Class: | AudioEvent_WithRandomPitch |
---|---|
Assembly: | Audio |
File(s): | /tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/Audio/AudioEvent_WithRandomPitch.cs |
Covered lines: | 3 |
Uncovered lines: | 1 |
Coverable lines: | 4 |
Total lines: | 16 |
Line coverage: | 75% (3 of 4) |
Covered branches: | 0 |
Total branches: | 0 |
Covered methods: | 1 |
Total methods: | 2 |
Method coverage: | 50% (1 of 2) |
Method | Branch coverage | Crap Score | Cyclomatic complexity | NPath complexity | Sequence coverage |
---|---|---|---|---|---|
Initialize(...) | 0% | 1 | 1 | 0 | 100% |
OnEventPlay() | 0% | 2 | 1 | 0 | 0% |