| | 1 | | using NUnit.Framework; |
| | 2 | | using UnityEditor; |
| | 3 | | using UnityEngine; |
| | 4 | |
|
| | 5 | | namespace Tests |
| | 6 | | { |
| | 7 | | public class LandElementViewShould |
| | 8 | | { |
| | 9 | | private LandElementView view; |
| | 10 | |
|
| | 11 | | [SetUp] |
| | 12 | | public void SetUp() |
| | 13 | | { |
| 4 | 14 | | var prefab = AssetDatabase.LoadAssetAtPath<LandElementView>( |
| | 15 | | "Assets/Scripts/MainScripts/DCL/Controllers/HUD/BuilderProjectsPanel/Prefabs/LandElementView.prefab"); |
| 4 | 16 | | view = Object.Instantiate(prefab); |
| 4 | 17 | | } |
| | 18 | |
|
| | 19 | | [TearDown] |
| 8 | 20 | | public void TearDown() { Object.Destroy(view.gameObject); } |
| | 21 | |
|
| | 22 | | [Test] |
| | 23 | | public void TriggerCallbacks() |
| | 24 | | { |
| 1 | 25 | | bool triggered = false; |
| | 26 | |
|
| 4 | 27 | | void OnCallback(string value) { triggered = true; } |
| 4 | 28 | | void OnCallbackVector2(Vector2Int value) { triggered = true; } |
| | 29 | |
|
| 1 | 30 | | view.OnEditorPressed += OnCallbackVector2; |
| 1 | 31 | | view.OnSettingsPressed += OnCallback; |
| 1 | 32 | | view.OnOpenInDappPressed += OnCallback; |
| 1 | 33 | | view.OnJumpInPressed += OnCallbackVector2; |
| | 34 | |
|
| 1 | 35 | | view.buttonEditor.onClick.Invoke(); |
| 1 | 36 | | Assert.IsTrue(triggered, "OnEditorPressed not triggered"); |
| | 37 | |
|
| 1 | 38 | | triggered = false; |
| 1 | 39 | | view.buttonSettings.onClick.Invoke(); |
| 1 | 40 | | Assert.IsTrue(triggered, "OnSettingsPressed not triggered"); |
| | 41 | |
|
| 1 | 42 | | triggered = false; |
| 1 | 43 | | view.buttonJumpIn.onClick.Invoke(); |
| 1 | 44 | | Assert.IsTrue(triggered, "OnJumpInPressed not triggered"); |
| | 45 | |
|
| 1 | 46 | | triggered = false; |
| 1 | 47 | | view.buttonOpenInBuilderDapp.onClick.Invoke(); |
| 1 | 48 | | Assert.IsTrue(triggered, "buttonOpenInBuilderDapp not triggered"); |
| 1 | 49 | | } |
| | 50 | |
|
| | 51 | | [Test] |
| | 52 | | public void SetNameCorrectly() |
| | 53 | | { |
| | 54 | | const string name = "Temptation"; |
| 1 | 55 | | view.SetName(name); |
| 1 | 56 | | Assert.AreEqual(name, view.landName.text); |
| 1 | 57 | | } |
| | 58 | |
|
| | 59 | | [Test] |
| | 60 | | public void SetSizeCorrectly() |
| | 61 | | { |
| 1 | 62 | | view.SetSize(0); |
| 1 | 63 | | Assert.AreEqual(string.Format(LandElementView.SIZE_TEXT_FORMAT, 0), view.landSize.text); |
| 1 | 64 | | Assert.IsFalse(view.landSizeGO.activeSelf); |
| | 65 | |
|
| 1 | 66 | | view.SetSize(2); |
| 1 | 67 | | Assert.AreEqual(string.Format(LandElementView.SIZE_TEXT_FORMAT, 2), view.landSize.text); |
| 1 | 68 | | Assert.IsTrue(view.landSizeGO.activeSelf); |
| 1 | 69 | | } |
| | 70 | |
|
| | 71 | | [Test] |
| | 72 | | public void SetRoleCorrectly() |
| | 73 | | { |
| 1 | 74 | | view.SetRole(true); |
| 1 | 75 | | Assert.IsTrue(view.roleOwner.activeSelf); |
| 1 | 76 | | Assert.IsFalse(view.roleOperator.activeSelf); |
| | 77 | |
|
| 1 | 78 | | view.SetRole(false); |
| 1 | 79 | | Assert.IsFalse(view.roleOwner.activeSelf); |
| 1 | 80 | | Assert.IsTrue(view.roleOperator.activeSelf); |
| 1 | 81 | | } |
| | 82 | | } |
| | 83 | | } |