< Summary

Class:DCL.ECSComponents.PBRaycast_Defaults
Assembly:DCL.ECSComponents.Defaults
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/DCLPlugins/ECS7/ECSComponents/Defaults/PBRaycast_Defaults.cs
Covered lines:1
Uncovered lines:0
Coverable lines:1
Total lines:10
Line coverage:100% (1 of 1)
Covered branches:0
Total branches:0
Covered methods:1
Total methods:1
Method coverage:100% (1 of 1)

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
GetCollisionMask(...)0%220100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/DCLPlugins/ECS7/ECSComponents/Defaults/PBRaycast_Defaults.cs

#LineLine coverage
 1namespace DCL.ECSComponents
 2{
 3    public static class PBRaycast_Defaults
 4    {
 5        public static uint GetCollisionMask(this PBRaycast self)
 6        {
 1027            return self.HasCollisionMask ? self.CollisionMask : (int)ColliderLayer.ClPhysics;
 8        }
 9    }
 10}