| | 1 | | using DCL.Controllers; |
| | 2 | | using NSubstitute; |
| | 3 | |
|
| | 4 | | namespace DCL.Tests |
| | 5 | | { |
| | 6 | | public static class WorldRuntimeContextFactory |
| | 7 | | { |
| 1 | 8 | | public static WorldRuntimeContext CreateMocked() { return CreateWithCustomMocks(); } |
| | 9 | |
|
| | 10 | | public static WorldRuntimeContext CreateWithCustomMocks( |
| | 11 | | IWorldState state = null, |
| | 12 | | ISceneController sceneController = null, |
| | 13 | | IPointerEventsController pointerEventsController = null, |
| | 14 | | ISceneBoundsChecker sceneBoundsChecker = null, |
| | 15 | | IWorldBlockersController worldBlockersController = null, |
| | 16 | | IRuntimeComponentFactory componentFactory = null) |
| | 17 | | { |
| 17 | 18 | | return new WorldRuntimeContext( |
| | 19 | | state: state ?? Substitute.For<IWorldState>(), |
| | 20 | | sceneController: sceneController ?? Substitute.For<ISceneController>(), |
| | 21 | | pointerEventsController: pointerEventsController ?? Substitute.For<IPointerEventsController>(), |
| | 22 | | sceneBoundsChecker: sceneBoundsChecker ?? Substitute.For<ISceneBoundsChecker>(), |
| | 23 | | blockersController: worldBlockersController ?? Substitute.For<IWorldBlockersController>(), |
| | 24 | | componentFactory: componentFactory ?? Substitute.For<IRuntimeComponentFactory>()); |
| | 25 | | } |
| | 26 | | } |
| | 27 | | } |