| | 1 | | using System.Collections.Generic; |
| | 2 | | using DCL.Helpers; |
| | 3 | | using UnityEngine; |
| | 4 | | using UnityEngine.UI; |
| | 5 | |
|
| | 6 | | [RequireComponent(typeof(ToggleGroup))] //Temporary untill ColorSelector and its dependencies are ported to UICompon |
| | 7 | | public class ColorSelector : MonoBehaviour, IColorSelector |
| | 8 | | { |
| | 9 | | [SerializeField] |
| | 10 | | private ColorToggle colorTogglePrefab; |
| | 11 | |
|
| | 12 | | [SerializeField] |
| | 13 | | private RectTransform colorContainer; |
| | 14 | |
|
| | 15 | | public event System.Action<Color> OnColorSelectorChange; |
| | 16 | |
|
| | 17 | | private ColorToggle currentToggle; |
| | 18 | |
|
| 250 | 19 | | private List<ColorToggle> colorToggles = new List<ColorToggle>(); |
| | 20 | |
|
| | 21 | | public void Populate(IReadOnlyList<Color> colors) |
| | 22 | | { |
| 240 | 23 | | int colorNumber = colors.Count; |
| | 24 | |
|
| 5280 | 25 | | for (int i = 0; i < colorNumber; ++i) |
| | 26 | | { |
| 2400 | 27 | | ColorToggle newToggle = Instantiate(colorTogglePrefab, colorContainer); |
| 2400 | 28 | | newToggle.Initialize(colors[i], false); |
| 2400 | 29 | | newToggle.OnClicked += ToggleClicked; |
| 2400 | 30 | | colorToggles.Add(newToggle); |
| | 31 | | } |
| 240 | 32 | | } |
| | 33 | |
|
| | 34 | | public void Cleanup() |
| | 35 | | { |
| 384 | 36 | | for (int i = 0; i < colorToggles.Count; i++) |
| | 37 | | { |
| 0 | 38 | | DestroyImmediate(colorToggles[i]); |
| | 39 | | } |
| 192 | 40 | | } |
| | 41 | |
|
| | 42 | | public void Select(Color color) |
| | 43 | | { |
| 534 | 44 | | ColorToggle toggle = GetColorToggle(color); |
| 534 | 45 | | if (toggle == currentToggle) |
| 484 | 46 | | return; |
| 50 | 47 | | Select(toggle); |
| 50 | 48 | | } |
| | 49 | |
|
| | 50 | | public void SelectRandom() |
| | 51 | | { |
| 0 | 52 | | if (colorToggles.Count == 0) |
| 0 | 53 | | return; |
| | 54 | |
|
| 0 | 55 | | ColorToggle toggle = colorToggles[Random.Range(0, colorToggles.Count)]; |
| 0 | 56 | | if (toggle == currentToggle) |
| 0 | 57 | | return; |
| | 58 | |
|
| 0 | 59 | | Select(toggle); |
| 0 | 60 | | OnColorSelectorChange?.Invoke(currentToggle.color); |
| 0 | 61 | | } |
| | 62 | |
|
| | 63 | | private void Select(ColorToggle colorToggle) |
| | 64 | | { |
| 50 | 65 | | if (currentToggle != null) |
| | 66 | | { |
| 15 | 67 | | currentToggle.selected = false; |
| | 68 | | } |
| | 69 | |
|
| 50 | 70 | | currentToggle = colorToggle; |
| | 71 | |
|
| 50 | 72 | | if (colorToggle) |
| | 73 | | { |
| 35 | 74 | | colorToggle.selected = true; |
| | 75 | | } |
| 50 | 76 | | } |
| | 77 | |
|
| | 78 | | private void ToggleClicked(ColorToggle toggle) |
| | 79 | | { |
| 0 | 80 | | if (toggle == currentToggle) |
| 0 | 81 | | return; |
| | 82 | |
|
| 0 | 83 | | Select(toggle); |
| 0 | 84 | | OnColorSelectorChange?.Invoke(currentToggle.color); |
| 0 | 85 | | } |
| | 86 | |
|
| | 87 | | private ColorToggle GetColorToggle(Color color) |
| | 88 | | { |
| 534 | 89 | | int colorTogglesCount = colorToggles.Count; |
| 10708 | 90 | | for (int i = 0; i < colorTogglesCount; i++) |
| | 91 | | { |
| 4875 | 92 | | Color current = colorToggles[i].color; |
| 4875 | 93 | | if (color.AproxComparison(current)) |
| | 94 | | { |
| 55 | 95 | | return colorToggles[i]; |
| | 96 | | } |
| | 97 | | } |
| | 98 | |
|
| 479 | 99 | | return null; |
| | 100 | | } |
| | 101 | | } |