| | 1 | | using DCL; |
| | 2 | | using NUnit.Framework; |
| | 3 | | using System.Collections; |
| | 4 | | using System.Collections.Generic; |
| | 5 | | using System.Linq; |
| | 6 | | using UnityEngine; |
| | 7 | | using UnityEngine.TestTools; |
| | 8 | |
|
| | 9 | | namespace AvatarShape_Tests |
| | 10 | | { |
| | 11 | | public class WearableItemsShould : IntegrationTestSuite_Legacy |
| | 12 | | { |
| | 13 | | private const string SUNGLASSES_ID = "dcl://base-avatars/black_sun_glasses"; |
| | 14 | | private const string BLUE_BANDANA_ID = "dcl://base-avatars/blue_bandana"; |
| | 15 | |
|
| | 16 | | private AvatarModel avatarModel; |
| | 17 | | private BaseDictionary<string, WearableItem> catalog; |
| | 18 | | private AvatarShape avatarShape; |
| | 19 | |
|
| | 20 | | [UnitySetUp] |
| | 21 | | protected override IEnumerator SetUp() |
| | 22 | | { |
| 0 | 23 | | SetUp_SceneController(); |
| 0 | 24 | | yield return SetUp_CharacterController(); |
| | 25 | |
|
| 0 | 26 | | if (avatarShape == null) |
| | 27 | | { |
| 0 | 28 | | avatarModel = new AvatarModel() |
| | 29 | | { |
| | 30 | | name = " test", |
| | 31 | | hairColor = Color.white, |
| | 32 | | eyeColor = Color.white, |
| | 33 | | skinColor = Color.white, |
| | 34 | | bodyShape = WearableLiterals.BodyShapes.FEMALE, |
| | 35 | | wearables = new List<string>() |
| | 36 | | { } |
| | 37 | | }; |
| 0 | 38 | | catalog = AvatarAssetsTestHelpers.CreateTestCatalogLocal(); |
| 0 | 39 | | avatarShape = AvatarShapeTestHelpers.CreateAvatarShape(scene, avatarModel); |
| | 40 | |
|
| 0 | 41 | | yield return new DCL.WaitUntil(() => avatarShape.everythingIsLoaded, 20); |
| | 42 | | } |
| 0 | 43 | | } |
| | 44 | |
|
| | 45 | | [UnityTest] |
| | 46 | | [Explicit("Test taking too long")] |
| | 47 | | [Category("Explicit")] |
| | 48 | | public IEnumerator BeVisibleByDefault() |
| | 49 | | { |
| 0 | 50 | | avatarModel.wearables = new List<string>() { SUNGLASSES_ID }; |
| | 51 | |
|
| 0 | 52 | | avatarShape.UpdateFromModel(avatarModel); |
| 0 | 53 | | yield return avatarShape.routine; |
| | 54 | |
|
| 0 | 55 | | var sunglassesController = new WearableController_Mock(AvatarRenderer_Mock.GetWearableControllers(avatarShap |
| 0 | 56 | | Assert.IsTrue(sunglassesController.myAssetRenderers.All(x => x.enabled)); |
| 0 | 57 | | } |
| | 58 | |
|
| | 59 | | [UnityTest] |
| | 60 | | [Explicit("Test taking too long")] |
| | 61 | | [Category("Explicit")] |
| | 62 | | public IEnumerator BeHiddenByGeneralHides() |
| | 63 | | { |
| 0 | 64 | | var sunglasses = catalog.Get(SUNGLASSES_ID); |
| 0 | 65 | | var bandana = catalog.Get(BLUE_BANDANA_ID); |
| | 66 | |
|
| 0 | 67 | | bandana.data.hides = new[] { sunglasses.data.category }; |
| 0 | 68 | | avatarModel.wearables = new List<string>() { SUNGLASSES_ID, BLUE_BANDANA_ID }; |
| 0 | 69 | | avatarShape.UpdateFromModel(avatarModel); |
| 0 | 70 | | yield return avatarShape.routine; |
| | 71 | |
|
| 0 | 72 | | var sunglassesController = new WearableController_Mock(AvatarRenderer_Mock.GetWearableControllers(avatarShap |
| 0 | 73 | | var bandanaController = new WearableController_Mock(AvatarRenderer_Mock.GetWearableControllers(avatarShape.a |
| 0 | 74 | | Assert.IsTrue(sunglassesController.myAssetRenderers.All(x => !x.enabled)); |
| 0 | 75 | | Assert.IsTrue(bandanaController.myAssetRenderers.All(x => x.enabled)); |
| 0 | 76 | | } |
| | 77 | |
|
| | 78 | | [UnityTest] |
| | 79 | | [Explicit("Test taking too long")] |
| | 80 | | [Category("Explicit")] |
| | 81 | | public IEnumerator NotBeHiddenByWrongGeneralHides() |
| | 82 | | { |
| 0 | 83 | | var bandana = catalog.Get(BLUE_BANDANA_ID); |
| | 84 | |
|
| 0 | 85 | | bandana.data.hides = new[] { "NonExistentCategory" }; |
| 0 | 86 | | avatarModel.wearables = new List<string>() { SUNGLASSES_ID, BLUE_BANDANA_ID }; |
| 0 | 87 | | avatarShape.UpdateFromModel(avatarModel); |
| 0 | 88 | | yield return avatarShape.routine; |
| | 89 | |
|
| 0 | 90 | | var sunglassesController = new WearableController_Mock(AvatarRenderer_Mock.GetWearableControllers(avatarShap |
| 0 | 91 | | var bandanaController = new WearableController_Mock(AvatarRenderer_Mock.GetWearableControllers(avatarShape.a |
| 0 | 92 | | Assert.IsTrue(sunglassesController.myAssetRenderers.All(x => x.enabled)); |
| 0 | 93 | | Assert.IsTrue(bandanaController.myAssetRenderers.All(x => x.enabled)); |
| 0 | 94 | | } |
| | 95 | |
|
| | 96 | | [UnityTest] |
| | 97 | | [Explicit("Test taking too long")] |
| | 98 | | [Category("Explicit")] |
| | 99 | | public IEnumerator BeHiddenByOverrideHides() |
| | 100 | | { |
| 0 | 101 | | var sunglasses = catalog.Get(SUNGLASSES_ID); |
| 0 | 102 | | var bandana = catalog.Get(BLUE_BANDANA_ID); |
| | 103 | |
|
| 0 | 104 | | bandana.GetRepresentation(avatarModel.bodyShape).overrideHides = new[] { sunglasses.data.category }; |
| 0 | 105 | | avatarModel.wearables = new List<string>() { SUNGLASSES_ID, BLUE_BANDANA_ID }; |
| 0 | 106 | | avatarShape.UpdateFromModel(avatarModel); |
| 0 | 107 | | yield return avatarShape.routine; |
| | 108 | |
|
| 0 | 109 | | var sunglassesController = new WearableController_Mock(AvatarRenderer_Mock.GetWearableControllers(avatarShap |
| 0 | 110 | | var bandanaController = new WearableController_Mock(AvatarRenderer_Mock.GetWearableControllers(avatarShape.a |
| 0 | 111 | | Assert.IsTrue(sunglassesController.myAssetRenderers.All(x => !x.enabled)); |
| 0 | 112 | | Assert.IsTrue(bandanaController.myAssetRenderers.All(x => x.enabled)); |
| 0 | 113 | | } |
| | 114 | |
|
| | 115 | | [UnityTest] |
| | 116 | | [Explicit("Test taking too long")] |
| | 117 | | [Category("Explicit")] |
| | 118 | | public IEnumerator NotBeHiddenByOverrideHides() |
| | 119 | | { |
| 0 | 120 | | var sunglasses = catalog.Get(SUNGLASSES_ID); |
| 0 | 121 | | var bandana = catalog.Get(BLUE_BANDANA_ID); |
| | 122 | |
|
| 0 | 123 | | bandana.GetRepresentation(WearableLiterals.BodyShapes.MALE).overrideHides = new[] { sunglasses.data.category |
| 0 | 124 | | avatarModel.wearables = new List<string>() { SUNGLASSES_ID, BLUE_BANDANA_ID }; |
| 0 | 125 | | avatarShape.UpdateFromModel(avatarModel); |
| 0 | 126 | | yield return avatarShape.routine; |
| | 127 | |
|
| 0 | 128 | | var sunglassesController = new WearableController_Mock(AvatarRenderer_Mock.GetWearableControllers(avatarShap |
| 0 | 129 | | var bandanaController = new WearableController_Mock(AvatarRenderer_Mock.GetWearableControllers(avatarShape.a |
| 0 | 130 | | Assert.IsTrue(sunglassesController.myAssetRenderers.All(x => x.enabled)); |
| 0 | 131 | | Assert.IsTrue(bandanaController.myAssetRenderers.All(x => x.enabled)); |
| 0 | 132 | | } |
| | 133 | |
|
| | 134 | | [UnityTest] |
| | 135 | | [Explicit("Test taking too long")] |
| | 136 | | [Category("Explicit")] |
| | 137 | | public IEnumerator BeUnequipedProperly() |
| | 138 | | { |
| 0 | 139 | | avatarModel.wearables = new List<string>() { SUNGLASSES_ID }; |
| 0 | 140 | | avatarShape.UpdateFromModel(avatarModel); |
| 0 | 141 | | yield return avatarShape.routine; |
| | 142 | |
|
| 0 | 143 | | avatarModel.wearables = new List<string>() { }; |
| 0 | 144 | | avatarShape.UpdateFromModel(avatarModel); |
| 0 | 145 | | yield return avatarShape.routine; |
| 0 | 146 | | var wearableControllers = AvatarRenderer_Mock.GetWearableControllers(avatarShape.avatarRenderer); |
| | 147 | |
|
| 0 | 148 | | Assert.IsFalse(wearableControllers.ContainsKey(SUNGLASSES_ID)); |
| 0 | 149 | | } |
| | 150 | |
|
| | 151 | | [UnityTest] |
| | 152 | | [Explicit("Test taking too long")] |
| | 153 | | [Category("Explicit")] |
| | 154 | | public IEnumerator BeUnequipedProperlyMultipleTimes() |
| | 155 | | { |
| 0 | 156 | | List<GameObject> containers = new List<GameObject>(); |
| | 157 | |
|
| 0 | 158 | | for (int i = 0; i < 6; i++) |
| | 159 | | { |
| 0 | 160 | | avatarModel.wearables = new List<string>() { SUNGLASSES_ID }; |
| 0 | 161 | | avatarShape.UpdateFromModel(avatarModel); |
| 0 | 162 | | yield return avatarShape.routine; |
| 0 | 163 | | containers.Add(AvatarRenderer_Mock.GetWearableController(avatarShape.avatarRenderer, SUNGLASSES_ID)?.myA |
| | 164 | |
|
| 0 | 165 | | avatarModel.wearables = new List<string>() { }; |
| 0 | 166 | | avatarShape.UpdateFromModel(avatarModel); |
| 0 | 167 | | yield return avatarShape.routine; |
| | 168 | | } |
| | 169 | |
|
| 0 | 170 | | Assert.IsTrue(containers.All(x => x == null)); |
| 0 | 171 | | } |
| | 172 | |
|
| | 173 | | [UnityTest] |
| | 174 | | [Explicit("Test taking too long")] |
| | 175 | | [Category("Explicit")] |
| | 176 | | public IEnumerator SetTheCorrectMaterial() |
| | 177 | | { |
| 0 | 178 | | avatarModel = AvatarShapeTestHelpers.GetTestAvatarModel("test", "TestAvatar.json"); |
| 0 | 179 | | avatarShape.UpdateFromModel(avatarModel); |
| 0 | 180 | | yield return avatarShape.routine; |
| | 181 | |
|
| 0 | 182 | | var wearableControllers = AvatarRenderer_Mock.GetWearableMockControllers(avatarShape.avatarRenderer); |
| 0 | 183 | | List<Material> materials = new List<Material>(); |
| 0 | 184 | | foreach (var wearableControllerMock in wearableControllers.Values) |
| | 185 | | { |
| 0 | 186 | | if (wearableControllerMock.category == WearableLiterals.Categories.EYES || wearableControllerMock.catego |
| | 187 | | continue; |
| | 188 | |
|
| 0 | 189 | | materials.AddRange(wearableControllerMock.myAssetContainer.GetComponentsInChildren<Renderer>().SelectMan |
| | 190 | | } |
| | 191 | |
|
| 0 | 192 | | Assert.IsTrue(materials.All(x => x.shader.name == "DCL/Toon Shader")); |
| 0 | 193 | | } |
| | 194 | |
|
| | 195 | | [UnityTest] |
| | 196 | | [Explicit("Test taking too long")] |
| | 197 | | [Category("Explicit")] |
| | 198 | | public IEnumerator SetTheCorrectMaterialWhenLoadingMultipleTimes() |
| | 199 | | { |
| 0 | 200 | | avatarModel = AvatarShapeTestHelpers.GetTestAvatarModel("test", "TestAvatar.json"); |
| 0 | 201 | | avatarShape.avatarRenderer.ApplyModel(avatarModel, null, null); |
| 0 | 202 | | avatarShape.avatarRenderer.ApplyModel(avatarModel, null, null); |
| 0 | 203 | | avatarShape.avatarRenderer.ApplyModel(avatarModel, null, null); |
| | 204 | |
|
| 0 | 205 | | bool lastUpdateIsDone = false; |
| 0 | 206 | | avatarShape.avatarRenderer.ApplyModel(avatarModel, () => lastUpdateIsDone = true, null); |
| | 207 | |
|
| 0 | 208 | | yield return new DCL.WaitUntil(() => lastUpdateIsDone); |
| | 209 | |
|
| 0 | 210 | | var wearableControllers = AvatarRenderer_Mock.GetWearableMockControllers(avatarShape.avatarRenderer); |
| 0 | 211 | | List<Material> materials = new List<Material>(); |
| 0 | 212 | | foreach (var wearableControllerMock in wearableControllers.Values) |
| | 213 | | { |
| 0 | 214 | | if (wearableControllerMock.category == WearableLiterals.Categories.EYES || wearableControllerMock.catego |
| | 215 | | continue; |
| | 216 | |
|
| 0 | 217 | | materials.AddRange(wearableControllerMock.myAssetContainer.GetComponentsInChildren<Renderer>().SelectMan |
| | 218 | | } |
| | 219 | |
|
| 0 | 220 | | Assert.IsTrue(materials.All(x => x.shader.name == "DCL/Toon Shader")); |
| 0 | 221 | | } |
| | 222 | |
|
| | 223 | | [UnityTest] |
| | 224 | | [Explicit("Test taking too long")] |
| | 225 | | [Category("Explicit")] |
| | 226 | | public IEnumerator BeRetrievedWithoutPoolableObject() |
| | 227 | | { |
| 0 | 228 | | avatarModel.wearables = new List<string>() { SUNGLASSES_ID, BLUE_BANDANA_ID }; |
| 0 | 229 | | avatarShape.UpdateFromModel(avatarModel); |
| 0 | 230 | | yield return avatarShape.routine; |
| | 231 | |
|
| 0 | 232 | | var sunglassesAssetContainer = AvatarRenderer_Mock.GetWearableController(avatarShape.avatarRenderer, SUNGLAS |
| 0 | 233 | | var bandanaAssetContainer = AvatarRenderer_Mock.GetWearableController(avatarShape.avatarRenderer, BLUE_BANDA |
| | 234 | |
|
| 0 | 235 | | var sunglassesPoolableObject = PoolManager.i.GetPoolable(sunglassesAssetContainer); |
| 0 | 236 | | var bandanaPoolableObject = PoolManager.i.GetPoolable(bandanaAssetContainer); |
| 0 | 237 | | Assert.IsNull(sunglassesPoolableObject); |
| 0 | 238 | | Assert.IsNull(bandanaPoolableObject); |
| 0 | 239 | | } |
| | 240 | |
|
| | 241 | | [UnityTest] |
| | 242 | | [Explicit("Test taking too long")] |
| | 243 | | [Category("Explicit")] |
| | 244 | | public IEnumerator HideBodyShapeProperly() |
| | 245 | | { |
| 0 | 246 | | catalog.Get(SUNGLASSES_ID).data.hides = new[] { WearableLiterals.Misc.HEAD }; |
| 0 | 247 | | avatarModel.wearables = new List<string>() { SUNGLASSES_ID, BLUE_BANDANA_ID }; |
| 0 | 248 | | avatarShape.UpdateFromModel(avatarModel); |
| 0 | 249 | | yield return avatarShape.routine; |
| | 250 | |
|
| 0 | 251 | | var bodyShapeAssetContainer = AvatarRenderer_Mock.GetBodyShapeController(avatarShape.avatarRenderer)?.myAsse |
| 0 | 252 | | Assert.IsNotNull(bodyShapeAssetContainer); |
| | 253 | |
|
| 0 | 254 | | var renderers = bodyShapeAssetContainer.GetComponentsInChildren<Renderer>(); |
| 0 | 255 | | Assert.IsTrue(renderers.All(x => !x.enabled)); |
| 0 | 256 | | } |
| | 257 | |
|
| | 258 | | [UnityTest] |
| | 259 | | [Explicit("Test taking too long")] |
| | 260 | | [Category("Explicit")] |
| | 261 | | public IEnumerator BeHiddenUntilWholeAvatarIsReady() |
| | 262 | | { |
| 0 | 263 | | avatarShape.avatarRenderer.CleanupAvatar(); |
| 0 | 264 | | yield return null; //NOTE(Brian): Must wait a frame in order to all gameObjects finishes destroying. |
| | 265 | |
|
| 0 | 266 | | avatarModel.wearables = new List<string>() { SUNGLASSES_ID, BLUE_BANDANA_ID }; |
| 0 | 267 | | avatarShape.avatarRenderer.ApplyModel(avatarModel, null, null); |
| | 268 | |
|
| 0 | 269 | | while (avatarShape.avatarRenderer.isLoading) |
| | 270 | | { |
| 0 | 271 | | AssertAllAvatarRenderers(false); |
| 0 | 272 | | yield return null; |
| | 273 | | } |
| | 274 | |
|
| 0 | 275 | | AssertAllAvatarRenderers(true); |
| 0 | 276 | | } |
| | 277 | |
|
| | 278 | | private void AssertAllAvatarRenderers(bool shouldBeEnabled) |
| | 279 | | { |
| 0 | 280 | | Renderer[] renderers = avatarShape.avatarRenderer.GetComponentsInChildren<Renderer>(true); |
| 0 | 281 | | foreach (var r in renderers) |
| | 282 | | { |
| 0 | 283 | | if (r.enabled) |
| | 284 | | { |
| 0 | 285 | | if (shouldBeEnabled) |
| 0 | 286 | | Assert.IsTrue(r.enabled, "All renderers should be enabled on cleanup!"); |
| | 287 | | else |
| 0 | 288 | | Assert.IsTrue(!r.enabled, "All renderers should be disabled on cleanup!"); |
| | 289 | | } |
| | 290 | | } |
| 0 | 291 | | } |
| | 292 | | } |
| | 293 | | } |