| | 1 | | using UnityEngine.Assertions; |
| | 2 | |
|
| | 3 | | namespace MainScripts.DCL.Controllers.AssetManager.Font |
| | 4 | | { |
| | 5 | | public readonly struct FontResponse |
| | 6 | | { |
| | 7 | | public readonly bool IsSuccess; |
| | 8 | | public readonly FontSuccessResponse? SuccessResponse; |
| | 9 | | public readonly FontFailResponse? FailResponse; |
| | 10 | |
|
| 29 | 11 | | public FontResponse(FontSuccessResponse successResponse) : this() |
| | 12 | | { |
| 29 | 13 | | IsSuccess = true; |
| 29 | 14 | | SuccessResponse = successResponse; |
| 29 | 15 | | } |
| | 16 | |
|
| 4 | 17 | | public FontResponse(FontFailResponse failResponse) : this() |
| | 18 | | { |
| 4 | 19 | | IsSuccess = false; |
| 4 | 20 | | FailResponse = failResponse; |
| 4 | 21 | | } |
| | 22 | |
|
| | 23 | | public FontSuccessResponse GetSuccessResponse() |
| | 24 | | { |
| 29 | 25 | | Assert.IsTrue(IsSuccess); |
| 29 | 26 | | return SuccessResponse.Value; |
| | 27 | | } |
| | 28 | |
|
| | 29 | | public FontFailResponse GetFailResponse() |
| | 30 | | { |
| 4 | 31 | | Assert.IsFalse(IsSuccess); |
| 4 | 32 | | return FailResponse.Value; |
| | 33 | | } |
| | 34 | | } |
| | 35 | | } |