< Summary

Class:DCL.Backpack.AvatarSlotComponentModel
Assembly:BackpackEditorHUDV2
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/BackpackEditorHUDV2/AvatarSlot/AvatarSlotComponentModel.cs
Covered lines:1
Uncovered lines:0
Coverable lines:1
Total lines:20
Line coverage:100% (1 of 1)
Covered branches:0
Total branches:0
Covered methods:1
Total methods:1
Method coverage:100% (1 of 1)

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
AvatarSlotComponentModel()0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/BackpackEditorHUDV2/AvatarSlot/AvatarSlotComponentModel.cs

#LineLine coverage
 1using MainScripts.DCL.Controllers.HUD.CharacterPreview;
 2using System;
 3
 4namespace DCL.Backpack
 5{
 6    [Serializable]
 7    public record AvatarSlotComponentModel
 8    {
 9        public string rarity;
 10        public string imageUri;
 11        public string category;
 12        public bool isHidden;
 13        public string hiddenBy;
 14        public bool allowsColorChange;
 15        public string wearableId;
 16        public string[] hidesList;
 1317        public bool unEquipAllowed = true;
 18        public PreviewCameraFocus previewCameraFocus = PreviewCameraFocus.DefaultEditing;
 19    }
 20}

Methods/Properties

AvatarSlotComponentModel()