| | 1 | | using DCL.Interface; |
| | 2 | | using System; |
| | 3 | | using System.Collections.Generic; |
| | 4 | | using UnityEngine; |
| | 5 | |
|
| | 6 | | public class ChatController_Mock : IChatController |
| | 7 | | { |
| | 8 | | public event Action<ChatMessage> OnAddMessage; |
| 0 | 9 | | List<ChatMessage> entries = new List<ChatMessage>(); |
| | 10 | |
|
| 4 | 11 | | public double initTime => 0; |
| | 12 | |
|
| 39 | 13 | | public List<ChatMessage> GetEntries() { return entries; } |
| | 14 | |
|
| | 15 | | public void RaiseAddMessage(ChatMessage chatMessage) |
| | 16 | | { |
| 32 | 17 | | entries.Add(chatMessage); |
| 32 | 18 | | OnAddMessage?.Invoke(chatMessage); |
| 32 | 19 | | } |
| | 20 | |
|
| | 21 | | public void AddMessageToChatWindow(string jsonMessage) |
| | 22 | | { |
| 2 | 23 | | ChatMessage message = JsonUtility.FromJson<ChatMessage>(jsonMessage); |
| | 24 | |
|
| 2 | 25 | | if (message == null) |
| 0 | 26 | | return; |
| | 27 | |
|
| 2 | 28 | | entries.Add(message); |
| 2 | 29 | | OnAddMessage?.Invoke(message); |
| 2 | 30 | | } |
| | 31 | | } |