| | 1 | | using DCL.Components; |
| | 2 | | using DCL.Helpers; |
| | 3 | | using DCL.Models; |
| | 4 | | using NUnit.Framework; |
| | 5 | | using UnityEngine; |
| | 6 | |
|
| | 7 | | namespace Tests |
| | 8 | | { |
| | 9 | | public class TransformTests : IntegrationTestSuite_Legacy |
| | 10 | | { |
| | 11 | | [Test] |
| | 12 | | public void TransformUpdate() |
| | 13 | | { |
| 1 | 14 | | IDCLEntity entity = TestHelpers.CreateSceneEntity(scene); |
| | 15 | |
|
| 1 | 16 | | Assert.IsTrue(entity != null); |
| | 17 | |
|
| | 18 | | { |
| 1 | 19 | | Vector3 originalTransformPosition = entity.gameObject.transform.position; |
| 1 | 20 | | Quaternion originalTransformRotation = entity.gameObject.transform.rotation; |
| 1 | 21 | | Vector3 originalTransformScale = entity.gameObject.transform.localScale; |
| | 22 | |
|
| 1 | 23 | | Vector3 position = new Vector3(5, 1, 5); |
| 1 | 24 | | Quaternion rotationQuaternion = Quaternion.Euler(10, 50, -90); |
| 1 | 25 | | Vector3 scale = new Vector3(0.7f, 0.7f, 0.7f); |
| | 26 | |
|
| 1 | 27 | | var transformModel = new DCLTransform.Model { position = position, rotation = rotationQuaternion, scale |
| | 28 | |
|
| 1 | 29 | | TestHelpers.SetEntityTransform(scene, entity, transformModel); |
| | 30 | |
|
| 1 | 31 | | Assert.AreNotEqual(originalTransformPosition, entity.gameObject.transform.position); |
| 1 | 32 | | Assert.AreEqual(position, entity.gameObject.transform.position); |
| | 33 | |
|
| 1 | 34 | | Assert.AreNotEqual(originalTransformRotation, entity.gameObject.transform.rotation); |
| 1 | 35 | | Assert.AreEqual(rotationQuaternion.ToString(), entity.gameObject.transform.rotation.ToString()); |
| | 36 | |
|
| 1 | 37 | | Assert.AreNotEqual(originalTransformScale, entity.gameObject.transform.localScale); |
| 1 | 38 | | Assert.AreEqual(scale, entity.gameObject.transform.localScale); |
| | 39 | | } |
| | 40 | |
|
| | 41 | | { |
| 1 | 42 | | Vector3 originalTransformPosition = entity.gameObject.transform.position; |
| 1 | 43 | | Quaternion originalTransformRotation = entity.gameObject.transform.rotation; |
| 1 | 44 | | Vector3 originalTransformScale = entity.gameObject.transform.localScale; |
| | 45 | |
|
| 1 | 46 | | Vector3 position = new Vector3(51, 13, 52); |
| 1 | 47 | | Quaternion rotationQuaternion = Quaternion.Euler(101, 51, -91); |
| 1 | 48 | | Vector3 scale = new Vector3(1.7f, 3.7f, -0.7f); |
| | 49 | |
|
| 1 | 50 | | var transformModel = new DCLTransform.Model { position = position, rotation = rotationQuaternion, scale |
| | 51 | |
|
| 1 | 52 | | TestHelpers.SetEntityTransform(scene, entity, transformModel); |
| | 53 | |
|
| 1 | 54 | | Assert.AreNotEqual(originalTransformPosition, entity.gameObject.transform.position); |
| 1 | 55 | | Assert.AreEqual(position, entity.gameObject.transform.position); |
| | 56 | |
|
| 1 | 57 | | Assert.AreNotEqual(originalTransformRotation, entity.gameObject.transform.rotation); |
| 1 | 58 | | Assert.AreEqual(rotationQuaternion.ToString(), entity.gameObject.transform.rotation.ToString()); |
| | 59 | |
|
| 1 | 60 | | Assert.AreNotEqual(originalTransformScale, entity.gameObject.transform.localScale); |
| 1 | 61 | | Assert.AreEqual(scale, entity.gameObject.transform.localScale); |
| | 62 | | } |
| | 63 | |
|
| | 64 | | { |
| 1 | 65 | | Vector3 originalTransformPosition = entity.gameObject.transform.position; |
| 1 | 66 | | Quaternion originalTransformRotation = entity.gameObject.transform.rotation; |
| 1 | 67 | | Vector3 originalTransformScale = entity.gameObject.transform.localScale; |
| | 68 | |
|
| 1 | 69 | | Vector3 position = new Vector3(0, 0, 0); |
| 1 | 70 | | Quaternion rotationQuaternion = Quaternion.Euler(0, 0, 0); |
| 1 | 71 | | Vector3 scale = new Vector3(1, 1, 1); |
| | 72 | |
|
| 1 | 73 | | var transformModel = new DCLTransform.Model { position = position, rotation = rotationQuaternion, scale |
| | 74 | |
|
| 1 | 75 | | TestHelpers.SetEntityTransform(scene, entity, transformModel); |
| | 76 | |
|
| 1 | 77 | | Assert.AreNotEqual(originalTransformPosition, entity.gameObject.transform.position); |
| 1 | 78 | | Assert.AreEqual(position, entity.gameObject.transform.position); |
| | 79 | |
|
| 1 | 80 | | Assert.AreNotEqual(originalTransformRotation, entity.gameObject.transform.rotation); |
| 1 | 81 | | Assert.AreEqual(rotationQuaternion.ToString(), entity.gameObject.transform.rotation.ToString()); |
| | 82 | |
|
| 1 | 83 | | Assert.AreNotEqual(originalTransformScale, entity.gameObject.transform.localScale); |
| 1 | 84 | | Assert.AreEqual(scale, entity.gameObject.transform.localScale); |
| | 85 | | } |
| 1 | 86 | | } |
| | 87 | |
|
| | 88 | | [Test] |
| | 89 | | public void TransformationsAreKeptRelativeAfterParenting() |
| | 90 | | { |
| 1 | 91 | | IDCLEntity entity = TestHelpers.CreateSceneEntity(scene); |
| | 92 | |
|
| 1 | 93 | | Vector3 targetPosition = new Vector3(3f, 7f, 1f); |
| 1 | 94 | | Quaternion targetRotation = new Quaternion(4f, 9f, 1f, 7f); |
| 1 | 95 | | Vector3 targetScale = new Vector3(5f, 0.7f, 2f); |
| | 96 | |
|
| | 97 | | // 1. Create component with non-default configs |
| 1 | 98 | | DCLTransform.Model componentModel = new DCLTransform.Model |
| | 99 | | { |
| | 100 | | position = targetPosition, |
| | 101 | | rotation = targetRotation, |
| | 102 | | scale = targetScale |
| | 103 | | }; |
| | 104 | |
|
| 1 | 105 | | TestHelpers.SetEntityTransform(scene, entity, componentModel); |
| | 106 | |
|
| | 107 | | // 2. Check configured values |
| 1 | 108 | | Assert.IsTrue(targetPosition == entity.gameObject.transform.localPosition); |
| 1 | 109 | | Assert.IsTrue(targetRotation == entity.gameObject.transform.localRotation); |
| 1 | 110 | | Assert.IsTrue(targetScale == entity.gameObject.transform.localScale); |
| | 111 | |
|
| | 112 | | // 3. Create new parent entity |
| 1 | 113 | | IDCLEntity entity2 = TestHelpers.CreateSceneEntity(scene); |
| | 114 | |
|
| 1 | 115 | | componentModel = new DCLTransform.Model |
| | 116 | | { |
| | 117 | | position = new Vector3(15f, 56f, 0f), |
| | 118 | | rotation = new Quaternion(1f, 3f, 5f, 15f), |
| | 119 | | scale = new Vector3(2f, 3f, 5f) |
| | 120 | | }; |
| | 121 | |
|
| 1 | 122 | | TestHelpers.SetEntityTransform(scene, entity2, componentModel); |
| | 123 | |
|
| | 124 | | // 4. set new parent |
| 1 | 125 | | TestHelpers.SetEntityParent(scene, entity.entityId, entity2.entityId); |
| | 126 | |
|
| | 127 | | // 5. check transform values remains the same |
| 1 | 128 | | Assert.IsTrue(targetPosition == entity.gameObject.transform.localPosition); |
| 1 | 129 | | Assert.IsTrue(targetRotation == entity.gameObject.transform.localRotation); |
| 1 | 130 | | Assert.IsTrue(targetScale == entity.gameObject.transform.localScale); |
| 1 | 131 | | } |
| | 132 | | } |
| | 133 | | } |