| | 1 | | using AssetPromiseKeeper_Tests; |
| | 2 | | using DCL; |
| | 3 | | using DCL.Helpers; |
| | 4 | | using System.Collections; |
| | 5 | | using UnityEngine; |
| | 6 | | using UnityEngine.Assertions; |
| | 7 | | using UnityEngine.TestTools; |
| | 8 | |
|
| | 9 | | namespace AssetPromiseKeeper_Texture_Tests |
| | 10 | | { |
| | 11 | | public class APK_Texture_Promise_Should : TestsBase_APK<AssetPromiseKeeper_Texture, |
| | 12 | | AssetPromise_Texture, |
| | 13 | | Asset_Texture, |
| | 14 | | AssetLibrary_Texture> |
| | 15 | | { |
| | 16 | | protected AssetPromise_Texture CreatePromise() |
| | 17 | | { |
| 1 | 18 | | string url = TestAssetsUtils.GetPath() + "/Images/atlas.png"; |
| 1 | 19 | | var prom = new AssetPromise_Texture(url); |
| 1 | 20 | | return prom; |
| | 21 | | } |
| | 22 | |
|
| | 23 | | protected AssetPromise_Texture CreatePromise(TextureWrapMode wrapmode, FilterMode filterMode) |
| | 24 | | { |
| 5 | 25 | | string url = TestAssetsUtils.GetPath() + "/Images/atlas.png"; |
| 5 | 26 | | AssetPromise_Texture prom = new AssetPromise_Texture(url, wrapmode, filterMode); |
| | 27 | |
|
| 5 | 28 | | return prom; |
| | 29 | | } |
| | 30 | |
|
| | 31 | | [UnityTest] |
| | 32 | | public IEnumerator BeSetupCorrectlyAfterLoad() |
| | 33 | | { |
| | 34 | | // Check non-default-settings texture |
| 1 | 35 | | Asset_Texture loadedAsset = null; |
| 1 | 36 | | var prom = CreatePromise(TextureWrapMode.Repeat, FilterMode.Trilinear); |
| | 37 | |
|
| 2 | 38 | | prom.OnSuccessEvent += (x) => loadedAsset = x; |
| | 39 | |
|
| 1 | 40 | | keeper.Keep(prom); |
| | 41 | |
|
| 1 | 42 | | yield return prom; |
| | 43 | |
|
| 1 | 44 | | Assert.IsNotNull(loadedAsset); |
| 1 | 45 | | Assert.IsNotNull(loadedAsset.texture); |
| 1 | 46 | | Assert.AreEqual(loadedAsset.texture.wrapMode, TextureWrapMode.Repeat); |
| 1 | 47 | | Assert.AreEqual(loadedAsset.texture.filterMode, FilterMode.Trilinear); |
| | 48 | |
|
| | 49 | | // Check default texture |
| 1 | 50 | | loadedAsset = null; |
| 1 | 51 | | prom = CreatePromise(); |
| | 52 | |
|
| 2 | 53 | | prom.OnSuccessEvent += (x) => loadedAsset = x; |
| | 54 | |
|
| 1 | 55 | | keeper.Keep(prom); |
| | 56 | |
|
| 1 | 57 | | yield return prom; |
| | 58 | |
|
| 1 | 59 | | Assert.IsNotNull(loadedAsset); |
| 1 | 60 | | Assert.IsNotNull(loadedAsset.texture); |
| | 61 | |
|
| 1 | 62 | | TextureWrapMode defaultWrapMode = TextureWrapMode.Clamp; |
| 1 | 63 | | FilterMode defaultFilterMode = FilterMode.Bilinear; |
| | 64 | |
|
| 1 | 65 | | Assert.AreEqual(loadedAsset.texture.wrapMode, defaultWrapMode); |
| 1 | 66 | | Assert.AreEqual(loadedAsset.texture.filterMode, defaultFilterMode); |
| 1 | 67 | | } |
| | 68 | |
|
| | 69 | | [UnityTest] |
| | 70 | | public IEnumerator ShareTextureAmongPromisesWithSameSettings() |
| | 71 | | { |
| | 72 | | // 2 non-default textures |
| 1 | 73 | | Asset_Texture loadedAsset = null; |
| 1 | 74 | | var prom = CreatePromise(TextureWrapMode.Repeat, FilterMode.Trilinear); |
| | 75 | |
|
| 2 | 76 | | prom.OnSuccessEvent += (x) => loadedAsset = x; |
| | 77 | |
|
| 1 | 78 | | keeper.Keep(prom); |
| 1 | 79 | | yield return prom; |
| | 80 | |
|
| 1 | 81 | | Asset_Texture loadedAsset2 = null; |
| 1 | 82 | | var prom2 = CreatePromise(TextureWrapMode.Repeat, FilterMode.Trilinear); |
| | 83 | |
|
| 2 | 84 | | prom2.OnSuccessEvent += (x) => loadedAsset2 = x; |
| | 85 | |
|
| 1 | 86 | | keeper.Keep(prom2); |
| 1 | 87 | | yield return prom2; |
| | 88 | |
|
| 1 | 89 | | Assert.IsNotNull(loadedAsset); |
| 1 | 90 | | Assert.IsNotNull(loadedAsset.texture); |
| 1 | 91 | | Assert.IsNotNull(loadedAsset2); |
| 1 | 92 | | Assert.IsNotNull(loadedAsset2.texture); |
| | 93 | |
|
| 1 | 94 | | Assert.IsTrue(loadedAsset.texture == loadedAsset2.texture); |
| | 95 | |
|
| | 96 | | // 2 default textures |
| 1 | 97 | | Asset_Texture loadedAsset3 = null; |
| 1 | 98 | | var prom3 = CreatePromise(TextureWrapMode.Repeat, FilterMode.Trilinear); |
| | 99 | |
|
| 2 | 100 | | prom3.OnSuccessEvent += (x) => loadedAsset3 = x; |
| | 101 | |
|
| 1 | 102 | | keeper.Keep(prom3); |
| 1 | 103 | | yield return prom3; |
| | 104 | |
|
| 1 | 105 | | Asset_Texture loadedAsset4 = null; |
| 1 | 106 | | var prom4 = CreatePromise(TextureWrapMode.Repeat, FilterMode.Trilinear); |
| | 107 | |
|
| 2 | 108 | | prom4.OnSuccessEvent += (x) => loadedAsset4 = x; |
| | 109 | |
|
| 1 | 110 | | keeper.Keep(prom4); |
| 1 | 111 | | yield return prom4; |
| | 112 | |
|
| 1 | 113 | | Assert.IsNotNull(loadedAsset3); |
| 1 | 114 | | Assert.IsNotNull(loadedAsset3.texture); |
| 1 | 115 | | Assert.IsNotNull(loadedAsset4); |
| 1 | 116 | | Assert.IsNotNull(loadedAsset4.texture); |
| | 117 | |
|
| 1 | 118 | | Assert.IsTrue(loadedAsset3.texture == loadedAsset4.texture); |
| 1 | 119 | | } |
| | 120 | |
|
| | 121 | | [UnityTest] |
| | 122 | | public IEnumerator FailWithBogusTexture() |
| | 123 | | { |
| 1 | 124 | | string url = $"file://{Application.dataPath + "/../TestResources/Audio/Train.wav"}"; |
| | 125 | |
|
| | 126 | | Asset_Texture loadedAsset = null; |
| 1 | 127 | | AssetPromise_Texture prom = new AssetPromise_Texture(url); |
| 1 | 128 | | bool failed = false; |
| 1 | 129 | | bool succeeded = false; |
| 1 | 130 | | prom.OnSuccessEvent += (x) => succeeded = true; |
| 2 | 131 | | prom.OnFailEvent += (x) => failed = true; |
| | 132 | |
|
| 1 | 133 | | keeper.Keep(prom); |
| 1 | 134 | | yield return prom; |
| | 135 | |
|
| 1 | 136 | | Assert.IsTrue(failed); |
| 1 | 137 | | Assert.IsFalse(succeeded); |
| 1 | 138 | | } |
| | 139 | | } |
| | 140 | | } |