| | 1 | | using System; |
| | 2 | | using DCL.ECSRuntime; |
| | 3 | | using UnityEngine; |
| | 4 | |
|
| | 5 | | namespace DCL.WorldRuntime |
| | 6 | | { |
| | 7 | | public class SceneResourcesLoadTracker : IDisposable |
| | 8 | | { |
| 6 | 9 | | public int pendingResourcesCount => tracker.pendingResourcesCount; |
| 504 | 10 | | public float loadingProgress => tracker.loadingProgress; |
| | 11 | |
|
| | 12 | | public event Action OnResourcesLoaded; |
| | 13 | | public event Action OnResourcesStatusUpdate; |
| | 14 | |
|
| | 15 | | internal IResourcesLoadTracker tracker; |
| | 16 | |
|
| | 17 | | public void Track(string sceneId) |
| | 18 | | { |
| 9 | 19 | | if (tracker is ResourcesLoadTrackerECS) |
| 0 | 20 | | return; |
| | 21 | |
|
| 9 | 22 | | tracker = new ResourcesLoadTrackerECS(DataStore.i.ecs7,sceneId); |
| 9 | 23 | | tracker.OnResourcesLoaded += TrackerResourcesLoaded; |
| 9 | 24 | | tracker.OnStatusUpdate += OnTrackerResourcesStatusUpdate; |
| 9 | 25 | | } |
| | 26 | |
|
| | 27 | | public void Track(IECSComponentsManagerLegacy componentsManagerLegacy, IWorldState worldState) |
| | 28 | | { |
| 542 | 29 | | if (tracker is ResourcesLoadTrackerLegacyECS) |
| 0 | 30 | | return; |
| | 31 | |
|
| 542 | 32 | | tracker = new ResourcesLoadTrackerLegacyECS(componentsManagerLegacy, worldState); |
| 542 | 33 | | tracker.OnResourcesLoaded += TrackerResourcesLoaded; |
| 542 | 34 | | tracker.OnStatusUpdate += OnTrackerResourcesStatusUpdate; |
| 542 | 35 | | } |
| | 36 | |
|
| | 37 | | public void Dispose() |
| | 38 | | { |
| 502 | 39 | | DisposeCurrentTracker(); |
| 502 | 40 | | } |
| | 41 | |
|
| | 42 | | public bool ShouldWaitForPendingResources() |
| | 43 | | { |
| 6 | 44 | | if (tracker.pendingResourcesCount == 0) |
| | 45 | | { |
| 4 | 46 | | return false; |
| | 47 | | } |
| 2 | 48 | | return tracker.CheckPendingResources(); |
| | 49 | | } |
| | 50 | |
|
| | 51 | | public void PrintWaitingResourcesDebugInfo() |
| | 52 | | { |
| 0 | 53 | | if (tracker == null) |
| | 54 | | { |
| 0 | 55 | | Debug.Log($"PrintWaitingResourcesDebugInfo failed. SceneResourcesLoadTracker tracker == null"); |
| 0 | 56 | | return; |
| | 57 | | } |
| | 58 | |
|
| 0 | 59 | | tracker.PrintWaitingResourcesDebugInfo(); |
| 0 | 60 | | } |
| | 61 | |
|
| | 62 | | public string GetStateString() |
| | 63 | | { |
| 0 | 64 | | if (tracker == null) |
| | 65 | | { |
| 0 | 66 | | return "SceneResourcesLoadTracker tracker == null"; |
| | 67 | | } |
| | 68 | |
|
| 0 | 69 | | return tracker.GetStateString(); |
| | 70 | | } |
| | 71 | |
|
| | 72 | | private void DisposeCurrentTracker() |
| | 73 | | { |
| 502 | 74 | | if (tracker == null) |
| | 75 | | { |
| 0 | 76 | | return; |
| | 77 | | } |
| 502 | 78 | | tracker.OnResourcesLoaded -= TrackerResourcesLoaded; |
| 502 | 79 | | tracker.OnStatusUpdate -= OnTrackerResourcesStatusUpdate; |
| 502 | 80 | | tracker.Dispose(); |
| 502 | 81 | | } |
| | 82 | |
|
| | 83 | | private void TrackerResourcesLoaded() |
| | 84 | | { |
| 5 | 85 | | OnResourcesLoaded?.Invoke(); |
| 2 | 86 | | } |
| | 87 | |
|
| | 88 | | private void OnTrackerResourcesStatusUpdate() |
| | 89 | | { |
| 1 | 90 | | OnResourcesStatusUpdate?.Invoke(); |
| 0 | 91 | | } |
| | 92 | | } |
| | 93 | | } |