | | public class EmbeddedEmotesSO : ScriptableObject |
| | 8 | | { |
| | 9 | | public EmbeddedEmote[] emotes; |
| | 10 | |
|
| 48 | 11 | | public static EmbeddedEmotesSO Provide() => Resources.Load<EmbeddedEmotesSO>("EmbeddedEmotes"); |
| | 12 | | } |
| | 13 | |
|
| | 14 | | [Serializable] |
| | 15 | | public class EmbeddedEmote : WearableItem |
| | 16 | | { |
| | 17 | | public AnimationClip femaleAnimation; |
| | 18 | | public AnimationClip maleAnimation; |
| | 19 | | } |
| | 20 | | } |