| | 1 | | using UnityEngine; |
| | 2 | | using UnityEngine.Assertions; |
| | 3 | |
|
| | 4 | | namespace VariableTests |
| | 5 | | { |
| | 6 | | public class BaseVariableTest<ValueType, VariableType> |
| | 7 | | where VariableType : BaseVariableAsset<ValueType> |
| | 8 | | { |
| | 9 | | protected void VariableValueIsChangedProperly(ValueType value1, ValueType value2) |
| | 10 | | { |
| | 11 | | var variable = ScriptableObject.CreateInstance<VariableType>(); |
| | 12 | |
|
| | 13 | | variable.Set(value1); |
| | 14 | |
|
| | 15 | | Assert.IsTrue(variable.Equals(value1)); |
| | 16 | |
|
| | 17 | | variable.Set(value2); |
| | 18 | |
|
| | 19 | | Assert.IsTrue(variable.Equals(value2)); |
| | 20 | | } |
| | 21 | |
|
| | 22 | | protected void ShouldNotCallOnChangedWhenSameValueIsSet(ValueType value1, ValueType value2) |
| | 23 | | { |
| | 24 | | var variable = ScriptableObject.CreateInstance<VariableType>(); |
| | 25 | |
|
| | 26 | | bool onChangeWasCalled = false; |
| | 27 | |
|
| | 28 | | BaseVariableAsset<ValueType>.Change onChange = (x, y) => { onChangeWasCalled = true; }; |
| | 29 | |
|
| | 30 | | variable.OnChange += onChange; |
| | 31 | |
|
| | 32 | | variable.Set(value1); |
| | 33 | | variable.Set(value1); |
| | 34 | |
|
| | 35 | | Assert.IsFalse(onChangeWasCalled); |
| | 36 | |
|
| | 37 | | variable.Set(value2); |
| | 38 | |
|
| | 39 | | Assert.IsTrue(onChangeWasCalled); |
| | 40 | |
|
| | 41 | | variable.OnChange -= onChange; |
| | 42 | | } |
| | 43 | | } |
| | 44 | |
|
| | 45 | | public class FloatVariableShould : BaseVariableTest<float, FloatVariable> |
| | 46 | | { |
| | 47 | | [NUnit.Framework.Test] |
| | 48 | | public void NotCallOnChangedWhenSameValueIsSet() { base.ShouldNotCallOnChangedWhenSameValueIsSet(0, 1); } |
| | 49 | |
|
| | 50 | | [NUnit.Framework.Test] |
| | 51 | | public void VariableValueIsChangedProperly() { base.VariableValueIsChangedProperly(0, 1); } |
| | 52 | | } |
| | 53 | |
|
| | 54 | | public class Vector2IntVariableShould : BaseVariableTest<Vector2Int, Vector2IntVariable> |
| | 55 | | { |
| | 56 | | [NUnit.Framework.Test] |
| | 57 | | public void NotCallOnChangedWhenSameValueIsSet() { base.ShouldNotCallOnChangedWhenSameValueIsSet(new Vector2Int( |
| | 58 | |
|
| | 59 | | [NUnit.Framework.Test] |
| | 60 | | public void VariableValueIsChangedProperly() { base.VariableValueIsChangedProperly(new Vector2Int(0, 0), new Vec |
| | 61 | | } |
| | 62 | |
|
| | 63 | | public class Vector3VariableShould : BaseVariableTest<Vector3, Vector3Variable> |
| | 64 | | { |
| | 65 | | [NUnit.Framework.Test] |
| 2 | 66 | | public void NotCallOnChangedWhenSameValueIsSet() { base.ShouldNotCallOnChangedWhenSameValueIsSet(new Vector3(0, |
| | 67 | |
|
| | 68 | | [NUnit.Framework.Test] |
| 2 | 69 | | public void VariableValueIsChangedProperly() { base.VariableValueIsChangedProperly(new Vector3(0, 0, 0), new Vec |
| | 70 | | } |
| | 71 | | } |