| | 1 | | using DCL; |
| | 2 | | using DCL.Helpers; |
| | 3 | | using System.Collections; |
| | 4 | | using System.Text.RegularExpressions; |
| | 5 | | using UnityEngine; |
| | 6 | | using UnityEngine.Assertions; |
| | 7 | | using UnityEngine.TestTools; |
| | 8 | |
|
| | 9 | | namespace AssetPromiseKeeper_GLTF_Tests |
| | 10 | | { |
| | 11 | | public class BlockedAndMasterPromisesShould : IntegrationTestSuite_Legacy |
| | 12 | | { |
| | 13 | | [UnityTest] |
| | 14 | | public IEnumerator SucceedWhenMastersParentIsDestroyed() |
| | 15 | | { |
| 1 | 16 | | var keeper = new AssetPromiseKeeper_GLTF(); |
| | 17 | |
|
| 1 | 18 | | string url = TestAssetsUtils.GetPath() + "/GLB/Lantern/Lantern.glb"; |
| 1 | 19 | | GameObject parent = new GameObject("parent"); |
| | 20 | |
|
| 1 | 21 | | AssetPromise_GLTF prom = new AssetPromise_GLTF(scene.contentProvider, url); |
| 1 | 22 | | prom.settings.parent = parent.transform; |
| | 23 | |
|
| 1 | 24 | | AssetPromise_GLTF prom2 = new AssetPromise_GLTF(scene.contentProvider, url); |
| 1 | 25 | | bool failEventCalled2 = false; |
| 1 | 26 | | prom2.OnFailEvent += (x) => { failEventCalled2 = true; }; |
| | 27 | |
|
| 1 | 28 | | AssetPromise_GLTF prom3 = new AssetPromise_GLTF(scene.contentProvider, url); |
| 1 | 29 | | bool failEventCalled3 = false; |
| 1 | 30 | | prom3.OnFailEvent += (x) => { failEventCalled3 = true; }; |
| | 31 | |
|
| 1 | 32 | | keeper.Keep(prom); |
| 1 | 33 | | keeper.Keep(prom2); |
| 1 | 34 | | keeper.Keep(prom3); |
| | 35 | |
|
| 1 | 36 | | keeper.Forget(prom); |
| | 37 | |
|
| 1 | 38 | | Assert.AreEqual(3, keeper.waitingPromisesCount); |
| | 39 | |
|
| 1 | 40 | | Object.Destroy(parent); |
| | 41 | |
|
| 1 | 42 | | yield return prom; |
| 1 | 43 | | yield return prom2; |
| 1 | 44 | | yield return prom3; |
| | 45 | |
|
| 1 | 46 | | Assert.AreEqual(AssetPromiseState.FINISHED, prom.state); |
| 1 | 47 | | Assert.AreEqual(AssetPromiseState.FINISHED, prom2.state); |
| 1 | 48 | | Assert.AreEqual(AssetPromiseState.FINISHED, prom3.state); |
| | 49 | |
|
| 1 | 50 | | Assert.IsFalse(failEventCalled2); |
| 1 | 51 | | Assert.IsFalse(failEventCalled3); |
| | 52 | |
|
| 1 | 53 | | Assert.IsTrue(prom.asset != null); |
| 1 | 54 | | Assert.IsTrue(prom2.asset != null); |
| 1 | 55 | | Assert.IsTrue(prom3.asset != null); |
| | 56 | |
|
| 1 | 57 | | Assert.IsTrue(keeper.library.Contains(prom.asset)); |
| 1 | 58 | | Assert.AreEqual(1, keeper.library.masterAssets.Count); |
| 1 | 59 | | } |
| | 60 | |
|
| | 61 | | [UnityTest] |
| | 62 | | public IEnumerator FailCorrectlyWhenGivenWrongURL() |
| | 63 | | { |
| 1 | 64 | | var keeper = new AssetPromiseKeeper_GLTF(); |
| | 65 | |
|
| | 66 | | //NOTE(Brian): Expect the 404 error |
| 1 | 67 | | LogAssert.Expect(LogType.Error, new Regex("^*.?404")); |
| | 68 | |
|
| 1 | 69 | | string url = TestAssetsUtils.GetPath() + "/non_existing_url.glb"; |
| | 70 | |
|
| 1 | 71 | | AssetPromise_GLTF prom = new AssetPromise_GLTF(scene.contentProvider, url); |
| 1 | 72 | | Asset_GLTF asset = null; |
| 1 | 73 | | bool failEventCalled1 = false; |
| 1 | 74 | | prom.OnSuccessEvent += (x) => { asset = x; }; |
| 3 | 75 | | prom.OnFailEvent += (x) => { failEventCalled1 = true; }; |
| | 76 | |
|
| 1 | 77 | | AssetPromise_GLTF prom2 = new AssetPromise_GLTF(scene.contentProvider, url); |
| 1 | 78 | | Asset_GLTF asset2 = null; |
| 1 | 79 | | bool failEventCalled2 = false; |
| 1 | 80 | | prom2.OnSuccessEvent += (x) => { asset2 = x; }; |
| 3 | 81 | | prom2.OnFailEvent += (x) => { failEventCalled2 = true; }; |
| | 82 | |
|
| 1 | 83 | | AssetPromise_GLTF prom3 = new AssetPromise_GLTF(scene.contentProvider, url); |
| 1 | 84 | | Asset_GLTF asset3 = null; |
| 1 | 85 | | bool failEventCalled3 = false; |
| 1 | 86 | | prom3.OnSuccessEvent += (x) => { asset3 = x; }; |
| 3 | 87 | | prom3.OnFailEvent += (x) => { failEventCalled3 = true; }; |
| | 88 | |
|
| 1 | 89 | | keeper.Keep(prom); |
| 1 | 90 | | keeper.Keep(prom2); |
| 1 | 91 | | keeper.Keep(prom3); |
| | 92 | |
|
| 1 | 93 | | Assert.AreEqual(3, keeper.waitingPromisesCount); |
| | 94 | |
|
| 1 | 95 | | yield return prom; |
| 1 | 96 | | yield return prom2; |
| 1 | 97 | | yield return prom3; |
| | 98 | |
|
| 1 | 99 | | Assert.AreNotEqual(AssetPromiseState.FINISHED, prom.state); |
| 1 | 100 | | Assert.AreNotEqual(AssetPromiseState.FINISHED, prom2.state); |
| 1 | 101 | | Assert.AreNotEqual(AssetPromiseState.FINISHED, prom3.state); |
| | 102 | |
|
| 1 | 103 | | Assert.IsTrue(failEventCalled1); |
| 1 | 104 | | Assert.IsTrue(failEventCalled2); |
| 1 | 105 | | Assert.IsTrue(failEventCalled3); |
| | 106 | |
|
| 1 | 107 | | Assert.IsFalse(asset != null); |
| 1 | 108 | | Assert.IsFalse(asset2 != null); |
| 1 | 109 | | Assert.IsFalse(asset3 != null); |
| | 110 | |
|
| 1 | 111 | | Assert.IsFalse(keeper.library.Contains(asset)); |
| 1 | 112 | | Assert.AreNotEqual(1, keeper.library.masterAssets.Count); |
| 1 | 113 | | } |
| | 114 | | } |
| | 115 | | } |