| | 1 | | using DCL.Controllers; |
| | 2 | | using DCL.CRDT; |
| | 3 | | using DCL.ECSComponents; |
| | 4 | | using DCL.ECSRuntime; |
| | 5 | |
|
| | 6 | | namespace DCL.ECS7 |
| | 7 | | { |
| | 8 | | public class ECS7Plugin : IPlugin |
| | 9 | | { |
| | 10 | | private readonly ComponentCrdtWriteSystem crdtWriteSystem; |
| | 11 | | private readonly IECSComponentWriter componentWriter; |
| | 12 | | private readonly ECS7ComponentsComposer componentsComposer; |
| | 13 | | private readonly ECSSystemsController systemsController; |
| | 14 | | private readonly ECSComponentsFactory componentsFactory; |
| | 15 | | private readonly ECSComponentsManager componentsManager; |
| | 16 | | private readonly InternalECSComponents internalEcsComponents; |
| | 17 | | private readonly CanvasPainter canvasPainter; |
| | 18 | |
|
| | 19 | | private readonly ISceneController sceneController; |
| | 20 | |
|
| 1 | 21 | | public ECS7Plugin() |
| | 22 | | { |
| 1 | 23 | | DataStore.i.ecs7.isEcs7Enabled = true; |
| | 24 | |
|
| 1 | 25 | | sceneController = Environment.i.world.sceneController; |
| | 26 | |
|
| 1 | 27 | | componentsFactory = new ECSComponentsFactory(); |
| 1 | 28 | | componentsManager = new ECSComponentsManager(componentsFactory.componentBuilders); |
| 1 | 29 | | internalEcsComponents = new InternalECSComponents(componentsManager, componentsFactory); |
| | 30 | |
|
| 1 | 31 | | crdtWriteSystem = new ComponentCrdtWriteSystem(Environment.i.world.state, sceneController, DataStore.i.rpcCo |
| 1 | 32 | | componentWriter = new ECSComponentWriter(crdtWriteSystem.WriteMessage); |
| | 33 | |
|
| 1 | 34 | | componentsComposer = new ECS7ComponentsComposer(componentsFactory, componentWriter, internalEcsComponents); |
| | 35 | |
|
| 1 | 36 | | SystemsContext systemsContext = new SystemsContext(componentWriter, |
| | 37 | | internalEcsComponents, |
| | 38 | | new ComponentGroups(componentsManager), |
| | 39 | | (ECSComponent<PBPointerEvents>)componentsManager.GetOrCreateComponent(ComponentID.POINTER_EVENTS)); |
| | 40 | |
|
| 1 | 41 | | systemsController = new ECSSystemsController(crdtWriteSystem.LateUpdate, systemsContext); |
| | 42 | |
|
| 1 | 43 | | canvasPainter = new CanvasPainter(DataStore.i.ecs7, CommonScriptableObjects.rendererState, Environment.i.pla |
| | 44 | |
|
| 1 | 45 | | sceneController.OnNewSceneAdded += OnSceneAdded; |
| 1 | 46 | | } |
| | 47 | |
|
| | 48 | | public void Dispose() |
| | 49 | | { |
| 1 | 50 | | componentsComposer.Dispose(); |
| 1 | 51 | | crdtWriteSystem.Dispose(); |
| 1 | 52 | | componentWriter.Dispose(); |
| 1 | 53 | | systemsController.Dispose(); |
| 1 | 54 | | internalEcsComponents.Dispose(); |
| | 55 | |
|
| 1 | 56 | | canvasPainter.Dispose(); |
| | 57 | |
|
| 1 | 58 | | sceneController.OnNewSceneAdded -= OnSceneAdded; |
| 1 | 59 | | } |
| | 60 | |
|
| | 61 | | private void OnSceneAdded(IParcelScene scene) |
| | 62 | | { |
| 0 | 63 | | scene.crdtExecutor = new CRDTExecutor(scene, componentsManager); |
| 0 | 64 | | } |
| | 65 | | } |
| | 66 | | } |