| | 1 | | using NSubstitute; |
| | 2 | | using NUnit.Framework; |
| | 3 | |
|
| | 4 | | namespace Tests.BuildModeHUDControllers |
| | 5 | | { |
| | 6 | | public class BuilderInWorldLoadingControllerShould |
| | 7 | | { |
| | 8 | | private BuilderInWorldLoadingController builderInWorldLoadingController; |
| | 9 | |
|
| | 10 | | [SetUp] |
| | 11 | | public void SetUp() |
| | 12 | | { |
| 3 | 13 | | builderInWorldLoadingController = new BuilderInWorldLoadingController(); |
| 3 | 14 | | builderInWorldLoadingController.Initialize(Substitute.For<IBuilderInWorldLoadingView>()); |
| 3 | 15 | | } |
| | 16 | |
|
| | 17 | | [TearDown] |
| 6 | 18 | | public void TearDown() { builderInWorldLoadingController.Dispose(); } |
| | 19 | |
|
| | 20 | | [Test] |
| | 21 | | public void ShowCorrectly() |
| | 22 | | { |
| | 23 | | // Act |
| 1 | 24 | | builderInWorldLoadingController.Show(); |
| | 25 | |
|
| | 26 | | // Assert |
| 1 | 27 | | builderInWorldLoadingController.initialLoadingView.Received(1).Show(); |
| 1 | 28 | | } |
| | 29 | |
|
| | 30 | | [Test] |
| | 31 | | public void HideCorrectly() |
| | 32 | | { |
| | 33 | | // Act |
| 1 | 34 | | builderInWorldLoadingController.Hide(); |
| | 35 | |
|
| | 36 | | // Assert |
| 1 | 37 | | builderInWorldLoadingController.initialLoadingView.Received(1).Hide(); |
| 1 | 38 | | } |
| | 39 | |
|
| | 40 | | [Test] |
| | 41 | | public void SetPercentageCorrectly() |
| | 42 | | { |
| | 43 | | // Arrange |
| 1 | 44 | | float testPercentage = 15.3f; |
| | 45 | |
|
| | 46 | | // Act |
| 1 | 47 | | builderInWorldLoadingController.SetPercentage(testPercentage); |
| | 48 | |
|
| | 49 | | // Assert |
| 1 | 50 | | builderInWorldLoadingController.initialLoadingView.Received(1).SetPercentage(testPercentage); |
| 1 | 51 | | } |
| | 52 | | } |
| | 53 | | } |