| | 1 | | using System; |
| | 2 | | using UnityEngine; |
| | 3 | |
|
| | 4 | | namespace DCL.EmotesCustomization |
| | 5 | | { |
| | 6 | | [Serializable] |
| | 7 | | public class EmoteCardComponentModel : BaseComponentModel |
| | 8 | | { |
| | 9 | | public string id; |
| | 10 | | public string name; |
| | 11 | | public string description; |
| | 12 | | public Sprite pictureSprite; |
| | 13 | | public string pictureUri; |
| | 14 | | public bool isAssignedInSelectedSlot = false; |
| | 15 | | public bool isSelected = false; |
| 997 | 16 | | public int assignedSlot = -1; |
| | 17 | | public string rarity; |
| | 18 | | public bool isInL2; |
| | 19 | | public bool isLoading = false; |
| | 20 | | public bool isCollectible = false; |
| | 21 | | } |
| | 22 | |
|
| | 23 | | [Serializable] |
| | 24 | | public class EmoteRarity |
| | 25 | | { |
| | 26 | | public string rarity; |
| | 27 | | public Color markColor; |
| | 28 | | } |
| | 29 | | } |