< Summary

Class:DCLPlugins.RealmsPlugin.RealmsMinimapModifier
Assembly:DCL.Plugins.RealmsPlugin
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/DCLPlugins/RealmsPlugin/RealmsMinimapModifier.cs
Covered lines:4
Uncovered lines:0
Coverable lines:4
Total lines:17
Line coverage:100% (4 of 4)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
OnEnteredRealm(...)0%110100%
Dispose()0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/DCLPlugins/RealmsPlugin/RealmsMinimapModifier.cs

#LineLine coverage
 1using DCL;
 2using Decentraland.Bff;
 3
 4namespace DCLPlugins.RealmsPlugin
 5{
 6    public class RealmsMinimapModifier : IRealmsModifier
 7    {
 8        public void OnEnteredRealm(bool isCatalyst, AboutResponse realmConfiguration)
 9        {
 1010            DataStore.i.HUDs.minimapVisible.Set(realmConfiguration.Configurations.Minimap.Enabled);
 1011            DataStore.i.HUDs.jumpHomeButtonVisible.Set(!isCatalyst);
 1012        }
 13
 614        public void Dispose() { }
 15
 16    }
 17}