< Summary

Class:DCL.ABConverter.UtilsTests
Assembly:ABConverterTests
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/ABConverter/Tests/UtilsTests.cs
Covered lines:0
Uncovered lines:12
Coverable lines:12
Total lines:51
Line coverage:0% (0 of 12)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
CIDtoGuidTest()0%2100%
GetRelativePathToTest(...)0%2100%
AssetPathToFullPathTest(...)0%2100%
FullPathToAssetPath(...)0%2100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/ABConverter/Tests/UtilsTests.cs

#LineLine coverage
 1using DCL;
 2using NUnit.Framework;
 3using System.IO;
 4using UnityEngine;
 5
 6namespace DCL.ABConverter
 7{
 8    public class UtilsTests
 9    {
 10        [Test]
 011        public void CIDtoGuidTest() { Assert.AreEqual("d3b55cc7e3367537c1670ecebb1ccb05", DCL.ABConverter.Utils.CidToGui
 12
 13        [Test]
 14        [TestCase("..|FenceStoneLarge_01|file1.png", "models/Fountain_01/Fountain_01.glb", "models/FenceStoneLarge_01/fi
 15        [TestCase("file1.png", "models/Fountain_01/Fountain_01.glb", "models/Fountain_01/file1.png")]
 16        [TestCase("..|LampPost_01|file1.png", "models/Fountain_01/Fountain_01.glb", "models/LampPost_01/file1.png")]
 17        [TestCase("..|FenceStonePillarTall_01|file1.png", "models/Fountain_01/Fountain_01.glb", "models/FenceStonePillar
 18        [TestCase("..|Grass_02|file1.png", "models/Fountain_01/Fountain_01.glb", "models/Grass_02/file1.png")]
 19        [TestCase("..|FloorBaseGrass_01|Floor_Grass01.png.png", "models/Fountain_01/Fountain_01.glb", "models/FloorBaseG
 20        [TestCase("..|FenceStonePillar_01|file1.png", "models/Fountain_01/Fountain_01.glb", "models/FenceStonePillar_01/
 21        public void GetRelativePathToTest(string expected, string from, string to)
 22        {
 023            expected = expected.Replace('|', Path.DirectorySeparatorChar);
 024            Assert.AreEqual(expected, ABConverter.PathUtils.GetRelativePathTo(from, to));
 025        }
 26
 27        [Test]
 28        [TestCase("C:/MyProject/Assets/MyAsset.png", "/Assets/MyAsset.png")]
 29        [TestCase("C:/MyProject/Assets/Blah/MyAsset.glb", "/Assets/Blah/MyAsset.glb")]
 30        [TestCase("C:/MyProject/Assets/Blah/My Asset With Spaces.long", "/Assets/Blah/My Asset With Spaces.long")]
 31        [TestCase("C:/MyProject", "")]
 32        public void AssetPathToFullPathTest(string expected, string input)
 33        {
 034            expected = ABConverter.PathUtils.FixDirectorySeparator(expected);
 035            string result = ABConverter.PathUtils.AssetPathToFullPath(input, $"C:/MyProject/Assets");
 036            UnityEngine.Assertions.Assert.AreEqual(expected, result);
 037        }
 38
 39        [Test]
 40        [TestCase("C:/MyProjects/Assets/MyAsset.png", "/Assets/MyAsset.png")]
 41        [TestCase("C:/MyProjects/Assets/Blah/MyAsset.glb", "/Assets/Blah/MyAsset.glb")]
 42        [TestCase("C:/MyProjects/Assets/Blah/My Asset With Spaces.long", "/Assets/Blah/My Asset With Spaces.long")]
 43        [TestCase("", "")]
 44        public void FullPathToAssetPath(string input, string expected)
 45        {
 046            expected = ABConverter.PathUtils.FixDirectorySeparator(expected);
 047            string result = ABConverter.PathUtils.FullPathToAssetPath(input);
 048            UnityEngine.Assertions.Assert.AreEqual(expected, result);
 049        }
 50    }
 51}