| | 1 | | using DCL.Interface; |
| | 2 | | using UnityEngine; |
| | 3 | |
|
| | 4 | | [CreateAssetMenu(fileName = "DefaultChatEntryFactory", menuName = "DCL/Social/DefaultChatEntryFactory")] |
| | 5 | | public class DefaultChatEntryFactory : ScriptableObject, IChatEntryFactory |
| | 6 | | { |
| | 7 | | [SerializeField] private DefaultChatEntry defaultMessagePrefab; |
| | 8 | | [SerializeField] private DefaultChatEntry systemMessagePrefab; |
| | 9 | | [SerializeField] private DefaultChatEntry privateReceivedMessagePrefab; |
| | 10 | | [SerializeField] private DefaultChatEntry privateSentMessagePrefab; |
| | 11 | | [SerializeField] private DefaultChatEntry publicReceivedMessagePrefab; |
| | 12 | | [SerializeField] private DefaultChatEntry publicSentMessagePrefab; |
| | 13 | |
|
| | 14 | | public DefaultChatEntry Create(ChatEntryModel model) |
| | 15 | | { |
| 0 | 16 | | if (model.messageType == ChatMessage.Type.SYSTEM) |
| 0 | 17 | | return Instantiate(systemMessagePrefab); |
| 0 | 18 | | if (model.messageType == ChatMessage.Type.PUBLIC) |
| | 19 | | { |
| 0 | 20 | | if (model.subType == ChatEntryModel.SubType.RECEIVED) |
| 0 | 21 | | return Instantiate(publicReceivedMessagePrefab); |
| 0 | 22 | | if (model.subType == ChatEntryModel.SubType.SENT) |
| 0 | 23 | | return Instantiate(publicSentMessagePrefab); |
| | 24 | | } |
| 0 | 25 | | else if (model.messageType == ChatMessage.Type.PRIVATE) |
| | 26 | | { |
| 0 | 27 | | if (model.subType == ChatEntryModel.SubType.RECEIVED) |
| 0 | 28 | | return Instantiate(privateReceivedMessagePrefab); |
| 0 | 29 | | if (model.subType == ChatEntryModel.SubType.SENT) |
| 0 | 30 | | return Instantiate(privateSentMessagePrefab); |
| | 31 | | } |
| 0 | 32 | | return Instantiate(defaultMessagePrefab); |
| | 33 | | } |
| | 34 | | } |