< Summary

Class:DCL.Backpack.WearablesNFTFetchHelper
Assembly:BackpackEditorHUDV2
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/BackpackEditorHUDV2/VRMExport/WearablesNFTFetchHelper.cs
Covered lines:0
Uncovered lines:1
Coverable lines:1
Total lines:13
Line coverage:0% (0 of 1)
Covered branches:0
Total branches:0
Covered methods:0
Total methods:1
Method coverage:0% (0 of 1)

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
GetNFTItems(...)0%2100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/BackpackEditorHUDV2/VRMExport/WearablesNFTFetchHelper.cs

#LineLine coverage
 1using Cysharp.Threading.Tasks;
 2using DCL.Helpers;
 3using DCLServices.EnvironmentProvider;
 4using System.Collections.Generic;
 5
 6namespace DCL.Backpack
 7{
 8    public class WearablesNFTFetchHelper : INFTFetchHelper
 9    {
 10        public UniTask<string> GetNFTItems(List<string> wearableUrns, IEnvironmentProviderService environmentProvider) =
 011            WearablesFetchingHelper.GetNFTItems(wearableUrns, environmentProvider);
 12    }
 13}