| | 1 | | using DCL; |
| | 2 | | using DCL.Configuration; |
| | 3 | | using Newtonsoft.Json; |
| | 4 | | using Newtonsoft.Json.Linq; |
| | 5 | | using System.Collections; |
| | 6 | | using System.Collections.Generic; |
| | 7 | | using UnityEngine; |
| | 8 | |
|
| | 9 | | public class AssetCatalogBridge : MonoBehaviour |
| | 10 | | { |
| | 11 | | public static bool VERBOSE = false; |
| | 12 | |
|
| | 13 | | public static System.Action<SceneObject> OnSceneObjectAdded; |
| | 14 | | public static System.Action<SceneAssetPack> OnSceneAssetPackAdded; |
| | 15 | |
|
| 0 | 16 | | public static AssetCatalogBridge i { get; private set; } |
| | 17 | |
|
| | 18 | | private SceneAssetPackDictionary sceneAssetPackCatalogValue; |
| | 19 | | public SceneAssetPackDictionary sceneAssetPackCatalog |
| | 20 | | { |
| | 21 | | get |
| | 22 | | { |
| 85 | 23 | | if (sceneAssetPackCatalogValue == null) |
| | 24 | | { |
| 19 | 25 | | sceneAssetPackCatalogValue = Resources.Load<SceneAssetPackDictionary>("SceneAssetPackCatalog"); |
| | 26 | | } |
| | 27 | |
|
| 85 | 28 | | return sceneAssetPackCatalogValue; |
| | 29 | | } |
| | 30 | | } |
| | 31 | |
|
| | 32 | | private SceneObjectDictionary sceneObjectCatalogValue; |
| | 33 | | public SceneObjectDictionary sceneObjectCatalog |
| | 34 | | { |
| | 35 | | get |
| | 36 | | { |
| 93 | 37 | | if (sceneObjectCatalogValue == null) |
| | 38 | | { |
| 19 | 39 | | sceneObjectCatalogValue = Resources.Load<SceneObjectDictionary>("SceneObjectCatalog"); |
| | 40 | | } |
| | 41 | |
|
| 93 | 42 | | return sceneObjectCatalogValue; |
| | 43 | | } |
| | 44 | | } |
| | 45 | |
|
| 238 | 46 | | public void Awake() { i = this; } |
| | 47 | |
|
| | 48 | | public ContentProvider GetContentProviderForAssetIdInSceneObjectCatalog(string assetId) |
| | 49 | | { |
| 17 | 50 | | if (sceneObjectCatalogValue.TryGetValue(assetId, out SceneObject sceneObject)) |
| 17 | 51 | | return CreateContentProviderForSceneObject(sceneObject); |
| | 52 | |
|
| 0 | 53 | | return null; |
| | 54 | | } |
| | 55 | |
|
| | 56 | | ContentProvider CreateContentProviderForSceneObject(SceneObject sceneObject) |
| | 57 | | { |
| 17 | 58 | | ContentProvider contentProvider = new ContentProvider(); |
| 17 | 59 | | contentProvider.baseUrl = BIWUrlUtils.GetUrlSceneObjectContent(); |
| 96 | 60 | | foreach (KeyValuePair<string, string> content in sceneObject.contents) |
| | 61 | | { |
| 31 | 62 | | ContentServerUtils.MappingPair mappingPair = new ContentServerUtils.MappingPair(); |
| 31 | 63 | | mappingPair.file = content.Key; |
| 31 | 64 | | mappingPair.hash = content.Value; |
| 31 | 65 | | contentProvider.contents.Add(mappingPair); |
| | 66 | | } |
| | 67 | |
|
| 17 | 68 | | contentProvider.BakeHashes(); |
| 17 | 69 | | return contentProvider; |
| | 70 | | } |
| | 71 | |
|
| | 72 | | public SceneObject GetSceneObjectById(string assetId) |
| | 73 | | { |
| 0 | 74 | | if (sceneObjectCatalogValue.TryGetValue(assetId, out SceneObject sceneObject)) |
| 0 | 75 | | return sceneObject; |
| 0 | 76 | | return null; |
| | 77 | | } |
| | 78 | |
|
| | 79 | | public void AddFullSceneObjectCatalog(string payload) |
| | 80 | | { |
| 22 | 81 | | JObject jObject = (JObject)JsonConvert.DeserializeObject(payload); |
| 22 | 82 | | if (jObject["ok"].ToObject<bool>()) |
| | 83 | | { |
| | 84 | |
|
| 22 | 85 | | JArray array = JArray.Parse(jObject["data"].ToString()); |
| | 86 | |
|
| 88 | 87 | | foreach (JObject item in array) |
| | 88 | | { |
| 22 | 89 | | i.AddSceneAssetPackToCatalog(item); |
| | 90 | | } |
| | 91 | | } |
| 22 | 92 | | } |
| | 93 | |
|
| | 94 | | public void ClearCatalog() |
| | 95 | | { |
| 39 | 96 | | sceneObjectCatalog.Clear(); |
| 39 | 97 | | sceneAssetPackCatalog.Clear(); |
| 39 | 98 | | } |
| | 99 | |
|
| | 100 | | public void AddSceneObjectToCatalog(SceneObject sceneObject) |
| | 101 | | { |
| 27 | 102 | | if (sceneObjectCatalog.ContainsKey(sceneObject.id)) |
| 0 | 103 | | return; |
| | 104 | |
|
| 27 | 105 | | sceneObjectCatalog.Add(sceneObject.id, sceneObject); |
| 27 | 106 | | OnSceneObjectAdded?.Invoke(sceneObject); |
| 26 | 107 | | } |
| | 108 | |
|
| | 109 | | public void AddSceneAssetPackToCatalog(SceneAssetPack sceneAssetPack) |
| | 110 | | { |
| 23 | 111 | | if (sceneAssetPackCatalog.ContainsKey(sceneAssetPack.id)) |
| 0 | 112 | | return; |
| | 113 | |
|
| 100 | 114 | | foreach (SceneObject sceneObject in sceneAssetPack.assets) |
| | 115 | | { |
| 27 | 116 | | AddSceneObjectToCatalog(sceneObject); |
| | 117 | | } |
| | 118 | |
|
| 23 | 119 | | sceneAssetPackCatalog.Add(sceneAssetPack.id, sceneAssetPack); |
| 23 | 120 | | OnSceneAssetPackAdded?.Invoke(sceneAssetPack); |
| 22 | 121 | | } |
| | 122 | |
|
| | 123 | | public void AddSceneAssetPackToCatalog(JObject payload) |
| | 124 | | { |
| 22 | 125 | | if (VERBOSE) |
| 0 | 126 | | Debug.Log("add sceneAssetPack: " + payload); |
| | 127 | |
|
| 22 | 128 | | SceneAssetPack sceneAssetPack = JsonConvert.DeserializeObject<SceneAssetPack>(payload.ToString()); |
| 22 | 129 | | AddSceneAssetPackToCatalog(sceneAssetPack); |
| 22 | 130 | | } |
| | 131 | | } |