| | 1 | | using DCL; |
| | 2 | | using DCL.Components; |
| | 3 | | using DCL.Configuration; |
| | 4 | | using DCL.Controllers; |
| | 5 | | using DCL.Interface; |
| | 6 | | using DCL.Models; |
| | 7 | | using Newtonsoft.Json; |
| | 8 | | using System; |
| | 9 | | using System.Collections.Generic; |
| | 10 | | using DCL.Builder; |
| | 11 | | using UnityEngine; |
| | 12 | | using static ProtocolV2; |
| | 13 | |
|
| | 14 | | namespace DCL.Builder |
| | 15 | | { |
| | 16 | | /// <summary> |
| | 17 | | /// This class will handle all the messages that will be sent to kernel. |
| | 18 | | /// </summary> |
| | 19 | | public class BuilderInWorldBridge : MonoBehaviour |
| | 20 | | { |
| | 21 | | //Note Adrian: OnKernelUpdated in not called in the update of the transform, since it will give a lot of |
| | 22 | | //events and probably dont need to get called with that frecuency |
| | 23 | | public event Action OnKernelUpdated; |
| | 24 | | public event Action<bool, string> OnPublishEnd; |
| | 25 | | public event Action<RequestHeader> OnHeadersReceived; |
| | 26 | |
|
| 38 | 27 | | private PublishPayload payload = new PublishPayload(); |
| 38 | 28 | | private EntitySingleComponentPayload entitySingleComponentPayload = new EntitySingleComponentPayload(); |
| | 29 | |
|
| | 30 | | private IComponentSendHandler componentSendHandler; |
| | 31 | |
|
| | 32 | | private void Awake() |
| | 33 | | { |
| 38 | 34 | | componentSendHandler = new LegacyComponentSender(); |
| 38 | 35 | | } |
| | 36 | |
|
| | 37 | | public void SetScene(IBuilderScene builderScene) |
| | 38 | | { |
| 1 | 39 | | switch (builderScene.sceneVersion) |
| | 40 | | { |
| | 41 | | case IBuilderScene.SceneVersion.LEGACY: |
| 1 | 42 | | componentSendHandler = new LegacyComponentSender(); |
| 1 | 43 | | break; |
| | 44 | | case IBuilderScene.SceneVersion.ECS: |
| 0 | 45 | | componentSendHandler = new ECSComponentSenderHandler(); |
| | 46 | | break; |
| | 47 | | } |
| 0 | 48 | | } |
| | 49 | |
|
| | 50 | | #region MessagesFromKernel |
| | 51 | |
|
| | 52 | | public void PublishSceneResult(string payload) |
| | 53 | | { |
| 0 | 54 | | PublishSceneResultPayload publishSceneResultPayload = JsonUtility.FromJson<PublishSceneResultPayload>(payloa |
| | 55 | |
|
| 0 | 56 | | if (publishSceneResultPayload.ok) |
| | 57 | | { |
| 0 | 58 | | OnPublishEnd?.Invoke(true, ""); |
| | 59 | |
|
| 0 | 60 | | AudioScriptableObjects.confirm.Play(); |
| 0 | 61 | | } |
| | 62 | | else |
| | 63 | | { |
| 0 | 64 | | OnPublishEnd?.Invoke(false, publishSceneResultPayload.error); |
| | 65 | |
|
| 0 | 66 | | AudioScriptableObjects.error.Play(); |
| | 67 | | } |
| 0 | 68 | | } |
| | 69 | |
|
| | 70 | | public void AddAssets(string payload) |
| | 71 | | { |
| | 72 | | //We remove the old assets to they don't collide with the new ones |
| 0 | 73 | | BIWUtils.RemoveAssetsFromCurrentScene(); |
| | 74 | |
|
| 0 | 75 | | AssetCatalogBridge.i.AddScenesObjectToSceneCatalog(payload); |
| 0 | 76 | | } |
| | 77 | |
|
| 0 | 78 | | public void RequestedHeaders(string payload) { OnHeadersReceived?.Invoke(JsonConvert.DeserializeObject<RequestHe |
| | 79 | |
|
| | 80 | | #endregion |
| | 81 | |
|
| | 82 | | #region MessagesToKernel |
| | 83 | |
|
| 0 | 84 | | public void AskKernelForCatalogHeadersWithParams(string method, string url) { WebInterface.SendRequestHeadersFor |
| | 85 | |
|
| | 86 | | public void UpdateSmartItemComponent(BIWEntity entity, IParcelScene scene) |
| | 87 | | { |
| 1 | 88 | | if (scene.componentsManagerLegacy.TryGetBaseComponent(entity.rootEntity, CLASS_ID_COMPONENT.SMART_ITEM, out |
| 1 | 89 | | return; |
| | 90 | |
|
| 0 | 91 | | entitySingleComponentPayload.entityId = entity.rootEntity.entityId; |
| 0 | 92 | | entitySingleComponentPayload.componentId = (int) CLASS_ID_COMPONENT.SMART_ITEM; |
| | 93 | |
|
| 0 | 94 | | entitySingleComponentPayload.data = ((SmartItemComponent)component).GetValues(); |
| | 95 | |
|
| 0 | 96 | | ChangeEntityComponent(entitySingleComponentPayload, scene); |
| 0 | 97 | | } |
| | 98 | |
|
| | 99 | | public void ChangeEntityLockStatus(BIWEntity entity, IParcelScene scene) |
| | 100 | | { |
| 1 | 101 | | entitySingleComponentPayload.entityId = entity.rootEntity.entityId; |
| 1 | 102 | | entitySingleComponentPayload.componentId = (int) CLASS_ID.LOCKED_ON_EDIT; |
| | 103 | |
|
| 1 | 104 | | if (scene.componentsManagerLegacy.TryGetSharedComponent(entity.rootEntity, CLASS_ID.LOCKED_ON_EDIT, out ISha |
| | 105 | | { |
| 1 | 106 | | entitySingleComponentPayload.data = ((DCLLockedOnEdit) component).GetModel(); |
| | 107 | | } |
| | 108 | |
|
| 1 | 109 | | ChangeEntityComponent(entitySingleComponentPayload, scene); |
| 1 | 110 | | } |
| | 111 | |
|
| | 112 | | public void ChangedEntityName(BIWEntity entity, IParcelScene scene) |
| | 113 | | { |
| 1 | 114 | | entitySingleComponentPayload.entityId = entity.rootEntity.entityId; |
| 1 | 115 | | entitySingleComponentPayload.componentId = (int) CLASS_ID.NAME; |
| | 116 | |
|
| 1 | 117 | | if (scene.componentsManagerLegacy.TryGetSharedComponent(entity.rootEntity, CLASS_ID.NAME, out ISharedCompone |
| | 118 | | { |
| 1 | 119 | | entitySingleComponentPayload.data = ((DCLName) component).GetModel(); |
| | 120 | | } |
| | 121 | |
|
| 1 | 122 | | ChangeEntityComponent(entitySingleComponentPayload, scene); |
| 1 | 123 | | } |
| | 124 | |
|
| | 125 | | void ChangeEntityComponent(EntitySingleComponentPayload payload, IParcelScene scene) |
| | 126 | | { |
| 2 | 127 | | componentSendHandler.ChangeEntityComponent(payload,scene); |
| 2 | 128 | | OnKernelUpdated?.Invoke(); |
| 0 | 129 | | } |
| | 130 | |
|
| | 131 | | public void AddEntityOnKernel(IDCLEntity entity, IParcelScene scene) |
| | 132 | | { |
| 1 | 133 | | if (scene == null) |
| 0 | 134 | | return; |
| | 135 | |
|
| 1 | 136 | | List<ComponentPayload> list = new List<ComponentPayload>(); |
| | 137 | |
|
| 4 | 138 | | foreach (KeyValuePair<CLASS_ID_COMPONENT, IEntityComponent> keyValuePair in scene.componentsManagerLegacy.Ge |
| | 139 | | { |
| 1 | 140 | | ComponentPayload componentPayLoad = new ComponentPayload(); |
| 1 | 141 | | componentPayLoad.componentId = Convert.ToInt32(keyValuePair.Key); |
| | 142 | |
|
| 1 | 143 | | if (keyValuePair.Key == CLASS_ID_COMPONENT.TRANSFORM) |
| | 144 | | { |
| 1 | 145 | | TransformComponent entityComponentModel = new TransformComponent(); |
| | 146 | |
|
| 1 | 147 | | entityComponentModel.position = WorldStateUtils.ConvertUnityToScenePosition(entity.gameObject.transf |
| 1 | 148 | | entityComponentModel.rotation = new QuaternionRepresentation(entity.gameObject.transform.rotation); |
| 1 | 149 | | entityComponentModel.scale = entity.gameObject.transform.lossyScale; |
| | 150 | |
|
| 1 | 151 | | componentPayLoad.data = entityComponentModel; |
| 1 | 152 | | } |
| | 153 | | else |
| | 154 | | { |
| 0 | 155 | | componentPayLoad.data = keyValuePair.Value.GetModel(); |
| | 156 | | } |
| | 157 | |
|
| 1 | 158 | | list.Add(componentPayLoad); |
| | 159 | | } |
| | 160 | |
|
| 1 | 161 | | using (var iterator = scene.componentsManagerLegacy.GetSharedComponents(entity)) |
| | 162 | | { |
| 1 | 163 | | while (iterator.MoveNext()) |
| | 164 | | { |
| 0 | 165 | | ComponentPayload componentPayLoad = new ComponentPayload(); |
| | 166 | |
|
| 0 | 167 | | componentPayLoad.componentId = iterator.Current.GetClassId(); |
| | 168 | |
|
| 0 | 169 | | if (iterator.Current.GetClassId() == (int) CLASS_ID.NFT_SHAPE) |
| | 170 | | { |
| 0 | 171 | | NFTComponent nftComponent = new NFTComponent(); |
| 0 | 172 | | NFTShape.Model model = (NFTShape.Model) iterator.Current.GetModel(); |
| | 173 | |
|
| 0 | 174 | | nftComponent.color = new ColorRepresentation(model.color); |
| 0 | 175 | | nftComponent.assetId = model.assetId; |
| 0 | 176 | | nftComponent.src = model.src; |
| 0 | 177 | | nftComponent.style = model.style; |
| | 178 | |
|
| 0 | 179 | | componentPayLoad.data = nftComponent; |
| 0 | 180 | | } |
| | 181 | | else |
| | 182 | | { |
| 0 | 183 | | componentPayLoad.data = iterator.Current.GetModel(); |
| | 184 | | } |
| | 185 | |
|
| 0 | 186 | | list.Add(componentPayLoad); |
| | 187 | | } |
| 1 | 188 | | } |
| | 189 | |
|
| 1 | 190 | | SendNewEntityToKernel(scene.sceneData.id, entity.entityId, list.ToArray()); |
| 1 | 191 | | } |
| | 192 | |
|
| | 193 | | public void EntityTransformReport(IDCLEntity entity, IParcelScene scene) |
| | 194 | | { |
| 1 | 195 | | componentSendHandler.EntityTransformReport(entity,scene); |
| 1 | 196 | | } |
| | 197 | |
|
| | 198 | | public void RemoveEntityOnKernel(long entityId, IParcelScene scene) |
| | 199 | | { |
| 2 | 200 | | componentSendHandler.RemoveEntityOnKernel(entityId,scene); |
| 2 | 201 | | OnKernelUpdated?.Invoke(); |
| 1 | 202 | | } |
| | 203 | |
|
| | 204 | | public void StartIsolatedMode(ILand land) |
| | 205 | | { |
| 6 | 206 | | IsolatedConfig config = new IsolatedConfig(); |
| 6 | 207 | | config.mode = IsolatedMode.BUILDER; |
| | 208 | |
|
| 6 | 209 | | IsolatedBuilderConfig builderConfig = new IsolatedBuilderConfig(); |
| | 210 | |
|
| 6 | 211 | | builderConfig.sceneId = land.sceneId; |
| 6 | 212 | | builderConfig.recreateScene = true; |
| 6 | 213 | | builderConfig.killPortableExperiences = true; |
| 6 | 214 | | builderConfig.land = land; |
| | 215 | |
|
| 6 | 216 | | config.payload = builderConfig; |
| 6 | 217 | | WebInterface.StartIsolatedMode(config); |
| 6 | 218 | | } |
| | 219 | |
|
| | 220 | | public void StopIsolatedMode() |
| | 221 | | { |
| 3 | 222 | | IsolatedConfig config = new IsolatedConfig(); |
| 3 | 223 | | config.mode = IsolatedMode.BUILDER; |
| 3 | 224 | | WebInterface.StopIsolatedMode(config); |
| 3 | 225 | | } |
| | 226 | |
|
| | 227 | | public void PublishScene(Dictionary<string, object > filesToDecode, Dictionary<string, object > files, CatalystS |
| | 228 | | { |
| 1 | 229 | | payload.filesToDecode = filesToDecode; |
| 1 | 230 | | payload.files = files; |
| 1 | 231 | | payload.metadata = metadata; |
| 1 | 232 | | payload.pointers = metadata.scene.parcels; |
| 1 | 233 | | payload.statelessManifest = statelessManifest; |
| 1 | 234 | | payload.reloadSingleScene = publishFromPanel; |
| | 235 | |
|
| 1 | 236 | | WebInterface.PublishStatefulScene(payload); |
| 1 | 237 | | } |
| | 238 | |
|
| | 239 | | private void SendNewEntityToKernel(string sceneId, long entityId, ComponentPayload[] componentsPayload) |
| | 240 | | { |
| 1 | 241 | | componentSendHandler.SendNewEntityToKernel(sceneId,entityId,componentsPayload); |
| 1 | 242 | | OnKernelUpdated?.Invoke(); |
| 0 | 243 | | } |
| | 244 | |
|
| | 245 | | #endregion |
| | 246 | |
|
| | 247 | | } |
| | 248 | | } |