| | 1 | | using DCL; |
| | 2 | | using DCL.Components; |
| | 3 | | using DCL.Helpers; |
| | 4 | | using DCL.Interface; |
| | 5 | | using DCL.Models; |
| | 6 | | using Newtonsoft.Json; |
| | 7 | | using NUnit.Framework; |
| | 8 | | using System.Collections; |
| | 9 | | using UnityEngine; |
| | 10 | | using UnityEngine.TestTools; |
| | 11 | | using UnityEngine.UI; |
| | 12 | |
|
| | 13 | | namespace Tests |
| | 14 | | { |
| | 15 | | public class UUIDComponentTests : IntegrationTestSuite_Legacy |
| | 16 | | { |
| 0 | 17 | | protected override bool enableSceneIntegrityChecker => false; |
| | 18 | |
|
| | 19 | | [UnitySetUp] |
| | 20 | | protected override IEnumerator SetUp() |
| | 21 | | { |
| 21 | 22 | | yield return base.SetUp(); |
| 21 | 23 | | Environment.i.world.sceneBoundsChecker.Stop(); |
| | 24 | |
|
| | 25 | | // Set character position and camera rotation |
| 21 | 26 | | DCLCharacterController.i.PauseGravity(); |
| 21 | 27 | | DCLCharacterController.i.characterController.enabled = false; |
| | 28 | |
|
| 21 | 29 | | cameraController.SetRotation(0, 0, 0, new Vector3(0, 0, 1)); |
| 21 | 30 | | cameraController.SetCameraMode(CameraMode.ModeId.FirstPerson); |
| 21 | 31 | | } |
| | 32 | |
|
| | 33 | | void InstantiateEntityWithShape(out IDCLEntity entity, out BoxShape shape) |
| | 34 | | { |
| 15 | 35 | | shape = TestHelpers.InstantiateEntityWithShape<BoxShape, BoxShape.Model>( |
| | 36 | | scene, |
| | 37 | | DCL.Models.CLASS_ID.BOX_SHAPE, |
| | 38 | | Vector3.zero, |
| | 39 | | out entity, |
| | 40 | | new BoxShape.Model() { }); |
| 15 | 41 | | } |
| | 42 | |
|
| | 43 | | [UnityTest] |
| | 44 | | public IEnumerator OnClickComponentInitializesWithBasicShape() |
| | 45 | | { |
| | 46 | | IDCLEntity entity; |
| | 47 | | BoxShape shape; |
| 1 | 48 | | InstantiateEntityWithShape(out entity, out shape); |
| | 49 | |
|
| 1 | 50 | | yield return shape.routine; |
| | 51 | |
|
| 1 | 52 | | string onPointerId = "pointerevent-1"; |
| 1 | 53 | | var OnClickComponentModel = new OnClick.Model() |
| | 54 | | { |
| | 55 | | type = OnClick.NAME, |
| | 56 | | uuid = onPointerId |
| | 57 | | }; |
| 1 | 58 | | var component = TestHelpers.EntityComponentCreate<OnClick, OnClick.Model>(scene, entity, |
| | 59 | | OnClickComponentModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 60 | |
|
| 1 | 61 | | var componentGO = component.gameObject; |
| | 62 | |
|
| 1 | 63 | | var meshFilter = component.entity.gameObject.GetComponentInChildren<MeshFilter>(); |
| 1 | 64 | | var onPointerEventCollider = meshFilter.transform.Find(OnPointerEventColliders.COLLIDER_NAME); |
| | 65 | |
|
| 1 | 66 | | Assert.IsTrue(onPointerEventCollider != null, "OnPointerEventCollider should exist under any rendeder"); |
| | 67 | |
|
| 1 | 68 | | Assert.AreSame(meshFilter.sharedMesh, onPointerEventCollider.GetComponent<MeshCollider>().sharedMesh, |
| | 69 | | "OnPointerEventCollider should have the same mesh info as the mesh renderer"); |
| 1 | 70 | | } |
| | 71 | |
|
| | 72 | | [UnityTest] |
| | 73 | | public IEnumerator OnPointerDownInitializesWithBasicShape() |
| | 74 | | { |
| | 75 | | IDCLEntity entity; |
| | 76 | | BoxShape shape; |
| 1 | 77 | | InstantiateEntityWithShape(out entity, out shape); |
| | 78 | |
|
| 1 | 79 | | yield return shape.routine; |
| | 80 | |
|
| 1 | 81 | | string onPointerId = "pointerevent-1"; |
| 1 | 82 | | var OnPointerDownModel = new OnPointerDown.Model() |
| | 83 | | { |
| | 84 | | type = "pointerUp", |
| | 85 | | uuid = onPointerId |
| | 86 | | }; |
| | 87 | |
|
| 1 | 88 | | var component = TestHelpers.EntityComponentCreate<OnPointerDown, OnPointerDown.Model>(scene, entity, |
| | 89 | | OnPointerDownModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 90 | |
|
| 1 | 91 | | var meshFilter = entity.gameObject.GetComponentInChildren<MeshFilter>(); |
| 1 | 92 | | var onPointerEventCollider = meshFilter.transform.Find(OnPointerEventColliders.COLLIDER_NAME); |
| | 93 | |
|
| 1 | 94 | | Assert.IsTrue(onPointerEventCollider != null, "OnPointerEventCollider should exist under any rendeder"); |
| | 95 | |
|
| 1 | 96 | | Assert.AreSame(meshFilter.sharedMesh, onPointerEventCollider.GetComponent<MeshCollider>().sharedMesh, |
| | 97 | | "OnPointerEventCollider should have the same mesh info as the mesh renderer"); |
| 1 | 98 | | } |
| | 99 | |
|
| | 100 | | [UnityTest] |
| | 101 | | public IEnumerator OnPointerUpComponentInitializesWithBasicShape() |
| | 102 | | { |
| | 103 | | IDCLEntity entity; |
| | 104 | | BoxShape shape; |
| 1 | 105 | | InstantiateEntityWithShape(out entity, out shape); |
| | 106 | |
|
| 1 | 107 | | yield return shape.routine; |
| | 108 | |
|
| 1 | 109 | | string onPointerId = "pointerevent-1"; |
| 1 | 110 | | var OnPointerUpComponentModel = new OnPointerUp.Model() |
| | 111 | | { |
| | 112 | | type = "pointerUp", |
| | 113 | | uuid = onPointerId |
| | 114 | | }; |
| 1 | 115 | | var component = TestHelpers.EntityComponentCreate<OnPointerUp, OnPointerUp.Model>(scene, entity, |
| | 116 | | OnPointerUpComponentModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 117 | |
|
| 1 | 118 | | var meshFilter = entity.gameObject.GetComponentInChildren<MeshFilter>(); |
| 1 | 119 | | var onPointerEventCollider = meshFilter.transform.Find(OnPointerEventColliders.COLLIDER_NAME); |
| | 120 | |
|
| 1 | 121 | | Assert.IsTrue(onPointerEventCollider != null, "OnPointerEventCollider should exist under any rendeder"); |
| | 122 | |
|
| 1 | 123 | | Assert.AreSame(meshFilter.sharedMesh, onPointerEventCollider.GetComponent<MeshCollider>().sharedMesh, |
| | 124 | | "OnPointerEventCollider should have the same mesh info as the mesh renderer"); |
| 1 | 125 | | } |
| | 126 | |
|
| | 127 | | [UnityTest] |
| | 128 | | public IEnumerator OnClickComponentInitializesWithGLTFShape() |
| | 129 | | { |
| 1 | 130 | | string entityId = "1"; |
| | 131 | |
|
| 1 | 132 | | TestHelpers.CreateSceneEntity(scene, entityId); |
| | 133 | |
|
| 1 | 134 | | Assert.IsTrue( |
| | 135 | | scene.entities[entityId].gameObject.GetComponentInChildren<UnityGLTF.InstantiatedGLTFObject>() == null, |
| | 136 | | "Since the shape hasn't been updated yet, the 'GLTFScene' child object shouldn't exist"); |
| | 137 | |
|
| 1 | 138 | | string shapeId = TestHelpers.CreateAndSetShape(scene, entityId, DCL.Models.CLASS_ID.GLTF_SHAPE, |
| | 139 | | JsonConvert.SerializeObject(new |
| | 140 | | { |
| | 141 | | src = TestAssetsUtils.GetPath() + "/GLB/Lantern/Lantern.glb" |
| | 142 | | })); |
| | 143 | |
|
| 1 | 144 | | LoadWrapper gltfShape = GLTFShape.GetLoaderForEntity(scene.entities[entityId]); |
| 11 | 145 | | yield return new DCL.WaitUntil(() => gltfShape.alreadyLoaded, 7f); |
| | 146 | |
|
| 1 | 147 | | Assert.IsTrue( |
| | 148 | | scene.entities[entityId].gameObject.GetComponentInChildren<UnityGLTF.InstantiatedGLTFObject>() != null, |
| | 149 | | "'GLTFScene' child object with 'InstantiatedGLTF' component should exist if the GLTF was loaded correctl |
| | 150 | |
|
| 1 | 151 | | string clickUuid = "pointerevent-1"; |
| 1 | 152 | | var OnClickComponentModel = new OnClick.Model() |
| | 153 | | { |
| | 154 | | type = OnClick.NAME, |
| | 155 | | uuid = clickUuid |
| | 156 | | }; |
| | 157 | |
|
| 1 | 158 | | var component = TestHelpers.EntityComponentCreate<OnClick, OnClick.Model>(scene, scene.entities[entityId], |
| | 159 | | OnClickComponentModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 160 | |
|
| 1 | 161 | | var componentGO = component.gameObject; |
| | 162 | |
|
| 2 | 163 | | foreach (var meshFilter in componentGO.GetComponentsInChildren<MeshFilter>()) |
| | 164 | | { |
| 0 | 165 | | var onPointerEventCollider = meshFilter.transform.Find(OnPointerEventColliders.COLLIDER_NAME); |
| | 166 | |
|
| 0 | 167 | | Assert.IsTrue(onPointerEventCollider != null, "OnPointerEventCollider should exist under any rendeder"); |
| | 168 | |
|
| 0 | 169 | | Assert.AreSame(meshFilter.sharedMesh, onPointerEventCollider.GetComponent<MeshCollider>().sharedMesh, |
| | 170 | | "OnPointerEventCollider should have the same mesh info as the mesh renderer"); |
| | 171 | | } |
| 1 | 172 | | } |
| | 173 | |
|
| | 174 | | [UnityTest] |
| | 175 | | public IEnumerator OnPointerDownInitializesWithGLTFShape() |
| | 176 | | { |
| 1 | 177 | | string entityId = "1"; |
| | 178 | |
|
| 1 | 179 | | TestHelpers.CreateSceneEntity(scene, entityId); |
| | 180 | |
|
| 1 | 181 | | Assert.IsTrue( |
| | 182 | | scene.entities[entityId].gameObject.GetComponentInChildren<UnityGLTF.InstantiatedGLTFObject>() == null, |
| | 183 | | "Since the shape hasn't been updated yet, the 'GLTFScene' child object shouldn't exist"); |
| | 184 | |
|
| 1 | 185 | | string shapeId = TestHelpers.CreateAndSetShape(scene, entityId, DCL.Models.CLASS_ID.GLTF_SHAPE, |
| | 186 | | JsonConvert.SerializeObject(new |
| | 187 | | { |
| | 188 | | src = TestAssetsUtils.GetPath() + "/GLB/Lantern/Lantern.glb" |
| | 189 | | })); |
| | 190 | |
|
| 1 | 191 | | LoadWrapper gltfShape = GLTFShape.GetLoaderForEntity(scene.entities[entityId]); |
| 11 | 192 | | yield return new DCL.WaitUntil(() => gltfShape.alreadyLoaded, 7f); |
| | 193 | |
|
| 1 | 194 | | Assert.IsTrue( |
| | 195 | | scene.entities[entityId].gameObject.GetComponentInChildren<UnityGLTF.InstantiatedGLTFObject>() != null, |
| | 196 | | "'GLTFScene' child object with 'InstantiatedGLTF' component should exist if the GLTF was loaded correctl |
| | 197 | |
|
| 1 | 198 | | string clickUuid = "pointerevent-1"; |
| 1 | 199 | | var OnPointerDownModel = new OnPointerDown.Model() |
| | 200 | | { |
| | 201 | | type = "pointerDown", |
| | 202 | | uuid = clickUuid |
| | 203 | | }; |
| | 204 | |
|
| 1 | 205 | | var component = TestHelpers.EntityComponentCreate<OnPointerDown, OnPointerDown.Model>(scene, scene.entities[ |
| | 206 | | OnPointerDownModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 207 | |
|
| 8 | 208 | | foreach (var meshFilter in scene.entities[entityId].gameObject.GetComponentsInChildren<MeshFilter>()) |
| | 209 | | { |
| 3 | 210 | | var onPointerEventCollider = meshFilter.transform.Find(OnPointerEventColliders.COLLIDER_NAME); |
| | 211 | |
|
| 3 | 212 | | Assert.IsTrue(onPointerEventCollider != null, "OnPointerEventCollider should exist under any rendeder"); |
| | 213 | |
|
| 3 | 214 | | Assert.AreSame(meshFilter.sharedMesh, onPointerEventCollider.GetComponent<MeshCollider>().sharedMesh, |
| | 215 | | "OnPointerEventCollider should have the same mesh info as the mesh renderer"); |
| | 216 | | } |
| 1 | 217 | | } |
| | 218 | |
|
| | 219 | | [UnityTest] |
| | 220 | | public IEnumerator OnPointerUpComponentInitializesWithGLTFShape() |
| | 221 | | { |
| 1 | 222 | | string entityId = "1"; |
| | 223 | |
|
| 1 | 224 | | TestHelpers.CreateSceneEntity(scene, entityId); |
| | 225 | |
|
| 1 | 226 | | Assert.IsTrue( |
| | 227 | | scene.entities[entityId].gameObject.GetComponentInChildren<UnityGLTF.InstantiatedGLTFObject>() == null, |
| | 228 | | "Since the shape hasn't been updated yet, the 'GLTFScene' child object shouldn't exist"); |
| | 229 | |
|
| 1 | 230 | | string shapeId = TestHelpers.CreateAndSetShape(scene, entityId, DCL.Models.CLASS_ID.GLTF_SHAPE, |
| | 231 | | JsonConvert.SerializeObject(new |
| | 232 | | { |
| | 233 | | src = TestAssetsUtils.GetPath() + "/GLB/Lantern/Lantern.glb" |
| | 234 | | })); |
| | 235 | |
|
| 1 | 236 | | LoadWrapper gltfShape = GLTFShape.GetLoaderForEntity(scene.entities[entityId]); |
| 11 | 237 | | yield return new DCL.WaitUntil(() => gltfShape.alreadyLoaded, 7f); |
| | 238 | |
|
| 1 | 239 | | Assert.IsTrue( |
| | 240 | | scene.entities[entityId].gameObject.GetComponentInChildren<UnityGLTF.InstantiatedGLTFObject>() != null, |
| | 241 | | "'GLTFScene' child object with 'InstantiatedGLTF' component should exist if the GLTF was loaded correctl |
| | 242 | |
|
| 1 | 243 | | string clickUuid = "pointerevent-1"; |
| 1 | 244 | | var OnPointerUpComponentModel = new OnPointerUp.Model() |
| | 245 | | { |
| | 246 | | type = "pointerUp", |
| | 247 | | uuid = clickUuid |
| | 248 | | }; |
| | 249 | |
|
| 1 | 250 | | var component = TestHelpers.EntityComponentCreate<OnPointerUp, OnPointerUp.Model>(scene, scene.entities[enti |
| | 251 | | OnPointerUpComponentModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 252 | |
|
| 8 | 253 | | foreach (var meshFilter in scene.entities[entityId].gameObject.GetComponentsInChildren<MeshFilter>()) |
| | 254 | | { |
| 3 | 255 | | var onPointerEventCollider = meshFilter.transform.Find(OnPointerEventColliders.COLLIDER_NAME); |
| | 256 | |
|
| 3 | 257 | | Assert.IsTrue(onPointerEventCollider != null, "OnPointerEventCollider should exist under any rendeder"); |
| | 258 | |
|
| 3 | 259 | | Assert.AreSame(meshFilter.sharedMesh, onPointerEventCollider.GetComponent<MeshCollider>().sharedMesh, |
| | 260 | | "OnPointerEventCollider should have the same mesh info as the mesh renderer"); |
| | 261 | | } |
| 1 | 262 | | } |
| | 263 | |
|
| | 264 | | [UnityTest] |
| | 265 | | public IEnumerator OnClickComponentInitializesWithGLTFShapeAsynchronously() |
| | 266 | | { |
| 1 | 267 | | string entityId = "1"; |
| 1 | 268 | | TestHelpers.CreateSceneEntity(scene, entityId); |
| | 269 | |
|
| 1 | 270 | | Assert.IsTrue( |
| | 271 | | scene.entities[entityId].gameObject.GetComponentInChildren<UnityGLTF.InstantiatedGLTFObject>() == null, |
| | 272 | | "Since the shape hasn't been updated yet, the 'GLTFScene' child object shouldn't exist"); |
| | 273 | |
|
| 1 | 274 | | TestHelpers.CreateAndSetShape(scene, entityId, DCL.Models.CLASS_ID.GLTF_SHAPE, JsonConvert.SerializeObject( |
| | 275 | | new |
| | 276 | | { |
| | 277 | | src = TestAssetsUtils.GetPath() + "/GLB/Lantern/Lantern.glb" |
| | 278 | | })); |
| | 279 | |
|
| 1 | 280 | | string clickUuid = "pointerevent-1"; |
| 1 | 281 | | var OnClickComponentModel = new OnClick.Model() |
| | 282 | | { |
| | 283 | | type = OnClick.NAME, |
| | 284 | | uuid = clickUuid |
| | 285 | | }; |
| | 286 | |
|
| 1 | 287 | | var uuidComponent = TestHelpers.EntityComponentCreate<OnClick, OnClick.Model>(scene, scene.entities[entityId |
| | 288 | | OnClickComponentModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 289 | |
|
| 1 | 290 | | LoadWrapper gltfShape = GLTFShape.GetLoaderForEntity(scene.entities[entityId]); |
| 11 | 291 | | yield return new DCL.WaitUntil(() => gltfShape.alreadyLoaded, 7f); |
| | 292 | |
|
| 1 | 293 | | Assert.IsTrue( |
| | 294 | | scene.entities[entityId].gameObject.GetComponentInChildren<UnityGLTF.InstantiatedGLTFObject>() != null, |
| | 295 | | "'GLTFScene' child object with 'InstantiatedGLTF' component should exist if the GLTF was loaded correctl |
| | 296 | |
|
| 8 | 297 | | foreach (var meshFilter in scene.entities[entityId].gameObject.GetComponentsInChildren<MeshFilter>()) |
| | 298 | | { |
| 3 | 299 | | var onPointerEventCollider = meshFilter.transform.Find(OnPointerEventColliders.COLLIDER_NAME); |
| | 300 | |
|
| 3 | 301 | | Assert.IsTrue(onPointerEventCollider != null, "OnPointerEventCollider should exist under any rendeder"); |
| | 302 | |
|
| 3 | 303 | | Assert.AreSame(meshFilter.sharedMesh, onPointerEventCollider.GetComponent<MeshCollider>().sharedMesh, |
| | 304 | | "OnPointerEventCollider should have the same mesh info as the mesh renderer"); |
| | 305 | | } |
| 1 | 306 | | } |
| | 307 | |
|
| | 308 | | [UnityTest] |
| | 309 | | public IEnumerator OnPointerDownInitializesWithGLTFShapeAsynchronously() |
| | 310 | | { |
| 1 | 311 | | string entityId = "1"; |
| 1 | 312 | | TestHelpers.CreateSceneEntity(scene, entityId); |
| | 313 | |
|
| 1 | 314 | | Assert.IsTrue( |
| | 315 | | scene.entities[entityId].gameObject.GetComponentInChildren<UnityGLTF.InstantiatedGLTFObject>() == null, |
| | 316 | | "Since the shape hasn't been updated yet, the 'GLTFScene' child object shouldn't exist"); |
| | 317 | |
|
| 1 | 318 | | TestHelpers.CreateAndSetShape(scene, entityId, DCL.Models.CLASS_ID.GLTF_SHAPE, JsonConvert.SerializeObject( |
| | 319 | | new |
| | 320 | | { |
| | 321 | | src = TestAssetsUtils.GetPath() + "/GLB/Lantern/Lantern.glb" |
| | 322 | | })); |
| | 323 | |
|
| 1 | 324 | | string clickUuid = "pointerevent-1"; |
| 1 | 325 | | var OnPointerDownModel = new OnPointerDown.Model() |
| | 326 | | { |
| | 327 | | type = "pointerDown", |
| | 328 | | uuid = clickUuid |
| | 329 | | }; |
| 1 | 330 | | TestHelpers.EntityComponentCreate<OnPointerDown, OnPointerDown.Model>(scene, scene.entities[entityId], |
| | 331 | | OnPointerDownModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 332 | |
|
| 1 | 333 | | LoadWrapper gltfShape = GLTFShape.GetLoaderForEntity(scene.entities[entityId]); |
| 11 | 334 | | yield return new DCL.WaitUntil(() => gltfShape.alreadyLoaded, 7f); |
| | 335 | |
|
| 1 | 336 | | Assert.IsTrue( |
| | 337 | | scene.entities[entityId].gameObject.GetComponentInChildren<UnityGLTF.InstantiatedGLTFObject>() != null, |
| | 338 | | "'GLTFScene' child object with 'InstantiatedGLTF' component should exist if the GLTF was loaded correctl |
| | 339 | |
|
| 8 | 340 | | foreach (var meshFilter in scene.entities[entityId].gameObject.GetComponentsInChildren<MeshFilter>()) |
| | 341 | | { |
| 3 | 342 | | var onPointerEventCollider = meshFilter.transform.Find(OnPointerEventColliders.COLLIDER_NAME); |
| | 343 | |
|
| 3 | 344 | | Assert.IsTrue(onPointerEventCollider != null, "OnPointerEventCollider should exist under any rendeder"); |
| | 345 | |
|
| 3 | 346 | | Assert.AreSame(meshFilter.sharedMesh, onPointerEventCollider.GetComponent<MeshCollider>().sharedMesh, |
| | 347 | | "OnPointerEventCollider should have the same mesh info as the mesh renderer"); |
| | 348 | | } |
| 1 | 349 | | } |
| | 350 | |
|
| | 351 | | [UnityTest] |
| | 352 | | public IEnumerator OnPointerUpComponentInitializesWithGLTFShapeAsynchronously() |
| | 353 | | { |
| 1 | 354 | | string entityId = "1"; |
| 1 | 355 | | TestHelpers.CreateSceneEntity(scene, entityId); |
| | 356 | |
|
| 1 | 357 | | Assert.IsTrue( |
| | 358 | | scene.entities[entityId].gameObject.GetComponentInChildren<UnityGLTF.InstantiatedGLTFObject>() == null, |
| | 359 | | "Since the shape hasn't been updated yet, the 'GLTFScene' child object shouldn't exist"); |
| | 360 | |
|
| 1 | 361 | | TestHelpers.CreateAndSetShape(scene, entityId, DCL.Models.CLASS_ID.GLTF_SHAPE, JsonConvert.SerializeObject( |
| | 362 | | new |
| | 363 | | { |
| | 364 | | src = TestAssetsUtils.GetPath() + "/GLB/Lantern/Lantern.glb" |
| | 365 | | })); |
| | 366 | |
|
| 1 | 367 | | string clickUuid = "pointerevent-1"; |
| 1 | 368 | | var OnPointerUpModel = new OnPointerUp.Model() |
| | 369 | | { |
| | 370 | | type = "pointerUp", |
| | 371 | | uuid = clickUuid |
| | 372 | | }; |
| | 373 | |
|
| 1 | 374 | | var component = TestHelpers.EntityComponentCreate<OnPointerUp, OnPointerUp.Model>(scene, scene.entities[enti |
| | 375 | | OnPointerUpModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 376 | |
|
| 1 | 377 | | LoadWrapper gltfShape = GLTFShape.GetLoaderForEntity(scene.entities[entityId]); |
| 11 | 378 | | yield return new DCL.WaitUntil(() => gltfShape.alreadyLoaded, 7f); |
| | 379 | |
|
| 1 | 380 | | Assert.IsTrue( |
| | 381 | | scene.entities[entityId].gameObject.GetComponentInChildren<UnityGLTF.InstantiatedGLTFObject>() != null, |
| | 382 | | "'GLTFScene' child object with 'InstantiatedGLTF' component should exist if the GLTF was loaded correctl |
| | 383 | |
|
| 8 | 384 | | foreach (var meshFilter in scene.entities[entityId].gameObject.GetComponentsInChildren<MeshFilter>()) |
| | 385 | | { |
| 3 | 386 | | var onPointerEventCollider = meshFilter.transform.Find(OnPointerEventColliders.COLLIDER_NAME); |
| | 387 | |
|
| 3 | 388 | | Assert.IsTrue(onPointerEventCollider != null, "OnPointerEventCollider should exist under any rendeder"); |
| | 389 | |
|
| 3 | 390 | | Assert.AreSame(meshFilter.sharedMesh, onPointerEventCollider.GetComponent<MeshCollider>().sharedMesh, |
| | 391 | | "OnPointerEventCollider should have the same mesh info as the mesh renderer"); |
| | 392 | | } |
| 1 | 393 | | } |
| | 394 | |
|
| | 395 | | [UnityTest] |
| | 396 | | public IEnumerator OnClickComponentInitializesAfterBasicShapeIsAdded() |
| | 397 | | { |
| 1 | 398 | | string entityId = "1"; |
| 1 | 399 | | TestHelpers.CreateSceneEntity(scene, entityId); |
| | 400 | |
|
| 1 | 401 | | string clickUuid = "pointerevent-1"; |
| 1 | 402 | | var OnClickComponentModel = new OnClick.Model() |
| | 403 | | { |
| | 404 | | type = OnClick.NAME, |
| | 405 | | uuid = clickUuid |
| | 406 | | }; |
| | 407 | |
|
| 1 | 408 | | var component = TestHelpers.EntityComponentCreate<OnClick, OnClick.Model>(scene, scene.entities[entityId], |
| | 409 | | OnClickComponentModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 410 | |
|
| 1 | 411 | | Assert.IsTrue(component != null, "component is null?"); |
| | 412 | |
|
| 1 | 413 | | yield return component.routine; |
| | 414 | |
|
| 1 | 415 | | Assert.IsTrue(component.gameObject.GetComponent<Rigidbody>() == null, |
| | 416 | | "the root object shouldn't have a rigidbody attached until a shape is added"); |
| | 417 | |
|
| 1 | 418 | | Assert.IsTrue(component.gameObject.transform.Find(OnPointerEventColliders.COLLIDER_NAME) == null, |
| | 419 | | "the OnPointerEventCollider object shouldn't exist until a shape is added"); |
| | 420 | |
|
| 1 | 421 | | TestHelpers.CreateAndSetShape(scene, entityId, DCL.Models.CLASS_ID.BOX_SHAPE, |
| | 422 | | JsonConvert.SerializeObject(new BoxShape.Model { }) |
| | 423 | | ); |
| | 424 | |
|
| 1 | 425 | | var meshFilter = component.entity.gameObject.GetComponentInChildren<MeshFilter>(); |
| 1 | 426 | | var onPointerEventCollider = meshFilter.transform.Find(OnPointerEventColliders.COLLIDER_NAME); |
| | 427 | |
|
| 1 | 428 | | Assert.IsTrue(onPointerEventCollider != null, "OnPointerEventCollider should exist under any rendeder"); |
| | 429 | |
|
| 1 | 430 | | Assert.AreSame(meshFilter.sharedMesh, onPointerEventCollider.GetComponent<MeshCollider>().sharedMesh, |
| | 431 | | "OnPointerEventCollider should have the same mesh info as the mesh renderer"); |
| 1 | 432 | | } |
| | 433 | |
|
| | 434 | | [UnityTest] |
| | 435 | | public IEnumerator OnPointerDownInitializesAfterBasicShapeIsAdded() |
| | 436 | | { |
| 1 | 437 | | string entityId = "1"; |
| 1 | 438 | | TestHelpers.CreateSceneEntity(scene, entityId); |
| | 439 | |
|
| 1 | 440 | | string clickUuid = "pointerevent-1"; |
| 1 | 441 | | var OnPointerDownModel = new OnPointerDown.Model() |
| | 442 | | { |
| | 443 | | type = "pointerDown", |
| | 444 | | uuid = clickUuid |
| | 445 | | }; |
| | 446 | |
|
| 1 | 447 | | var uuidComponent = TestHelpers.EntityComponentCreate<OnPointerDown, OnPointerDown.Model>(scene, scene.entit |
| | 448 | | OnPointerDownModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 449 | |
|
| 1 | 450 | | Assert.IsTrue(uuidComponent.gameObject.GetComponent<Rigidbody>() == null, |
| | 451 | | "the root object shouldn't have a rigidbody attached until a shape is added"); |
| | 452 | |
|
| 1 | 453 | | Assert.IsTrue(scene.entities[entityId].gameObject.transform.Find(OnPointerEventColliders.COLLIDER_NAME) == n |
| | 454 | | "the OnPointerEventCollider object shouldn't exist until a shape is added"); |
| | 455 | |
|
| 1 | 456 | | TestHelpers.CreateAndSetShape(scene, entityId, DCL.Models.CLASS_ID.BOX_SHAPE, |
| | 457 | | JsonConvert.SerializeObject(new BoxShape.Model { }) |
| | 458 | | ); |
| | 459 | |
|
| 1 | 460 | | var meshFilter = scene.entities[entityId].gameObject.GetComponentInChildren<MeshFilter>(); |
| 1 | 461 | | var onPointerEventCollider = meshFilter.transform.Find(OnPointerEventColliders.COLLIDER_NAME); |
| | 462 | |
|
| 1 | 463 | | Assert.IsTrue(onPointerEventCollider != null, "OnPointerEventCollider should exist under any rendeder"); |
| | 464 | |
|
| 1 | 465 | | Assert.AreSame(meshFilter.sharedMesh, onPointerEventCollider.GetComponent<MeshCollider>().sharedMesh, |
| | 466 | | "OnPointerEventCollider should have the same mesh info as the mesh renderer"); |
| | 467 | |
|
| 1 | 468 | | yield break; |
| | 469 | | } |
| | 470 | |
|
| | 471 | | [UnityTest] |
| | 472 | | public IEnumerator OnPointerUpComponentInitializesAfterBasicShapeIsAdded() |
| | 473 | | { |
| 1 | 474 | | string entityId = "1"; |
| 1 | 475 | | TestHelpers.CreateSceneEntity(scene, entityId); |
| | 476 | |
|
| 1 | 477 | | string clickUuid = "pointerevent-1"; |
| 1 | 478 | | var OnPointerUpComponentModel = new OnPointerUp.Model() |
| | 479 | | { |
| | 480 | | type = "pointerUp", |
| | 481 | | uuid = clickUuid |
| | 482 | | }; |
| | 483 | |
|
| 1 | 484 | | var component = TestHelpers.EntityComponentCreate<OnPointerUp, OnPointerUp.Model>(scene, scene.entities[enti |
| | 485 | | OnPointerUpComponentModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 486 | |
|
| 1 | 487 | | Assert.IsTrue(component.gameObject.GetComponent<Rigidbody>() == null, |
| | 488 | | "the root object shouldn't have a rigidbody attached until a shape is added"); |
| | 489 | |
|
| 1 | 490 | | Assert.IsTrue(scene.entities[entityId].gameObject.transform.Find(OnPointerEventColliders.COLLIDER_NAME) == n |
| | 491 | | "the OnPointerEventCollider object shouldn't exist until a shape is added"); |
| | 492 | |
|
| 1 | 493 | | TestHelpers.CreateAndSetShape(scene, entityId, DCL.Models.CLASS_ID.BOX_SHAPE, |
| | 494 | | JsonConvert.SerializeObject(new BoxShape.Model { }) |
| | 495 | | ); |
| | 496 | |
|
| 1 | 497 | | var meshFilter = scene.entities[entityId].gameObject.GetComponentInChildren<MeshFilter>(); |
| 1 | 498 | | var onPointerEventCollider = meshFilter.transform.Find(OnPointerEventColliders.COLLIDER_NAME); |
| | 499 | |
|
| 1 | 500 | | Assert.IsTrue(onPointerEventCollider != null, "OnPointerEventCollider should exist under any rendeder"); |
| | 501 | |
|
| 1 | 502 | | Assert.AreSame(meshFilter.sharedMesh, onPointerEventCollider.GetComponent<MeshCollider>().sharedMesh, |
| | 503 | | "OnPointerEventCollider should have the same mesh info as the mesh renderer"); |
| | 504 | |
|
| 1 | 505 | | yield break; |
| | 506 | | } |
| | 507 | |
|
| | 508 | | [UnityTest] |
| | 509 | | public IEnumerator OnClickEventIsTriggered() |
| | 510 | | { |
| 1 | 511 | | InstantiateEntityWithShape(out IDCLEntity entity, out BoxShape shape); |
| 1 | 512 | | TestHelpers.SetEntityTransform(scene, entity, new Vector3(9f, 1.5f, 11.0f), Quaternion.identity, new Vector3 |
| | 513 | |
|
| 1 | 514 | | cameraController.SetRotation(0, 0, 0, new Vector3(1, 0, 0)); |
| 1 | 515 | | DCLCharacterController.i.SetPosition(new Vector3(3, 2, 12)); |
| | 516 | |
|
| 1 | 517 | | yield return shape.routine; |
| | 518 | |
|
| 1 | 519 | | string onPointerId = "pointerevent-1"; |
| 1 | 520 | | var OnClickComponentModel = new OnPointerEvent.Model() |
| | 521 | | { |
| | 522 | | type = OnClick.NAME, |
| | 523 | | uuid = onPointerId |
| | 524 | | }; |
| | 525 | |
|
| 1 | 526 | | var component = TestHelpers.EntityComponentCreate<OnClick, OnPointerEvent.Model>( |
| | 527 | | scene, |
| | 528 | | entity, |
| | 529 | | OnClickComponentModel, |
| | 530 | | CLASS_ID_COMPONENT.UUID_CALLBACK |
| | 531 | | ); |
| | 532 | |
|
| 1 | 533 | | Assert.IsTrue(component != null); |
| | 534 | |
|
| 1 | 535 | | yield return null; |
| | 536 | |
|
| 1 | 537 | | string targetEventType = "SceneEvent"; |
| | 538 | |
|
| 1 | 539 | | var onPointerEvent = new WebInterface.OnClickEvent(); |
| 1 | 540 | | onPointerEvent.uuid = onPointerId; |
| | 541 | |
|
| 1 | 542 | | var sceneEvent = new WebInterface.SceneEvent<WebInterface.OnClickEvent>(); |
| 1 | 543 | | sceneEvent.sceneId = scene.sceneData.id; |
| 1 | 544 | | sceneEvent.payload = onPointerEvent; |
| 1 | 545 | | sceneEvent.eventType = "uuidEvent"; |
| 1 | 546 | | bool eventTriggered = false; |
| | 547 | |
|
| 1 | 548 | | Debug.Log("Starting... 1"); |
| | 549 | |
|
| 1 | 550 | | yield return TestHelpers.ExpectMessageToKernel( |
| | 551 | | targetEventType, |
| | 552 | | sceneEvent, |
| | 553 | | () => |
| | 554 | | { |
| 1 | 555 | | InputController_Legacy.i.RaiseEvent( |
| | 556 | | WebInterface.ACTION_BUTTON.POINTER, |
| | 557 | | DCL.InputController_Legacy.EVENT.BUTTON_DOWN, |
| | 558 | | true); |
| 1 | 559 | | }, |
| | 560 | | (eventObj) => |
| | 561 | | { |
| 3 | 562 | | if (eventTriggered) |
| 2 | 563 | | return true; |
| | 564 | |
|
| 1 | 565 | | if (eventObj.eventType != sceneEvent.eventType) |
| 0 | 566 | | return false; |
| | 567 | |
|
| 1 | 568 | | if (eventObj.payload.uuid != sceneEvent.payload.uuid) |
| 0 | 569 | | return false; |
| | 570 | |
|
| 1 | 571 | | eventTriggered = true; |
| 1 | 572 | | return true; |
| | 573 | | }); |
| | 574 | |
|
| 1 | 575 | | Debug.Log("Starting... 2 " + eventTriggered); |
| 1 | 576 | | Assert.IsTrue(eventTriggered); |
| 1 | 577 | | } |
| | 578 | |
|
| | 579 | | [UnityTest] |
| | 580 | | public IEnumerator OnPointerDownEventIsTriggered() |
| | 581 | | { |
| 1 | 582 | | InstantiateEntityWithShape(out IDCLEntity entity, out BoxShape shape); |
| 1 | 583 | | TestHelpers.SetEntityTransform(scene, entity, new Vector3(9f, 1.5f, 11.0f), Quaternion.identity, new Vector3 |
| | 584 | |
|
| 1 | 585 | | cameraController.SetRotation(0, 0, 0, new Vector3(1, 0, 0)); |
| 1 | 586 | | DCLCharacterController.i.SetPosition(new Vector3(3, 2, 12)); |
| | 587 | |
|
| 1 | 588 | | yield return shape.routine; |
| | 589 | |
|
| 1 | 590 | | string onPointerId = "pointerevent-1"; |
| 1 | 591 | | var OnPointerDownModel = new OnPointerEvent.Model() |
| | 592 | | { |
| | 593 | | type = OnPointerDown.NAME, |
| | 594 | | uuid = onPointerId |
| | 595 | | }; |
| 1 | 596 | | var component = TestHelpers.EntityComponentCreate<OnPointerDown, OnPointerDown.Model>(scene, entity, |
| | 597 | | OnPointerDownModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 598 | |
|
| 1 | 599 | | Assert.IsTrue(component != null); |
| | 600 | |
|
| 1 | 601 | | string targetEventType = "SceneEvent"; |
| | 602 | |
|
| 1 | 603 | | var onPointerDownEvent = new WebInterface.OnPointerDownEvent(); |
| 1 | 604 | | onPointerDownEvent.uuid = onPointerId; |
| 1 | 605 | | onPointerDownEvent.payload = new WebInterface.OnPointerEventPayload(); |
| 1 | 606 | | onPointerDownEvent.payload.hit = new WebInterface.OnPointerEventPayload.Hit(); |
| 1 | 607 | | onPointerDownEvent.payload.hit.entityId = component.entity.entityId; |
| 1 | 608 | | onPointerDownEvent.payload.hit.meshName = component.name; |
| | 609 | |
|
| 1 | 610 | | var sceneEvent = new WebInterface.SceneEvent<WebInterface.OnPointerDownEvent>(); |
| 1 | 611 | | sceneEvent.sceneId = scene.sceneData.id; |
| 1 | 612 | | sceneEvent.payload = onPointerDownEvent; |
| 1 | 613 | | sceneEvent.eventType = "uuidEvent"; |
| 1 | 614 | | bool eventTriggered = false; |
| | 615 | |
|
| 1 | 616 | | yield return TestHelpers.ExpectMessageToKernel(targetEventType, sceneEvent, |
| 2 | 617 | | () => { DCL.InputController_Legacy.i.RaiseEvent(WebInterface.ACTION_BUTTON.POINTER, DCL.InputController_ |
| | 618 | | (pointerEvent) => |
| | 619 | | { |
| 3 | 620 | | if (eventTriggered) |
| 2 | 621 | | return true; |
| | 622 | |
|
| | 623 | | //Debug.Log($"triggered? \npointerEvent {JsonUtility.ToJson(pointerEvent, true)}\nsceneEvent {JsonUt |
| | 624 | |
|
| 1 | 625 | | if (pointerEvent.eventType == sceneEvent.eventType && |
| | 626 | | pointerEvent.payload.uuid == sceneEvent.payload.uuid && |
| | 627 | | pointerEvent.payload.payload.hit.entityId == sceneEvent.payload.payload.hit.entityId) |
| | 628 | | { |
| 1 | 629 | | eventTriggered = true; |
| 1 | 630 | | return true; |
| | 631 | | } |
| | 632 | |
|
| 0 | 633 | | return false; |
| | 634 | | }); |
| | 635 | |
|
| 1 | 636 | | Assert.IsTrue(eventTriggered); |
| 1 | 637 | | } |
| | 638 | |
|
| | 639 | | [UnityTest] |
| | 640 | | public IEnumerator OnPointerUpEventIsTriggered() |
| | 641 | | { |
| | 642 | | IDCLEntity entity; |
| | 643 | | BoxShape shape; |
| 1 | 644 | | InstantiateEntityWithShape(out entity, out shape); |
| 1 | 645 | | TestHelpers.SetEntityTransform(scene, entity, new Vector3(9f, 1.5f, 11.0f), Quaternion.identity, new Vector3 |
| | 646 | |
|
| 1 | 647 | | cameraController.SetRotation(0, 0, 0, new Vector3(1, 0, 0)); |
| 1 | 648 | | DCLCharacterController.i.SetPosition(new Vector3(3, 2, 12)); |
| | 649 | |
|
| 1 | 650 | | yield return shape.routine; |
| | 651 | |
|
| 1 | 652 | | string onPointerId = "pointerevent-1"; |
| 1 | 653 | | var OnPointerUpComponentModel = new OnPointerUp.Model() |
| | 654 | | { |
| | 655 | | type = OnPointerUp.NAME, |
| | 656 | | uuid = onPointerId |
| | 657 | | }; |
| 1 | 658 | | var component = TestHelpers.EntityComponentCreate<OnPointerUp, OnPointerUp.Model>(scene, entity, |
| | 659 | | OnPointerUpComponentModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 660 | |
|
| 1 | 661 | | Assert.IsTrue(component != null); |
| | 662 | |
|
| 1 | 663 | | string targetEventType = "SceneEvent"; |
| | 664 | |
|
| 1 | 665 | | var onPointerUpEvent = new WebInterface.OnPointerUpEvent(); |
| 1 | 666 | | onPointerUpEvent.uuid = onPointerId; |
| 1 | 667 | | onPointerUpEvent.payload = new WebInterface.OnPointerEventPayload(); |
| 1 | 668 | | onPointerUpEvent.payload.hit = new WebInterface.OnPointerEventPayload.Hit(); |
| 1 | 669 | | onPointerUpEvent.payload.hit.entityId = component.entity.entityId; |
| 1 | 670 | | onPointerUpEvent.payload.hit.meshName = component.name; |
| | 671 | |
|
| 1 | 672 | | var sceneEvent = new WebInterface.SceneEvent<WebInterface.OnPointerUpEvent>(); |
| 1 | 673 | | sceneEvent.sceneId = scene.sceneData.id; |
| 1 | 674 | | sceneEvent.payload = onPointerUpEvent; |
| 1 | 675 | | sceneEvent.eventType = "uuidEvent"; |
| 1 | 676 | | bool eventTriggered = false; |
| | 677 | |
|
| 1 | 678 | | DCL.InputController_Legacy.i.RaiseEvent(WebInterface.ACTION_BUTTON.POINTER, DCL.InputController_Legacy.EVENT |
| | 679 | |
|
| 1 | 680 | | yield return TestHelpers.ExpectMessageToKernel(targetEventType, sceneEvent, |
| 2 | 681 | | () => { DCL.InputController_Legacy.i.RaiseEvent(WebInterface.ACTION_BUTTON.POINTER, DCL.InputController_ |
| | 682 | | (pointerEvent) => |
| | 683 | | { |
| 2 | 684 | | if (eventTriggered) |
| 1 | 685 | | return true; |
| | 686 | |
|
| 1 | 687 | | if (pointerEvent.eventType == sceneEvent.eventType && |
| | 688 | | pointerEvent.payload.uuid == sceneEvent.payload.uuid && |
| | 689 | | pointerEvent.payload.payload.hit.entityId == sceneEvent.payload.payload.hit.entityId) |
| | 690 | | { |
| 1 | 691 | | eventTriggered = true; |
| 1 | 692 | | return true; |
| | 693 | | } |
| | 694 | |
|
| 0 | 695 | | return false; |
| | 696 | | }); |
| | 697 | |
|
| 1 | 698 | | Assert.IsTrue(eventTriggered); |
| 1 | 699 | | } |
| | 700 | |
|
| | 701 | | [UnityTest] |
| | 702 | | public IEnumerator OnPointerUpEventNotTriggeredOnInvisibles() |
| | 703 | | { |
| | 704 | | IDCLEntity entity; |
| | 705 | | BoxShape shape; |
| 1 | 706 | | InstantiateEntityWithShape(out entity, out shape); |
| 1 | 707 | | TestHelpers.SetEntityTransform(scene, entity, new Vector3(9f, 1.5f, 11.0f), Quaternion.identity, new Vector3 |
| | 708 | |
|
| 1 | 709 | | cameraController.SetRotation(0, 0, 0, new Vector3(1, 0, 0)); |
| 1 | 710 | | DCLCharacterController.i.SetPosition(new Vector3(3, 2, 12)); |
| | 711 | |
|
| 1 | 712 | | yield return shape.routine; |
| | 713 | |
|
| 1 | 714 | | string onPointerId = "pointerevent-1"; |
| 1 | 715 | | var OnPointerUpComponentModel = new OnPointerUp.Model() |
| | 716 | | { |
| | 717 | | type = OnPointerUp.NAME, |
| | 718 | | uuid = onPointerId |
| | 719 | | }; |
| 1 | 720 | | var component = TestHelpers.EntityComponentCreate<OnPointerUp, OnPointerUp.Model>(scene, entity, |
| | 721 | | OnPointerUpComponentModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 722 | |
|
| 1 | 723 | | Assert.IsTrue(component != null); |
| | 724 | |
|
| 1 | 725 | | string targetEventType = "SceneEvent"; |
| | 726 | |
|
| 1 | 727 | | var onPointerUpEvent = new WebInterface.OnPointerUpEvent(); |
| 1 | 728 | | onPointerUpEvent.uuid = onPointerId; |
| 1 | 729 | | onPointerUpEvent.payload = new WebInterface.OnPointerEventPayload(); |
| 1 | 730 | | onPointerUpEvent.payload.hit = new WebInterface.OnPointerEventPayload.Hit(); |
| 1 | 731 | | onPointerUpEvent.payload.hit.entityId = component.entity.entityId; |
| 1 | 732 | | onPointerUpEvent.payload.hit.meshName = component.name; |
| | 733 | |
|
| 1 | 734 | | var sceneEvent = new WebInterface.SceneEvent<WebInterface.OnPointerUpEvent>(); |
| 1 | 735 | | sceneEvent.sceneId = scene.sceneData.id; |
| 1 | 736 | | sceneEvent.payload = onPointerUpEvent; |
| 1 | 737 | | sceneEvent.eventType = "uuidEvent"; |
| | 738 | |
|
| 1 | 739 | | bool eventTriggered1 = false; |
| 1 | 740 | | DCL.InputController_Legacy.i.RaiseEvent(WebInterface.ACTION_BUTTON.POINTER, DCL.InputController_Legacy.EVENT |
| | 741 | |
|
| 1 | 742 | | yield return TestHelpers.ExpectMessageToKernel(targetEventType, sceneEvent, |
| 2 | 743 | | () => { DCL.InputController_Legacy.i.RaiseEvent(WebInterface.ACTION_BUTTON.POINTER, DCL.InputController_ |
| | 744 | | (pointerEvent) => |
| | 745 | | { |
| 2 | 746 | | if (eventTriggered1) |
| 1 | 747 | | return true; |
| | 748 | |
|
| 1 | 749 | | if (pointerEvent.eventType == sceneEvent.eventType && |
| | 750 | | pointerEvent.payload.uuid == sceneEvent.payload.uuid && |
| | 751 | | pointerEvent.payload.payload.hit.entityId == sceneEvent.payload.payload.hit.entityId) |
| | 752 | | { |
| 1 | 753 | | eventTriggered1 = true; |
| 1 | 754 | | return true; |
| | 755 | | } |
| | 756 | |
|
| 0 | 757 | | return false; |
| | 758 | | }); |
| | 759 | |
|
| 1 | 760 | | Assert.IsTrue(eventTriggered1); |
| | 761 | |
|
| | 762 | | // turn shape invisible |
| 1 | 763 | | TestHelpers.UpdateShape(scene, shape.id, JsonConvert.SerializeObject(new { visible = false })); |
| 1 | 764 | | DCL.InputController_Legacy.i.RaiseEvent(WebInterface.ACTION_BUTTON.POINTER, DCL.InputController_Legacy.EVENT |
| | 765 | |
|
| 1 | 766 | | var pointerUpReceived = false; |
| | 767 | |
|
| | 768 | | void MsgFromEngineCallback(string eventType, string eventPayload) |
| | 769 | | { |
| 1 | 770 | | if (string.IsNullOrEmpty(eventPayload) || eventType != targetEventType) |
| 0 | 771 | | return; |
| | 772 | |
|
| 1 | 773 | | var pointerEvent = JsonUtility.FromJson<WebInterface.SceneEvent<WebInterface.OnPointerUpEvent>>(eventPay |
| 1 | 774 | | if (pointerEvent.eventType == sceneEvent.eventType |
| | 775 | | && pointerEvent.payload.uuid == sceneEvent.payload.uuid |
| | 776 | | && pointerEvent.payload.payload.hit.entityId == sceneEvent.payload.payload.hit.entityId) |
| | 777 | | { |
| 0 | 778 | | pointerUpReceived = true; |
| | 779 | | } |
| 1 | 780 | | } |
| | 781 | |
|
| | 782 | | // Hook up to web interface engine message reporting |
| 1 | 783 | | WebInterface.OnMessageFromEngine += MsgFromEngineCallback; |
| 1 | 784 | | InputController_Legacy.i.RaiseEvent(WebInterface.ACTION_BUTTON.POINTER, InputController_Legacy.EVENT.BUTTON_ |
| 1 | 785 | | WebInterface.OnMessageFromEngine -= MsgFromEngineCallback; |
| | 786 | |
|
| 1 | 787 | | Assert.IsFalse(pointerUpReceived); |
| 1 | 788 | | } |
| | 789 | |
|
| | 790 | | [UnityTest] |
| | 791 | | public IEnumerator OnPointerDownEventWhenEntityIsBehindOther() |
| | 792 | | { |
| 1 | 793 | | Assert.IsNotNull(cameraController, "camera is null?"); |
| | 794 | |
|
| | 795 | | // Create blocking entity |
| | 796 | | IDCLEntity blockingEntity; |
| | 797 | | BoxShape blockingShape; |
| 1 | 798 | | InstantiateEntityWithShape(out blockingEntity, out blockingShape); |
| 1 | 799 | | TestHelpers.SetEntityTransform(scene, blockingEntity, new Vector3(3, 3, 3), Quaternion.identity, new Vector3 |
| 1 | 800 | | yield return blockingShape.routine; |
| | 801 | |
|
| | 802 | | // Create target entity for click |
| | 803 | | IDCLEntity clickTargetEntity; |
| | 804 | | BoxShape clickTargetShape; |
| 1 | 805 | | InstantiateEntityWithShape(out clickTargetEntity, out clickTargetShape); |
| 1 | 806 | | TestHelpers.SetEntityTransform(scene, clickTargetEntity, new Vector3(3, 3, 5), Quaternion.identity, new Vect |
| 1 | 807 | | yield return clickTargetShape.routine; |
| | 808 | |
|
| | 809 | | // Set character position and camera rotation |
| 1 | 810 | | DCLCharacterController.i.SetPosition(new Vector3(3, 2, 1)); |
| | 811 | |
|
| 1 | 812 | | yield return null; |
| | 813 | |
|
| | 814 | | // Create pointer down component and add it to target entity |
| 1 | 815 | | string onPointerId = "pointerevent-1"; |
| 1 | 816 | | var OnPointerDownModel = new OnPointerDown.Model() |
| | 817 | | { |
| | 818 | | type = OnPointerDown.NAME, |
| | 819 | | uuid = onPointerId |
| | 820 | | }; |
| 1 | 821 | | var component = TestHelpers.EntityComponentCreate<OnPointerDown, OnPointerDown.Model>(scene, clickTargetEnti |
| | 822 | | OnPointerDownModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 823 | |
|
| 1 | 824 | | Assert.IsTrue(component != null); |
| | 825 | |
|
| 1 | 826 | | string targetEventType = "SceneEvent"; |
| | 827 | |
|
| 1 | 828 | | var onPointerDownEvent = new WebInterface.OnPointerDownEvent(); |
| 1 | 829 | | onPointerDownEvent.uuid = onPointerId; |
| 1 | 830 | | onPointerDownEvent.payload = new WebInterface.OnPointerEventPayload(); |
| 1 | 831 | | onPointerDownEvent.payload.hit = new WebInterface.OnPointerEventPayload.Hit(); |
| 1 | 832 | | onPointerDownEvent.payload.hit.entityId = component.entity.entityId; |
| 1 | 833 | | onPointerDownEvent.payload.hit.meshName = component.name; |
| | 834 | |
|
| 1 | 835 | | var sceneEvent = new WebInterface.SceneEvent<WebInterface.OnPointerDownEvent>(); |
| 1 | 836 | | sceneEvent.sceneId = scene.sceneData.id; |
| 1 | 837 | | sceneEvent.payload = onPointerDownEvent; |
| 1 | 838 | | sceneEvent.eventType = "uuidEvent"; |
| | 839 | |
|
| | 840 | | // Check if target entity is hit behind other entity |
| 1 | 841 | | bool targetEntityHit = false; |
| 1 | 842 | | yield return TestHelpers.ExpectMessageToKernel(targetEventType, sceneEvent, |
| 2 | 843 | | () => { DCL.InputController_Legacy.i.RaiseEvent(WebInterface.ACTION_BUTTON.POINTER, DCL.InputController_ |
| | 844 | | (pointerEvent) => |
| | 845 | | { |
| 1 | 846 | | if (pointerEvent.eventType == "uuidEvent" && |
| | 847 | | pointerEvent.payload.uuid == onPointerId && |
| | 848 | | pointerEvent.payload.payload.hit.entityId == clickTargetEntity.entityId) |
| | 849 | | { |
| 0 | 850 | | targetEntityHit = true; |
| | 851 | | } |
| | 852 | |
|
| 1 | 853 | | return true; |
| | 854 | | }); |
| | 855 | |
|
| 1 | 856 | | Assert.IsTrue(!targetEntityHit, "Target entity was hit but other entity was blocking it"); |
| | 857 | |
|
| | 858 | |
|
| | 859 | | // Move character in front of target entity and rotate camera |
| 1 | 860 | | DCLCharacterController.i.SetPosition(new Vector3(3, 2, 6)); |
| 1 | 861 | | cameraController.SetRotation(0, 0, 0, new Vector3(0, 0, -1)); |
| | 862 | |
|
| 1 | 863 | | yield return null; |
| | 864 | |
|
| | 865 | | // Check if target entity is hit in front of the camera without being blocked |
| 1 | 866 | | targetEntityHit = false; |
| 1 | 867 | | yield return TestHelpers.ExpectMessageToKernel(targetEventType, sceneEvent, |
| 2 | 868 | | () => { DCL.InputController_Legacy.i.RaiseEvent(WebInterface.ACTION_BUTTON.POINTER, DCL.InputController_ |
| | 869 | | (pointerEvent) => |
| | 870 | | { |
| 2 | 871 | | if (pointerEvent.eventType == "uuidEvent" && |
| | 872 | | pointerEvent.payload.uuid == onPointerId && |
| | 873 | | pointerEvent.payload.payload.hit.entityId == clickTargetEntity.entityId) |
| | 874 | | { |
| 1 | 875 | | targetEntityHit = true; |
| | 876 | | } |
| | 877 | |
|
| 2 | 878 | | return true; |
| | 879 | | }); |
| | 880 | |
|
| 1 | 881 | | yield return null; |
| 1 | 882 | | Assert.IsTrue(targetEntityHit, "Target entity wasn't hit and no other entity is blocking it"); |
| 1 | 883 | | } |
| | 884 | |
|
| | 885 | | [UnityTest] |
| | 886 | | public IEnumerator OnPointerDownEventAndPointerBlockerShape() |
| | 887 | | { |
| 1 | 888 | | Assert.IsNotNull(cameraController, "camera is null?"); |
| | 889 | |
|
| | 890 | | // Create blocking entity |
| | 891 | | IDCLEntity blockingEntity; |
| | 892 | | BoxShape blockingShape; |
| 1 | 893 | | InstantiateEntityWithShape(out blockingEntity, out blockingShape); |
| 1 | 894 | | TestHelpers.SetEntityTransform(scene, blockingEntity, new Vector3(3, 3, 3), Quaternion.identity, new Vector3 |
| | 895 | |
|
| 1 | 896 | | yield return blockingShape.routine; |
| | 897 | |
|
| | 898 | | // Create target entity for click |
| | 899 | | IDCLEntity clickTargetEntity; |
| | 900 | | BoxShape clickTargetShape; |
| 1 | 901 | | InstantiateEntityWithShape(out clickTargetEntity, out clickTargetShape); |
| 1 | 902 | | TestHelpers.SetEntityTransform(scene, clickTargetEntity, new Vector3(3, 3, 5), Quaternion.identity, new Vect |
| | 903 | |
|
| 1 | 904 | | yield return clickTargetShape.routine; |
| | 905 | |
|
| | 906 | | // Set character position and camera rotation |
| 1 | 907 | | DCLCharacterController.i.SetPosition(new Vector3(3, 2, 1)); |
| | 908 | |
|
| 1 | 909 | | yield return null; |
| | 910 | |
|
| | 911 | | // Create pointer down component and add it to target entity |
| 1 | 912 | | string onPointerId = "pointerevent-1"; |
| 1 | 913 | | var OnPointerDownModel = new OnPointerDown.Model() |
| | 914 | | { |
| | 915 | | type = OnPointerDown.NAME, |
| | 916 | | uuid = onPointerId |
| | 917 | | }; |
| | 918 | |
|
| 1 | 919 | | var component = TestHelpers.EntityComponentCreate<OnPointerDown, OnPointerDown.Model>(scene, clickTargetEnti |
| | 920 | | OnPointerDownModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 921 | |
|
| 1 | 922 | | yield return component.routine; |
| | 923 | |
|
| 1 | 924 | | Assert.IsTrue(component != null); |
| 1 | 925 | | Assert.IsTrue(clickTargetEntity != null); |
| 1 | 926 | | Assert.IsTrue(component.entity != null); |
| | 927 | |
|
| 1 | 928 | | string targetEventType = "SceneEvent"; |
| | 929 | |
|
| 1 | 930 | | var onPointerDownEvent = new WebInterface.OnPointerDownEvent(); |
| 1 | 931 | | onPointerDownEvent.uuid = onPointerId; |
| 1 | 932 | | onPointerDownEvent.payload = new WebInterface.OnPointerEventPayload(); |
| 1 | 933 | | onPointerDownEvent.payload.hit = new WebInterface.OnPointerEventPayload.Hit(); |
| 1 | 934 | | onPointerDownEvent.payload.hit.entityId = component.entity.entityId; |
| 1 | 935 | | onPointerDownEvent.payload.hit.meshName = component.name; |
| | 936 | |
|
| 1 | 937 | | var sceneEvent = new WebInterface.SceneEvent<WebInterface.OnPointerDownEvent>(); |
| 1 | 938 | | sceneEvent.sceneId = scene.sceneData.id; |
| 1 | 939 | | sceneEvent.payload = onPointerDownEvent; |
| 1 | 940 | | sceneEvent.eventType = "uuidEvent"; |
| | 941 | |
|
| | 942 | | // Check the target entity is not hit behind the 'isPointerBlocker' shape |
| 1 | 943 | | bool targetEntityHit = false; |
| 1 | 944 | | yield return TestHelpers.ExpectMessageToKernel(targetEventType, sceneEvent, |
| 2 | 945 | | () => { DCL.InputController_Legacy.i.RaiseEvent(WebInterface.ACTION_BUTTON.POINTER, DCL.InputController_ |
| | 946 | | (pointerEvent) => |
| | 947 | | { |
| 1 | 948 | | if (pointerEvent.eventType == "uuidEvent" && |
| | 949 | | pointerEvent.payload.uuid == onPointerId && |
| | 950 | | pointerEvent.payload.payload.hit.entityId == clickTargetEntity.entityId) |
| | 951 | | { |
| 0 | 952 | | targetEntityHit = true; |
| | 953 | | } |
| | 954 | |
|
| 1 | 955 | | return true; |
| | 956 | | }); |
| | 957 | |
|
| 1 | 958 | | Assert.IsFalse(targetEntityHit, "Target entity was hit but other entity was blocking it"); |
| | 959 | |
|
| | 960 | | // Toggle 'isPointerBlocker' property |
| 1 | 961 | | yield return TestHelpers.SharedComponentUpdate(blockingShape, new BoxShape.Model |
| | 962 | | { |
| | 963 | | isPointerBlocker = false |
| | 964 | | }); |
| | 965 | |
|
| | 966 | | // Check the target entity is hit behind the 'isPointerBlocker' shape now |
| 1 | 967 | | targetEntityHit = false; |
| 1 | 968 | | yield return TestHelpers.ExpectMessageToKernel(targetEventType, sceneEvent, |
| 2 | 969 | | () => { DCL.InputController_Legacy.i.RaiseEvent(WebInterface.ACTION_BUTTON.POINTER, DCL.InputController_ |
| | 970 | | (pointerEvent) => |
| | 971 | | { |
| 2 | 972 | | if (pointerEvent.eventType == "uuidEvent" && |
| | 973 | | pointerEvent.payload.uuid == onPointerId && |
| | 974 | | pointerEvent.payload.payload.hit.entityId == clickTargetEntity.entityId) |
| | 975 | | { |
| 1 | 976 | | targetEntityHit = true; |
| | 977 | | } |
| | 978 | |
|
| 2 | 979 | | return true; |
| | 980 | | }); |
| | 981 | |
|
| 1 | 982 | | yield return null; |
| | 983 | |
|
| 1 | 984 | | Assert.IsTrue(targetEntityHit, "Target entity wasn't hit and no other entity is blocking it"); |
| 1 | 985 | | } |
| | 986 | |
|
| | 987 | | [UnityTest] |
| | 988 | | public IEnumerator PointerEventNotTriggeredByParent() |
| | 989 | | { |
| | 990 | | // Create parent entity |
| 1 | 991 | | InstantiateEntityWithShape(out IDCLEntity blockingEntity, out BoxShape blockingShape); |
| 1 | 992 | | TestHelpers.SetEntityTransform(scene, blockingEntity, new Vector3(3, 3, 3), Quaternion.identity, new Vector3 |
| 1 | 993 | | yield return blockingShape.routine; |
| | 994 | |
|
| | 995 | | // Create target entity for click |
| | 996 | | IDCLEntity clickTargetEntity; |
| | 997 | | BoxShape clickTargetShape; |
| 1 | 998 | | InstantiateEntityWithShape(out clickTargetEntity, out clickTargetShape); |
| 1 | 999 | | TestHelpers.SetEntityTransform(scene, clickTargetEntity, new Vector3(0, 0, 5), Quaternion.identity, new Vect |
| 1 | 1000 | | yield return clickTargetShape.routine; |
| | 1001 | |
|
| | 1002 | | // Enparent target entity as a child of the blocking entity |
| 1 | 1003 | | TestHelpers.SetEntityParent(scene, clickTargetEntity, blockingEntity); |
| | 1004 | |
|
| | 1005 | | // Set character position and camera rotation |
| 1 | 1006 | | DCLCharacterController.i.SetPosition(new Vector3(3, 2, 1)); |
| 1 | 1007 | | yield return null; |
| | 1008 | |
|
| | 1009 | | // Create pointer down component and add it to target entity |
| 1 | 1010 | | string onPointerId = "pointerevent-1"; |
| 1 | 1011 | | var OnPointerDownModel = new OnPointerDown.Model() |
| | 1012 | | { |
| | 1013 | | type = OnPointerDown.NAME, |
| | 1014 | | uuid = onPointerId |
| | 1015 | | }; |
| 1 | 1016 | | var component = TestHelpers.EntityComponentCreate<OnPointerDown, OnPointerDown.Model>(scene, clickTargetEnti |
| | 1017 | | OnPointerDownModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 1018 | |
|
| 1 | 1019 | | Assert.IsTrue(component != null); |
| | 1020 | |
|
| 1 | 1021 | | string targetEventType = "SceneEvent"; |
| | 1022 | |
|
| 1 | 1023 | | var onPointerDownEvent = new WebInterface.OnPointerDownEvent(); |
| 1 | 1024 | | onPointerDownEvent.uuid = onPointerId; |
| 1 | 1025 | | onPointerDownEvent.payload = new WebInterface.OnPointerEventPayload(); |
| 1 | 1026 | | onPointerDownEvent.payload.hit = new WebInterface.OnPointerEventPayload.Hit(); |
| 1 | 1027 | | onPointerDownEvent.payload.hit.entityId = component.entity.entityId; |
| 1 | 1028 | | onPointerDownEvent.payload.hit.meshName = component.name; |
| | 1029 | |
|
| 1 | 1030 | | var sceneEvent = new WebInterface.SceneEvent<WebInterface.OnPointerDownEvent>(); |
| 1 | 1031 | | sceneEvent.sceneId = scene.sceneData.id; |
| 1 | 1032 | | sceneEvent.payload = onPointerDownEvent; |
| 1 | 1033 | | sceneEvent.eventType = "uuidEvent"; |
| | 1034 | |
|
| | 1035 | | // Check if target entity is triggered by hitting the parent entity |
| 1 | 1036 | | bool targetEntityHit = false; |
| 1 | 1037 | | yield return TestHelpers.ExpectMessageToKernel(targetEventType, sceneEvent, |
| 2 | 1038 | | () => { DCL.InputController_Legacy.i.RaiseEvent(WebInterface.ACTION_BUTTON.POINTER, DCL.InputController_ |
| | 1039 | | (pointerEvent) => |
| | 1040 | | { |
| 1 | 1041 | | if (pointerEvent.eventType == "uuidEvent" && |
| | 1042 | | pointerEvent.payload.uuid == onPointerId && |
| | 1043 | | pointerEvent.payload.payload.hit.entityId == clickTargetEntity.entityId) |
| | 1044 | | { |
| 0 | 1045 | | targetEntityHit = true; |
| | 1046 | | } |
| | 1047 | |
|
| 1 | 1048 | | return true; |
| | 1049 | | }); |
| | 1050 | |
|
| 1 | 1051 | | Assert.IsFalse(targetEntityHit, "Target entity was hit but other entity was blocking it"); |
| | 1052 | |
|
| | 1053 | | // Move character in front of target entity and rotate camera |
| 1 | 1054 | | DCLCharacterController.i.SetPosition(new Vector3(3, 2, 12)); |
| 1 | 1055 | | cameraController.SetRotation(0, 0, 0, new Vector3(0, 0, -1)); |
| | 1056 | |
|
| 1 | 1057 | | yield return null; |
| | 1058 | |
|
| | 1059 | | // Check if target entity is triggered when hit directly |
| 1 | 1060 | | targetEntityHit = false; |
| 1 | 1061 | | yield return TestHelpers.ExpectMessageToKernel(targetEventType, sceneEvent, |
| 2 | 1062 | | () => { DCL.InputController_Legacy.i.RaiseEvent(WebInterface.ACTION_BUTTON.POINTER, DCL.InputController_ |
| | 1063 | | (pointerEvent) => |
| | 1064 | | { |
| 2 | 1065 | | if (pointerEvent.eventType == "uuidEvent" && |
| | 1066 | | pointerEvent.payload.uuid == onPointerId && |
| | 1067 | | pointerEvent.payload.payload.hit.entityId == clickTargetEntity.entityId) |
| | 1068 | | { |
| 1 | 1069 | | targetEntityHit = true; |
| | 1070 | | } |
| | 1071 | |
|
| 2 | 1072 | | return true; |
| | 1073 | | }); |
| | 1074 | |
|
| 1 | 1075 | | yield return null; |
| 1 | 1076 | | Assert.IsTrue(targetEntityHit, "Target entity wasn't hit and no other entity is blocking it"); |
| 1 | 1077 | | } |
| | 1078 | |
|
| | 1079 | | [UnityTest] |
| | 1080 | | public IEnumerator OnPointerHoverFeedbackPropertiesAreAppliedCorrectly() |
| | 1081 | | { |
| | 1082 | | IDCLEntity entity; |
| | 1083 | | BoxShape shape; |
| 1 | 1084 | | InstantiateEntityWithShape(out entity, out shape); |
| 1 | 1085 | | TestHelpers.SetEntityTransform(scene, entity, new Vector3(8, 2, 10), Quaternion.identity, new Vector3(3, 3, |
| 1 | 1086 | | yield return shape.routine; |
| | 1087 | |
|
| 1 | 1088 | | var onPointerDownModel = new OnPointerDown.Model() |
| | 1089 | | { |
| | 1090 | | type = OnPointerDown.NAME, |
| | 1091 | | uuid = "pointerevent-1" |
| | 1092 | | }; |
| 1 | 1093 | | var component = TestHelpers.EntityComponentCreate<OnPointerDown, OnPointerDown.Model>(scene, entity, |
| | 1094 | | onPointerDownModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| 1 | 1095 | | Assert.IsTrue(component != null); |
| | 1096 | |
|
| 1 | 1097 | | yield return null; |
| | 1098 | |
|
| 1 | 1099 | | DCLCharacterController.i.SetPosition(new Vector3(8, 1, 7f)); |
| | 1100 | |
|
| 1 | 1101 | | var cameraController = GameObject.FindObjectOfType<DCL.Camera.CameraController>(); |
| | 1102 | |
|
| | 1103 | | // Rotate camera towards the interactive object |
| 1 | 1104 | | cameraController.SetRotation(45, 0, 0); |
| | 1105 | |
|
| 1 | 1106 | | yield return null; |
| | 1107 | |
|
| 1 | 1108 | | var hoverCanvasController = InteractionHoverCanvasController.i; |
| 1 | 1109 | | Assert.IsNotNull(hoverCanvasController); |
| 1 | 1110 | | Assert.IsTrue(hoverCanvasController.canvas.enabled); |
| | 1111 | |
|
| | 1112 | | // Check default properties |
| 1 | 1113 | | Assert.AreEqual("AnyButtonHoverIcon", hoverCanvasController.GetCurrentHoverIcon().name); |
| 1 | 1114 | | Assert.AreEqual("Interact", hoverCanvasController.text.text); |
| 1 | 1115 | | yield return null; |
| | 1116 | |
|
| 1 | 1117 | | onPointerDownModel.button = "PRIMARY"; |
| 1 | 1118 | | onPointerDownModel.hoverText = "Click!"; |
| | 1119 | |
|
| | 1120 | | // we can't use TestHelpers.EntityComponentUpdate() to update UUIDComponents until we separate every UUIComp |
| 1 | 1121 | | component = TestHelpers.EntityComponentCreate<OnPointerDown, OnPointerDown.Model>(scene, entity, |
| | 1122 | | onPointerDownModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 1123 | |
|
| 1 | 1124 | | yield return null; |
| | 1125 | |
|
| 1 | 1126 | | Assert.AreEqual("PrimaryButtonHoverIcon", hoverCanvasController.GetCurrentHoverIcon().name); |
| 1 | 1127 | | Assert.AreEqual("Click!", hoverCanvasController.text.text); |
| | 1128 | |
|
| 1 | 1129 | | DCLCharacterController.i.ResumeGravity(); |
| 1 | 1130 | | } |
| | 1131 | |
|
| | 1132 | | [UnityTest] |
| | 1133 | | public IEnumerator OnPointerHoverDistanceIsAppliedCorrectly() |
| | 1134 | | { |
| | 1135 | | IDCLEntity entity; |
| | 1136 | | BoxShape shape; |
| 1 | 1137 | | InstantiateEntityWithShape(out entity, out shape); |
| 1 | 1138 | | TestHelpers.SetEntityTransform(scene, entity, new Vector3(8, 2, 10), Quaternion.identity, new Vector3(3, 3, |
| 1 | 1139 | | yield return shape.routine; |
| | 1140 | |
|
| 1 | 1141 | | var onPointerDownModel = new OnPointerDown.Model() |
| | 1142 | | { |
| | 1143 | | type = OnPointerDown.NAME, |
| | 1144 | | uuid = "pointerevent-1" |
| | 1145 | | }; |
| 1 | 1146 | | var component = TestHelpers.EntityComponentCreate<OnPointerDown, OnPointerDown.Model>(scene, entity, |
| | 1147 | | onPointerDownModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| 1 | 1148 | | Assert.IsTrue(component != null); |
| | 1149 | |
|
| 1 | 1150 | | yield return null; |
| | 1151 | |
|
| 1 | 1152 | | DCLCharacterController.i.SetPosition(new Vector3(8, 1, 7)); |
| | 1153 | |
|
| 1 | 1154 | | var cameraController = GameObject.FindObjectOfType<DCL.Camera.CameraController>(); |
| | 1155 | |
|
| | 1156 | | // Rotate camera towards the interactive object |
| 1 | 1157 | | cameraController.SetRotation(45, 0, 0); |
| | 1158 | |
|
| 1 | 1159 | | yield return null; |
| | 1160 | |
|
| 1 | 1161 | | var hoverCanvas = InteractionHoverCanvasController.i.canvas; |
| 1 | 1162 | | Assert.IsNotNull(hoverCanvas); |
| | 1163 | |
|
| 1 | 1164 | | Assert.IsTrue(hoverCanvas.enabled); |
| 1 | 1165 | | yield return null; |
| | 1166 | |
|
| 1 | 1167 | | onPointerDownModel.distance = 1f; |
| | 1168 | | // we can't use TestHelpers.EntityComponentUpdate() to update UUIDComponents until we separate every UUIComp |
| 1 | 1169 | | component = TestHelpers.EntityComponentCreate<OnPointerDown, OnPointerDown.Model>(scene, entity, |
| | 1170 | | onPointerDownModel, CLASS_ID_COMPONENT.UUID_CALLBACK); |
| | 1171 | |
|
| 1 | 1172 | | yield return null; |
| | 1173 | |
|
| 1 | 1174 | | Assert.IsFalse(hoverCanvas.enabled); |
| | 1175 | |
|
| 1 | 1176 | | Object.Destroy(component); |
| | 1177 | |
|
| 1 | 1178 | | DCLCharacterController.i.ResumeGravity(); |
| 1 | 1179 | | } |
| | 1180 | | } |
| | 1181 | | } |