| | 1 | | using DCL; |
| | 2 | | using DCL.Components; |
| | 3 | | using DCL.Helpers; |
| | 4 | | using DCL.Interface; |
| | 5 | | using DCL.Models; |
| | 6 | | using Google.Protobuf; |
| | 7 | | using NUnit.Framework; |
| | 8 | | using System.Collections; |
| | 9 | | using System.Collections.Generic; |
| | 10 | | using System.Linq; |
| | 11 | | using UnityEngine; |
| | 12 | | using UnityEngine.TestTools; |
| | 13 | |
|
| | 14 | | public class PhysicsCast_Tests : IntegrationTestSuite_Legacy |
| | 15 | | { |
| | 16 | | const int ENTITIES_COUNT = 3; |
| | 17 | | PB_RayQuery raycastQuery; |
| | 18 | | PB_Query query; |
| | 19 | | PB_SendSceneMessage sendSceneMessage; |
| 1 | 20 | | Vector3 startPos = new Vector3(5, 2, 15); |
| | 21 | | bool alreadyInitialized = false; |
| | 22 | |
|
| | 23 | | [UnitySetUp] |
| | 24 | | protected override IEnumerator SetUp() |
| | 25 | | { |
| 0 | 26 | | yield return base.SetUp(); |
| 0 | 27 | | Environment.i.world.sceneBoundsChecker.Stop(); |
| 0 | 28 | | } |
| | 29 | |
|
| | 30 | | private void ConfigureRaycastQuery(string queryType) |
| | 31 | | { |
| 0 | 32 | | DCLCharacterController.i.SetPosition(startPos); |
| | 33 | |
|
| 0 | 34 | | raycastQuery = new PB_RayQuery(); |
| 0 | 35 | | raycastQuery.QueryId = "123456" + queryType; |
| 0 | 36 | | raycastQuery.QueryType = queryType; |
| 0 | 37 | | raycastQuery.Ray = new PB_Ray(); |
| 0 | 38 | | raycastQuery.Ray.Direction = new PB_Vector3(); |
| 0 | 39 | | raycastQuery.Ray.Direction.X = Vector3.back.x; |
| 0 | 40 | | raycastQuery.Ray.Direction.Y = Vector3.back.y; |
| 0 | 41 | | raycastQuery.Ray.Direction.Z = Vector3.back.z; |
| 0 | 42 | | raycastQuery.Ray.Distance = 1000; |
| 0 | 43 | | raycastQuery.Ray.Origin = new PB_Vector3(); |
| 0 | 44 | | raycastQuery.Ray.Origin.X = startPos.x; |
| 0 | 45 | | raycastQuery.Ray.Origin.Y = startPos.y; |
| 0 | 46 | | raycastQuery.Ray.Origin.Z = startPos.z; |
| | 47 | |
|
| 0 | 48 | | query = new PB_Query(); |
| 0 | 49 | | query.QueryId = "raycast"; |
| 0 | 50 | | query.Payload = System.Convert.ToBase64String(raycastQuery.ToByteArray()); |
| | 51 | |
|
| 0 | 52 | | sendSceneMessage = new PB_SendSceneMessage(); |
| 0 | 53 | | sendSceneMessage.Query = query; |
| 0 | 54 | | sendSceneMessage.SceneId = this.scene.sceneData.id; |
| 0 | 55 | | } |
| | 56 | |
|
| | 57 | | [UnityTest] |
| | 58 | | [Explicit] |
| | 59 | | [Category("Explicit")] |
| | 60 | | public IEnumerator HitFirst() |
| | 61 | | { |
| 0 | 62 | | ConfigureRaycastQuery("HitFirst"); |
| | 63 | |
|
| 0 | 64 | | List<IDCLEntity> entities = new List<IDCLEntity>(); |
| 0 | 65 | | Vector3 pos = new Vector3(5, 0, 10); |
| | 66 | |
|
| 0 | 67 | | for (int i = 0; i < ENTITIES_COUNT; i++) |
| | 68 | | { |
| 0 | 69 | | BoxShape shape = TestHelpers.CreateEntityWithBoxShape(scene, pos); |
| 0 | 70 | | yield return shape.routine; |
| | 71 | |
|
| 0 | 72 | | IDCLEntity entity = shape.attachedEntities.First(); |
| | 73 | |
|
| 0 | 74 | | TestHelpers.SetEntityTransform(scene, entity, pos, Quaternion.identity, new Vector3(5, 10, 1)); |
| 0 | 75 | | yield return null; |
| | 76 | |
|
| 0 | 77 | | DCL.CollidersManager.i.ConfigureColliders(entity.meshRootGameObject, true, false, entity); |
| | 78 | |
|
| 0 | 79 | | entities.Add(entity); |
| | 80 | |
|
| 0 | 81 | | pos.z -= 2; |
| 0 | 82 | | } |
| | 83 | |
|
| 0 | 84 | | WebInterface.RaycastHitFirstResponse response = new WebInterface.RaycastHitFirstResponse(); |
| 0 | 85 | | response.queryType = raycastQuery.QueryType; |
| 0 | 86 | | response.queryId = raycastQuery.QueryId; |
| 0 | 87 | | response.payload = new WebInterface.RaycastHitEntity(); |
| 0 | 88 | | response.payload.ray = new WebInterface.RayInfo(); |
| 0 | 89 | | response.payload.ray.origin = new Vector3(raycastQuery.Ray.Origin.X, raycastQuery.Ray.Origin.Y, raycastQuery.Ray |
| 0 | 90 | | response.payload.ray.distance = raycastQuery.Ray.Distance; |
| 0 | 91 | | response.payload.ray.direction = new Vector3(raycastQuery.Ray.Direction.X, raycastQuery.Ray.Direction.Y, raycast |
| 0 | 92 | | response.payload.entity = new WebInterface.HitEntityInfo(); |
| 0 | 93 | | response.payload.entity.entityId = entities[0].entityId; |
| | 94 | |
|
| 0 | 95 | | var sceneEvent = new WebInterface.SceneEvent<WebInterface.RaycastHitFirstResponse>(); |
| | 96 | |
|
| 0 | 97 | | bool eventTriggered = false; |
| 0 | 98 | | int responseCount = 0; |
| | 99 | |
|
| 0 | 100 | | yield return SendRaycastQueryMessage<WebInterface.RaycastHitFirstResponse, WebInterface.RaycastHitEntity>( |
| | 101 | | sceneEvent, response, |
| | 102 | | (raycastResponse) => |
| | 103 | | { |
| 0 | 104 | | responseCount++; |
| 0 | 105 | | Assert.IsTrue(responseCount == 1, "This raycast query should be lossy and therefore excecuted once."); |
| 0 | 106 | | Assert.IsTrue(raycastResponse != null); |
| 0 | 107 | | Assert.IsTrue(raycastResponse.payload.payload.entity.entityId == sceneEvent.payload.payload.entity.entit |
| | 108 | |
|
| 0 | 109 | | if (raycastResponse != null && |
| | 110 | | AreSceneEventsEqual<WebInterface.RaycastHitFirstResponse, WebInterface.RaycastHitEntity>(raycastResp |
| | 111 | | raycastResponse.payload.payload.entity.entityId == sceneEvent.payload.payload.entity.entityId) |
| | 112 | | { |
| 0 | 113 | | eventTriggered = true; |
| 0 | 114 | | return true; |
| | 115 | | } |
| | 116 | |
|
| 0 | 117 | | return false; |
| | 118 | | }); |
| | 119 | |
|
| 0 | 120 | | Assert.IsTrue(eventTriggered); |
| 0 | 121 | | } |
| | 122 | |
|
| | 123 | | [UnityTest] |
| | 124 | | [Explicit] |
| | 125 | | [Category("Explicit")] |
| | 126 | | public IEnumerator HitAll() |
| | 127 | | { |
| 0 | 128 | | ConfigureRaycastQuery("HitAll"); |
| | 129 | |
|
| 0 | 130 | | List<IDCLEntity> entities = new List<IDCLEntity>(); |
| 0 | 131 | | Vector3 pos = new Vector3(5, 0, 10); |
| | 132 | |
|
| 0 | 133 | | for (int i = 0; i < ENTITIES_COUNT; i++) |
| | 134 | | { |
| 0 | 135 | | BoxShape shape = TestHelpers.CreateEntityWithBoxShape(scene, pos); |
| 0 | 136 | | yield return shape.routine; |
| | 137 | |
|
| 0 | 138 | | IDCLEntity entity = shape.attachedEntities.First(); |
| | 139 | |
|
| 0 | 140 | | TestHelpers.SetEntityTransform(scene, entity, pos, Quaternion.identity, new Vector3(5, 10, 1)); |
| 0 | 141 | | yield return null; |
| | 142 | |
|
| 0 | 143 | | DCL.CollidersManager.i.ConfigureColliders(entity.meshRootGameObject, true, false, entity); |
| | 144 | |
|
| 0 | 145 | | entities.Add(entity); |
| | 146 | |
|
| 0 | 147 | | pos.z -= 2; |
| 0 | 148 | | } |
| | 149 | |
|
| 0 | 150 | | WebInterface.RaycastHitAllResponse response = new WebInterface.RaycastHitAllResponse(); |
| | 151 | |
|
| 0 | 152 | | response.queryType = raycastQuery.QueryType; |
| 0 | 153 | | response.queryId = raycastQuery.QueryId; |
| 0 | 154 | | response.payload = new WebInterface.RaycastHitEntities(); |
| 0 | 155 | | response.payload.ray = new WebInterface.RayInfo(); |
| 0 | 156 | | response.payload.ray.origin = new Vector3(raycastQuery.Ray.Origin.X, raycastQuery.Ray.Origin.Y, raycastQuery.Ray |
| 0 | 157 | | response.payload.ray.distance = raycastQuery.Ray.Distance; |
| 0 | 158 | | response.payload.ray.direction = new Vector3(raycastQuery.Ray.Direction.X, raycastQuery.Ray.Direction.Y, raycast |
| 0 | 159 | | response.payload.entities = new WebInterface.RaycastHitEntity[ENTITIES_COUNT]; |
| | 160 | |
|
| 0 | 161 | | for (int i = 0; i < ENTITIES_COUNT; i++) |
| | 162 | | { |
| 0 | 163 | | response.payload.entities[i] = new WebInterface.RaycastHitEntity(); |
| 0 | 164 | | response.payload.entities[i].didHit = true; |
| 0 | 165 | | response.payload.entities[i].entity = new WebInterface.HitEntityInfo(); |
| 0 | 166 | | response.payload.entities[i].entity.entityId = entities[i].entityId; |
| | 167 | | } |
| | 168 | |
|
| 0 | 169 | | var sceneEvent = new WebInterface.SceneEvent<WebInterface.RaycastHitAllResponse>(); |
| | 170 | |
|
| 0 | 171 | | bool eventTriggered = false; |
| 0 | 172 | | int responseCount = 0; |
| | 173 | |
|
| 0 | 174 | | yield return SendRaycastQueryMessage<WebInterface.RaycastHitAllResponse, WebInterface.RaycastHitEntities>( |
| | 175 | | sceneEvent, response, |
| | 176 | | (raycastResponse) => |
| | 177 | | { |
| 0 | 178 | | responseCount++; |
| | 179 | |
|
| 0 | 180 | | Assert.IsTrue(responseCount == 1, "This raycast query should be lossy and therefore excecuted once."); |
| | 181 | |
|
| 0 | 182 | | Assert.IsTrue(raycastResponse != null); |
| | 183 | |
|
| 0 | 184 | | Assert.IsTrue(raycastResponse.payload.payload.entities.Length == ENTITIES_COUNT); |
| | 185 | |
|
| 0 | 186 | | if (raycastResponse != null && |
| | 187 | | AreSceneEventsEqual<WebInterface.RaycastHitAllResponse, WebInterface.RaycastHitEntities>(raycastResp |
| | 188 | | raycastResponse.payload.payload.entities.Length == ENTITIES_COUNT) |
| | 189 | | { |
| 0 | 190 | | for (int i = 0; i < raycastResponse.payload.payload.entities.Length; i++) |
| | 191 | | { |
| 0 | 192 | | bool found = false; |
| | 193 | |
|
| 0 | 194 | | for (int j = 0; j < sceneEvent.payload.payload.entities.Length; j++) |
| | 195 | | { |
| 0 | 196 | | if (raycastResponse.payload.payload.entities[i].entity.entityId == sceneEvent.payload.payloa |
| | 197 | | { |
| 0 | 198 | | found = raycastResponse.payload.payload.entities[i].didHit; |
| 0 | 199 | | break; |
| | 200 | | } |
| | 201 | | } |
| | 202 | |
|
| 0 | 203 | | if (!found) |
| 0 | 204 | | return false; |
| | 205 | | } |
| | 206 | |
|
| 0 | 207 | | eventTriggered = true; |
| | 208 | |
|
| 0 | 209 | | return true; |
| | 210 | | } |
| | 211 | |
|
| 0 | 212 | | return false; |
| | 213 | | }); |
| | 214 | |
|
| 0 | 215 | | yield return null; |
| | 216 | |
|
| 0 | 217 | | Assert.IsTrue(eventTriggered); |
| 0 | 218 | | } |
| | 219 | |
|
| | 220 | | private IEnumerator SendRaycastQueryMessage<T, T2> |
| | 221 | | ( |
| | 222 | | WebInterface.SceneEvent<T> sceneEvent, |
| | 223 | | T response, |
| | 224 | | System.Func<WebInterface.SceneEvent<T>, bool> OnMessageReceived |
| | 225 | | ) |
| | 226 | | where T2 : WebInterface.RaycastHitInfo |
| | 227 | | where T : WebInterface.RaycastResponse<T2> |
| | 228 | | { |
| | 229 | | string targetEventType = "SceneEvent"; |
| | 230 | |
|
| | 231 | | sceneEvent.sceneId = scene.sceneData.id; |
| | 232 | | sceneEvent.payload = response; |
| | 233 | | sceneEvent.eventType = "raycastResponse"; |
| | 234 | |
|
| | 235 | | yield return TestHelpers.ExpectMessageToKernel( |
| | 236 | | targetEventType, |
| | 237 | | sceneEvent, |
| | 238 | | () => |
| | 239 | | { |
| | 240 | | // Note (Zak): we send several times the same message to ensure it's |
| | 241 | | // only processed once (lossy messages) |
| 0 | 242 | | sceneController.SendSceneMessage(System.Convert.ToBase64String(sendSceneMessage.ToByteArray())); |
| 0 | 243 | | sceneController.SendSceneMessage(System.Convert.ToBase64String(sendSceneMessage.ToByteArray())); |
| 0 | 244 | | sceneController.SendSceneMessage(System.Convert.ToBase64String(sendSceneMessage.ToByteArray())); |
| 0 | 245 | | }, |
| | 246 | | OnMessageReceived); |
| | 247 | | } |
| | 248 | |
|
| | 249 | | private bool AreSceneEventsEqual<T, T2>(WebInterface.SceneEvent<T> s1, WebInterface.SceneEvent<T> s2) where T2 : Web |
| | 250 | | { |
| 0 | 251 | | Assert.IsTrue(s1.eventType == s2.eventType); |
| 0 | 252 | | Assert.IsTrue(s1.sceneId == s2.sceneId); |
| | 253 | |
|
| 0 | 254 | | if (s1.eventType != s2.eventType || |
| | 255 | | s1.sceneId != s2.sceneId) |
| 0 | 256 | | return false; |
| | 257 | |
|
| 0 | 258 | | return AreRaycastResponsesEqual(s1.payload, s2.payload); |
| | 259 | | } |
| | 260 | |
|
| | 261 | | private bool AreRaycastResponsesEqual<T>(WebInterface.RaycastResponse<T> r1, WebInterface.RaycastResponse<T> r2) whe |
| | 262 | | { |
| 0 | 263 | | Assert.IsTrue(r1.queryId == r2.queryId); |
| 0 | 264 | | Assert.IsTrue(r1.queryType == r2.queryType); |
| 0 | 265 | | Assert.IsTrue(r1.payload.ray.distance == r2.payload.ray.distance); |
| 0 | 266 | | Assert.IsTrue(r1.payload.ray.direction == r2.payload.ray.direction); |
| 0 | 267 | | Assert.IsTrue(r1.payload.ray.origin == r2.payload.ray.origin); |
| | 268 | |
|
| 0 | 269 | | return r1.queryId == r2.queryId && |
| | 270 | | r1.queryType == r2.queryType && |
| | 271 | | r1.payload.ray.distance == r2.payload.ray.distance && |
| | 272 | | r1.payload.ray.direction == r2.payload.ray.direction && |
| | 273 | | r1.payload.ray.origin == r2.payload.ray.origin; |
| | 274 | | } |
| | 275 | | } |