| | 1 | | using DCL.Helpers; |
| | 2 | | using DCL.Models; |
| | 3 | | using UnityEngine; |
| | 4 | | using Decentraland.Sdk.Ecs6; |
| | 5 | |
|
| | 6 | | namespace DCL.Components |
| | 7 | | { |
| | 8 | | public class SphereShape : ParametrizedShape<SphereShape.Model> |
| | 9 | | { |
| | 10 | | [System.Serializable] |
| | 11 | | public new class Model : BaseShape.Model |
| | 12 | | { |
| | 13 | | public override BaseModel GetDataFromJSON(string json) => |
| 23 | 14 | | Utils.SafeFromJson<Model>(json); |
| | 15 | |
|
| | 16 | | public override BaseModel GetDataFromPb(ComponentBodyPayload pbModel) |
| | 17 | | { |
| 0 | 18 | | if (pbModel.PayloadCase != ComponentBodyPayload.PayloadOneofCase.SphereShape) |
| 0 | 19 | | return Utils.SafeUnimplemented<SphereShape, Model>( |
| | 20 | | expected: ComponentBodyPayload.PayloadOneofCase.SphereShape, actual: pbModel.PayloadCase); |
| | 21 | |
|
| 0 | 22 | | var pb = new Model(); |
| 0 | 23 | | if (pbModel.SphereShape.HasVisible) pb.visible = pbModel.SphereShape.Visible; |
| 0 | 24 | | if (pbModel.SphereShape.HasWithCollisions) pb.withCollisions = pbModel.SphereShape.WithCollisions; |
| 0 | 25 | | if (pbModel.SphereShape.HasIsPointerBlocker) pb.isPointerBlocker = pbModel.SphereShape.IsPointerBlocker; |
| | 26 | |
|
| 0 | 27 | | return pb; |
| | 28 | | } |
| | 29 | | } |
| | 30 | |
|
| | 31 | | public static Mesh mesh; |
| | 32 | | private static int meshUses; |
| | 33 | |
|
| 12 | 34 | | public SphereShape() |
| | 35 | | { |
| 12 | 36 | | model = new Model(); |
| 12 | 37 | | } |
| | 38 | |
|
| | 39 | | public override int GetClassId() => |
| 0 | 40 | | (int) CLASS_ID.SPHERE_SHAPE; |
| | 41 | |
|
| | 42 | | public override Mesh GenerateGeometry() |
| | 43 | | { |
| 10 | 44 | | if (mesh == null) |
| | 45 | | { |
| 9 | 46 | | mesh = PrimitiveMeshBuilder.BuildSphere(1f); |
| | 47 | | } |
| | 48 | |
|
| 10 | 49 | | meshUses++; |
| | 50 | |
|
| 10 | 51 | | return mesh; |
| | 52 | | } |
| | 53 | |
|
| | 54 | | protected override void DestroyGeometry() |
| | 55 | | { |
| 10 | 56 | | meshUses--; |
| 10 | 57 | | if (meshUses == 0) |
| | 58 | | { |
| 10 | 59 | | GameObject.Destroy(mesh); |
| | 60 | | } |
| 10 | 61 | | } |
| | 62 | |
|
| | 63 | | protected override bool ShouldGenerateNewMesh(BaseShape.Model newModel) => |
| 23 | 64 | | currentMesh == null; |
| | 65 | | } |
| | 66 | | } |