| | 1 | | using System; |
| | 2 | | using System.Collections; |
| | 3 | | using System.Collections.Generic; |
| | 4 | | using DCL.Controllers; |
| | 5 | | using DCL.ECSRuntime; |
| | 6 | | using DCL.Helpers; |
| | 7 | | using DCL.Models; |
| | 8 | | using DCL.SettingsCommon; |
| | 9 | | using UnityEngine; |
| | 10 | | using AudioSettings = DCL.SettingsCommon.AudioSettings; |
| | 11 | |
|
| | 12 | | namespace DCL.ECSComponents |
| | 13 | | { |
| | 14 | | public class ECSAudioSourceComponentHandler : IECSComponentHandler<PBAudioSource>, IOutOfSceneBoundariesHandler |
| | 15 | | { |
| | 16 | | internal AudioSource audioSource; |
| | 17 | | internal AssetPromise_AudioClip promiseAudioClip; |
| | 18 | |
|
| | 19 | | private bool isOutOfBoundaries = false; |
| | 20 | | private bool isAudioClipReady = false; |
| | 21 | |
|
| | 22 | | private PBAudioSource model; |
| | 23 | | private IParcelScene scene; |
| | 24 | | private AudioClip audioClip; |
| | 25 | |
|
| | 26 | | private DataStore dataStore; |
| | 27 | | private Settings settings; |
| | 28 | | private AssetPromiseKeeper_AudioClip keeperAudioClip; |
| | 29 | | private StringVariable sceneID; |
| | 30 | |
|
| 10 | 31 | | public ECSAudioSourceComponentHandler(DataStore dataStoreInstance, Settings settingsInstance, AssetPromiseKeeper |
| | 32 | | { |
| 10 | 33 | | dataStore = dataStoreInstance; |
| 10 | 34 | | settings = settingsInstance; |
| 10 | 35 | | keeperAudioClip = keeperInstance; |
| 10 | 36 | | this.sceneID = sceneId; |
| 10 | 37 | | } |
| | 38 | |
|
| | 39 | | public void OnComponentCreated(IParcelScene scene, IDCLEntity entity) |
| | 40 | | { |
| 10 | 41 | | this.scene = scene; |
| 10 | 42 | | audioSource = entity.gameObject.AddComponent<AudioSource>(); |
| 10 | 43 | | audioSource.spatialBlend = 1; |
| 10 | 44 | | audioSource.dopplerLevel = 0.1f; |
| | 45 | |
|
| 10 | 46 | | if (settings != null) |
| 10 | 47 | | settings.audioSettings.OnChanged += OnAudioSettingsChanged; |
| | 48 | |
|
| 10 | 49 | | dataStore.sceneBoundariesChecker.Add(entity,this); |
| 10 | 50 | | dataStore.virtualAudioMixer.sceneSFXVolume.OnChange += OnVirtualAudioMixerChangedValue; |
| 10 | 51 | | sceneID.OnChange += OnCurrentSceneChanged; |
| 10 | 52 | | } |
| | 53 | |
|
| | 54 | | public void OnComponentRemoved(IParcelScene scene, IDCLEntity entity) |
| | 55 | | { |
| 11 | 56 | | Dispose(entity); |
| 11 | 57 | | } |
| | 58 | |
|
| | 59 | | public void OnComponentModelUpdated(IParcelScene scene, IDCLEntity entity, PBAudioSource model) |
| | 60 | | { |
| 13 | 61 | | bool isSameClip = model.AudioClipUrl == this.model?.AudioClipUrl; |
| 13 | 62 | | this.model = model; |
| | 63 | |
|
| | 64 | | // If the clip has changed, we need to forget the old clip |
| 13 | 65 | | if (!isSameClip && promiseAudioClip != null) |
| | 66 | | { |
| 0 | 67 | | isAudioClipReady = false; |
| 0 | 68 | | if (audioClip != null) |
| 0 | 69 | | dataStore.sceneWorldObjects.RemoveAudioClip(scene.sceneData.id, audioClip); |
| 0 | 70 | | DisposePromise(); |
| | 71 | | } |
| | 72 | |
|
| 13 | 73 | | ApplyCurrentModel(); |
| | 74 | |
|
| 13 | 75 | | if (!isAudioClipReady && !isSameClip) |
| | 76 | | { |
| 10 | 77 | | promiseAudioClip = new AssetPromise_AudioClip(model.AudioClipUrl, scene.contentProvider); |
| 10 | 78 | | promiseAudioClip.OnSuccessEvent += OnAudioClipLoadComplete; |
| 10 | 79 | | promiseAudioClip.OnFailEvent += OnAudioClipLoadFail; |
| | 80 | |
|
| 10 | 81 | | keeperAudioClip.Keep(promiseAudioClip); |
| | 82 | | } |
| 13 | 83 | | } |
| | 84 | |
|
| | 85 | | void IOutOfSceneBoundariesHandler.UpdateOutOfBoundariesState(bool isInsideBoundaries) |
| | 86 | | { |
| 0 | 87 | | if (scene.isPersistent) |
| 0 | 88 | | isInsideBoundaries = true; |
| | 89 | |
|
| 0 | 90 | | isOutOfBoundaries = !isInsideBoundaries; |
| 0 | 91 | | UpdateAudioSourceVolume(); |
| 0 | 92 | | } |
| | 93 | |
|
| | 94 | | private void DisposePromise() |
| | 95 | | { |
| 11 | 96 | | if (promiseAudioClip == null) |
| 0 | 97 | | return; |
| | 98 | |
|
| 11 | 99 | | promiseAudioClip.OnSuccessEvent += OnAudioClipLoadComplete; |
| 11 | 100 | | promiseAudioClip.OnFailEvent += OnAudioClipLoadFail; |
| | 101 | |
|
| 11 | 102 | | keeperAudioClip.Forget(promiseAudioClip); |
| 11 | 103 | | } |
| | 104 | | private void Dispose(IDCLEntity entity) |
| | 105 | | { |
| 11 | 106 | | DisposePromise(); |
| | 107 | |
|
| 11 | 108 | | if (audioClip != null) |
| 0 | 109 | | dataStore.sceneWorldObjects.RemoveAudioClip(scene.sceneData.id, audioClip); |
| 11 | 110 | | dataStore.sceneBoundariesChecker.Remove(entity,this); |
| | 111 | |
|
| 11 | 112 | | sceneID.OnChange -= OnCurrentSceneChanged; |
| | 113 | |
|
| 11 | 114 | | if (settings != null) |
| 11 | 115 | | settings.audioSettings.OnChanged -= OnAudioSettingsChanged; |
| | 116 | |
|
| 11 | 117 | | dataStore.virtualAudioMixer.sceneSFXVolume.OnChange -= OnVirtualAudioMixerChangedValue; |
| 11 | 118 | | if (audioSource != null) |
| | 119 | | { |
| 10 | 120 | | GameObject.Destroy(audioSource); |
| 10 | 121 | | audioSource = null; |
| | 122 | | } |
| 11 | 123 | | } |
| | 124 | |
|
| | 125 | | private void ApplyCurrentModel() |
| | 126 | | { |
| 13 | 127 | | if (audioSource == null) |
| | 128 | | { |
| 0 | 129 | | Debug.LogWarning("AudioSource is null!."); |
| 0 | 130 | | return; |
| | 131 | | } |
| | 132 | |
|
| 13 | 133 | | UpdateAudioSourceVolume(); |
| 13 | 134 | | audioSource.loop = model.Loop; |
| 13 | 135 | | audioSource.pitch = model.GetPitch(); |
| 13 | 136 | | audioSource.spatialBlend = 1; |
| 13 | 137 | | audioSource.dopplerLevel = 0.1f; |
| | 138 | |
|
| 13 | 139 | | if (!model.Playing) |
| | 140 | | { |
| 12 | 141 | | if (audioSource.isPlaying) |
| | 142 | | { |
| 8 | 143 | | audioSource.Stop(); |
| | 144 | | } |
| 8 | 145 | | } |
| 1 | 146 | | else if(isAudioClipReady) |
| | 147 | | { |
| 0 | 148 | | audioSource.Play(); |
| | 149 | | } |
| 5 | 150 | | } |
| | 151 | |
|
| | 152 | | private void ApplyLoadedAudioClip(AudioClip clip) |
| | 153 | | { |
| 1 | 154 | | isAudioClipReady = true; |
| 1 | 155 | | if (audioSource.clip != clip) |
| 1 | 156 | | audioSource.clip = clip; |
| | 157 | |
|
| 1 | 158 | | bool shouldPlay = model.Playing && !audioSource.isPlaying; |
| | 159 | |
|
| 1 | 160 | | if (audioSource.enabled && model.Playing && shouldPlay) |
| 1 | 161 | | audioSource.Play(); |
| 1 | 162 | | } |
| | 163 | |
|
| | 164 | | private void OnAudioClipLoadComplete(Asset_AudioClip assetAudioClip) |
| | 165 | | { |
| 1 | 166 | | if (assetAudioClip.audioClip == null) |
| 0 | 167 | | return; |
| | 168 | |
|
| 1 | 169 | | audioClip = assetAudioClip.audioClip; |
| | 170 | |
|
| 1 | 171 | | dataStore.sceneWorldObjects.AddAudioClip(scene.sceneData.id, audioClip); |
| | 172 | |
|
| 1 | 173 | | ApplyLoadedAudioClip(assetAudioClip.audioClip); |
| 1 | 174 | | } |
| | 175 | |
|
| | 176 | | private void OnAudioClipLoadFail(Asset_AudioClip assetAudioClip, Exception exception) |
| | 177 | | { |
| 0 | 178 | | Debug.LogError("Audio clip couldn't be loaded. Url: " +model.AudioClipUrl + " error: " + exception.Messa |
| 0 | 179 | | DisposePromise(); |
| 0 | 180 | | } |
| | 181 | |
|
| | 182 | | private void OnAudioSettingsChanged(AudioSettings settings) |
| | 183 | | { |
| 0 | 184 | | UpdateAudioSourceVolume(); |
| 0 | 185 | | } |
| | 186 | |
|
| | 187 | | private void OnVirtualAudioMixerChangedValue(float currentValue, float previousValue) |
| | 188 | | { |
| 0 | 189 | | UpdateAudioSourceVolume(); |
| 0 | 190 | | } |
| | 191 | |
|
| | 192 | | private void UpdateAudioSourceVolume() |
| | 193 | | { |
| 13 | 194 | | float newVolume = 0; |
| | 195 | |
|
| | 196 | | // isOutOfBoundaries will always be false for global scenes. |
| 13 | 197 | | if (!isOutOfBoundaries) |
| | 198 | | { |
| 13 | 199 | | AudioSettings audioSettingsData = |
| | 200 | | settings != null ? settings.audioSettings.Data : new AudioSettings(); |
| 13 | 201 | | newVolume = model.GetVolume() * Utils.ToVolumeCurve( |
| | 202 | | dataStore.virtualAudioMixer.sceneSFXVolume.Get() * audioSettingsData.sceneSFXVolume * |
| | 203 | | audioSettingsData.masterVolume); |
| | 204 | | } |
| | 205 | |
|
| 13 | 206 | | bool isCurrentScene = scene.isPersistent || scene.sceneData.id == sceneID.Get(); |
| | 207 | |
|
| 13 | 208 | | audioSource.volume = isCurrentScene ? newVolume : 0f; |
| 13 | 209 | | } |
| | 210 | |
|
| | 211 | | private void OnCurrentSceneChanged(string currentSceneId, string previousSceneId) |
| | 212 | | { |
| 8 | 213 | | if (audioSource == null || model == null) |
| 5 | 214 | | return; |
| | 215 | |
|
| 3 | 216 | | float volume = 0; |
| | 217 | |
|
| 3 | 218 | | if (scene.isPersistent || scene.sceneData.id == currentSceneId) |
| 2 | 219 | | volume = model.GetVolume(); |
| | 220 | |
|
| 3 | 221 | | audioSource.volume = volume; |
| 3 | 222 | | } |
| | 223 | | } |
| | 224 | | } |