| | 1 | | using MainScripts.DCL.Controllers.HUD.CharacterPreview; |
| | 2 | | using System; |
| | 3 | | using UnityEngine; |
| | 4 | |
|
| | 5 | | [CreateAssetMenu(fileName = "NftTypePreviewCameraFocus", menuName = "Variables/NftTypePreviewCameraFocus")] |
| | 6 | | public class NftTypePreviewCameraFocusConfig : ScriptableObject |
| | 7 | | { |
| | 8 | | [Serializable] |
| | 9 | | public class NftTypePreviewCameraFocus |
| | 10 | | { |
| | 11 | | public string nftType; |
| | 12 | | public PreviewCameraFocus cameraFocus; |
| | 13 | | } |
| | 14 | |
|
| | 15 | | [SerializeField] public NftTypePreviewCameraFocus[] previewCameraFocusByNftType; |
| | 16 | |
|
| | 17 | | public PreviewCameraFocus GetPreviewCameraFocus(string category) |
| | 18 | | { |
| 341 | 19 | | foreach (var nftType in previewCameraFocusByNftType) |
| | 20 | | { |
| 159 | 21 | | if(nftType.nftType == category) |
| 7 | 22 | | return nftType.cameraFocus; |
| | 23 | | } |
| 8 | 24 | | return PreviewCameraFocus.DefaultEditing; |
| | 25 | | } |
| | 26 | | } |