< Summary

Class:DCL.AssetPromiseKeeper_GLTF
Assembly:AssetPromiseKeeper
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/GLTF/AssetPromiseKeeper_GLTF.cs
Covered lines:2
Uncovered lines:0
Coverable lines:2
Total lines:9
Line coverage:100% (2 of 2)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
AssetPromiseKeeper_GLTF()0%110100%
OnSilentForget(...)0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/GLTF/AssetPromiseKeeper_GLTF.cs

#LineLine coverage
 1namespace DCL
 2{
 3    public class AssetPromiseKeeper_GLTF : AssetPromiseKeeper<Asset_GLTF, AssetLibrary_GLTF, AssetPromise_GLTF>
 4    {
 305        public AssetPromiseKeeper_GLTF() : base(new AssetLibrary_GLTF()) { }
 6
 47        protected override void OnSilentForget(AssetPromise_GLTF promise) { promise.asset.Hide(); }
 8    }
 9}