< Summary

Class:DCL.SettingsControls.MuteSoundControlController
Assembly:SettingsControllers
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/Settings/SettingsControllers/SpecificControllers/MuteSoundControlController.cs
Covered lines:5
Uncovered lines:0
Coverable lines:5
Total lines:17
Line coverage:100% (5 of 5)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
GetStoredValue()0%330100%
UpdateSetting(...)0%330100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/Settings/SettingsControllers/SpecificControllers/MuteSoundControlController.cs

#LineLine coverage
 1using UnityEngine;
 2
 3namespace DCL.SettingsControls
 4{
 5    [CreateAssetMenu(menuName = "Settings/Controllers/Controls/Mute Sound", fileName = "MuteSoundControlController")]
 6    public class MuteSoundControlController : ToggleSettingsControlController
 7    {
 28        public override object GetStoredValue() { return currentGeneralSettings.sfxVolume > 0 ? true : false; }
 9
 10        public override void UpdateSetting(object newValue)
 11        {
 212            bool newBoolValue = (bool)newValue;
 213            currentGeneralSettings.sfxVolume = newBoolValue ? 1 : 0;
 214            AudioListener.volume = currentGeneralSettings.sfxVolume;
 215        }
 16    }
 17}