| | 1 | | using DCL.Helpers; |
| | 2 | | using NUnit.Framework; |
| | 3 | | using System.Collections; |
| | 4 | | using System.Collections.Generic; |
| | 5 | | using UnityEngine; |
| | 6 | | using System.Linq; |
| | 7 | | using DCL.Models; |
| | 8 | |
|
| | 9 | | public class BIWEntityHandlerShould : IntegrationTestSuite_Legacy |
| | 10 | | { |
| | 11 | | private const string ENTITY_ID = "1"; |
| | 12 | | DCLBuilderInWorldEntity entity; |
| | 13 | | BuilderInWorldEntityHandler entityHandler; |
| | 14 | |
|
| | 15 | | protected override IEnumerator SetUp() |
| | 16 | | { |
| 5 | 17 | | yield return base.SetUp(); |
| 5 | 18 | | BuilderInWorldController controller = Resources.FindObjectsOfTypeAll<BuilderInWorldController>()[0]; |
| 5 | 19 | | entityHandler = controller.builderInWorldEntityHandler; |
| 5 | 20 | | entityHandler.Init(); |
| | 21 | |
|
| 5 | 22 | | TestHelpers.CreateSceneEntity(scene, ENTITY_ID); |
| 5 | 23 | | entityHandler.EnterEditMode(scene); |
| 5 | 24 | | entity = entityHandler.GetAllEntitiesFromCurrentScene().FirstOrDefault(); |
| 5 | 25 | | } |
| | 26 | |
|
| | 27 | | [Test] |
| | 28 | | public void EntitySelectDeselect() |
| | 29 | | { |
| 1 | 30 | | Assert.IsFalse(entity.IsSelected); |
| 1 | 31 | | entityHandler.SelectEntity(entity); |
| 1 | 32 | | Assert.IsTrue(entity.IsSelected); |
| | 33 | |
|
| 1 | 34 | | Assert.AreEqual(entityHandler.GetSelectedEntityList().Count, 1); |
| 1 | 35 | | Assert.AreEqual(entityHandler.GetSelectedEntityList().FirstOrDefault(), entity); |
| | 36 | |
|
| 1 | 37 | | entityHandler.DeselectEntity(entity); |
| 1 | 38 | | Assert.IsFalse(entity.IsSelected); |
| 1 | 39 | | } |
| | 40 | |
|
| | 41 | | [Test] |
| | 42 | | public void EntitySelectionOperations() |
| | 43 | | { |
| 1 | 44 | | DCLBuilderInWorldEntity createdEntity = entityHandler.CreateEmptyEntity(scene, Vector3.zero, Vector3.zero); |
| | 45 | |
|
| 1 | 46 | | int entityAmount = entityHandler.GetAllEntitiesFromCurrentScene().Count; |
| 1 | 47 | | entityHandler.SelectEntity(createdEntity); |
| 1 | 48 | | entityHandler.DuplicateSelectedEntities(); |
| | 49 | |
|
| 1 | 50 | | Assert.Greater(entityHandler.GetAllEntitiesFromCurrentScene().Count, entityAmount); |
| | 51 | |
|
| | 52 | |
|
| 1 | 53 | | entityAmount = entityHandler.GetAllEntitiesFromCurrentScene().Count; |
| 1 | 54 | | entityHandler.DeleteSelectedEntities(); |
| | 55 | |
|
| 1 | 56 | | Assert.Less(entityHandler.GetAllEntitiesFromCurrentScene().Count, entityAmount); |
| 1 | 57 | | } |
| | 58 | |
|
| | 59 | | [Test] |
| | 60 | | public void EntityCreationDelete() |
| | 61 | | { |
| 1 | 62 | | DCLBuilderInWorldEntity createdEntity = entityHandler.CreateEmptyEntity(scene, Vector3.zero, Vector3.zero); |
| 1 | 63 | | Assert.IsNotNull(createdEntity); |
| 1 | 64 | | Assert.AreEqual(entityHandler.GetAllEntitiesFromCurrentScene().Count, 2); |
| | 65 | |
|
| 1 | 66 | | entityHandler.DeleteEntity(createdEntity.rootEntity.entityId); |
| 1 | 67 | | Assert.AreEqual(entityHandler.GetAllEntitiesFromCurrentScene().Count, 1); |
| 1 | 68 | | } |
| | 69 | |
|
| | 70 | | [Test] |
| | 71 | | public void EntityDuplicateName() |
| | 72 | | { |
| 1 | 73 | | string name = "Test"; |
| | 74 | |
|
| 1 | 75 | | entityHandler.SetEntityName(entity, name); |
| 1 | 76 | | DCLBuilderInWorldEntity createdEntity = entityHandler.CreateEmptyEntity(scene, Vector3.zero, Vector3.zero); |
| | 77 | |
|
| 1 | 78 | | entityHandler.SetEntityName(createdEntity, name); |
| | 79 | |
|
| 1 | 80 | | Assert.AreNotEqual(createdEntity.GetDescriptiveName(), name); |
| 1 | 81 | | } |
| | 82 | |
|
| | 83 | | [Test] |
| | 84 | | public void EntityDuplicate() |
| | 85 | | { |
| 1 | 86 | | IDCLEntity duplicateEntity = entityHandler.DuplicateEntity(entity).rootEntity; |
| 1 | 87 | | DCLBuilderInWorldEntity convertedEntity = entityHandler.GetConvertedEntity(duplicateEntity); |
| | 88 | |
|
| 1 | 89 | | Assert.IsNotNull(convertedEntity); |
| 1 | 90 | | } |
| | 91 | | } |