| | 1 | | using System.Collections.Generic; |
| | 2 | | using Cysharp.Threading.Tasks; |
| | 3 | | using DCL.Controllers; |
| | 4 | | using DCL.ECS7.InternalComponents; |
| | 5 | | using DCL.ECSRuntime; |
| | 6 | | using DCL.Models; |
| | 7 | | using DCL.Shaders; |
| | 8 | | using Decentraland.Common; |
| | 9 | | using UnityEngine; |
| | 10 | |
|
| | 11 | | namespace DCL.ECSComponents |
| | 12 | | { |
| | 13 | | public class MaterialHandler : IECSComponentHandler<PBMaterial> |
| | 14 | | { |
| | 15 | | private IDCLEntity entity; |
| | 16 | | private IParcelScene scene; |
| | 17 | | private PBMaterial lastModel = null; |
| | 18 | | internal AssetPromise_Material promiseMaterial; |
| | 19 | |
|
| 12 | 20 | | private readonly Queue<AssetPromise_Material> activePromises = new Queue<AssetPromise_Material>(); |
| | 21 | | private readonly IInternalECSComponent<InternalMaterial> materialInternalComponent; |
| | 22 | | private readonly IInternalECSComponent<InternalVideoMaterial> videoMaterialInternalComponent; |
| | 23 | | private readonly DataStore_WorldObjects dataStoreWorldObjects; |
| | 24 | | private readonly bool isDebugMode = false; |
| | 25 | |
|
| 12 | 26 | | public MaterialHandler( |
| | 27 | | IInternalECSComponent<InternalMaterial> materialInternalComponent, |
| | 28 | | IInternalECSComponent<InternalVideoMaterial> videoMaterialInternalComponent, |
| | 29 | | DataStore_WorldObjects dataStoreWorldObjects, |
| | 30 | | DebugConfig debugConfig) |
| | 31 | | { |
| 12 | 32 | | this.materialInternalComponent = materialInternalComponent; |
| 12 | 33 | | this.videoMaterialInternalComponent = videoMaterialInternalComponent; |
| 12 | 34 | | this.dataStoreWorldObjects = dataStoreWorldObjects; |
| 12 | 35 | | this.isDebugMode = debugConfig.isDebugMode.Get(); |
| 12 | 36 | | } |
| | 37 | |
|
| | 38 | | public void OnComponentCreated(IParcelScene scene, IDCLEntity entity) |
| | 39 | | { |
| 1 | 40 | | this.entity = entity; |
| 1 | 41 | | this.scene = scene; |
| 1 | 42 | | } |
| | 43 | |
|
| | 44 | | public void OnComponentRemoved(IParcelScene scene, IDCLEntity entity) |
| | 45 | | { |
| 4 | 46 | | videoMaterialInternalComponent.RemoveFor(scene, entity); |
| 4 | 47 | | materialInternalComponent.RemoveFor(scene, entity, new InternalMaterial(null, true)); |
| | 48 | |
|
| 8 | 49 | | while (activePromises.Count > 0) |
| | 50 | | { |
| 4 | 51 | | var promise = activePromises.Dequeue(); |
| | 52 | |
|
| 4 | 53 | | if (isDebugMode) |
| 0 | 54 | | dataStoreWorldObjects.RemoveMaterial(scene.sceneData.sceneNumber, entity.entityId, promise.asset.mat |
| | 55 | |
|
| 4 | 56 | | AssetPromiseKeeper_Material.i.Forget(promise); |
| | 57 | | } |
| 4 | 58 | | } |
| | 59 | |
|
| | 60 | | public void OnComponentModelUpdated(IParcelScene scene, IDCLEntity entity, PBMaterial model) |
| | 61 | | { |
| 22 | 62 | | if (lastModel != null && lastModel.Equals(model)) |
| 2 | 63 | | return; |
| | 64 | |
|
| 20 | 65 | | lastModel = model; |
| | 66 | |
|
| 20 | 67 | | TextureUnion texture = model.Pbr != null ? model.Pbr.Texture : model.Unlit != null ? model.Unlit.Texture : n |
| | 68 | |
|
| 20 | 69 | | List<InternalVideoMaterial.VideoTextureData> videoTextureDatas = new List<InternalVideoMaterial.VideoTexture |
| | 70 | |
|
| | 71 | | AssetPromise_Material_Model promiseModel; |
| 20 | 72 | | AssetPromise_Material_Model.Texture? albedoTexture = texture != null ? CreateMaterialPromiseTextureModel ( |
| | 73 | | texture.GetTextureUrl(scene), |
| | 74 | | texture.GetWrapMode(), |
| | 75 | | texture.GetFilterMode(), |
| | 76 | | texture.IsVideoTexture() |
| | 77 | | ) : null; |
| | 78 | |
|
| 20 | 79 | | if (texture != null && texture.IsVideoTexture()) |
| | 80 | | { |
| 0 | 81 | | videoTextureDatas.Add( |
| | 82 | | new InternalVideoMaterial.VideoTextureData(texture.GetVideoTextureId(), ShaderUtils.BaseMap)); |
| | 83 | | } |
| | 84 | |
|
| 20 | 85 | | if (model.Pbr != null) |
| | 86 | | { |
| 19 | 87 | | AssetPromise_Material_Model.Texture? alphaTexture = model.Pbr.AlphaTexture != null ? CreateMaterialPromi |
| | 88 | | model.Pbr.AlphaTexture.GetTextureUrl(scene), |
| | 89 | | model.Pbr.AlphaTexture.GetWrapMode(), |
| | 90 | | model.Pbr.AlphaTexture.GetFilterMode(), |
| | 91 | | model.Pbr.AlphaTexture.IsVideoTexture() |
| | 92 | | ) : null; |
| | 93 | |
|
| 19 | 94 | | AssetPromise_Material_Model.Texture? emissiveTexture = model.Pbr.EmissiveTexture != null ? CreateMateria |
| | 95 | | model.Pbr.EmissiveTexture.GetTextureUrl(scene), |
| | 96 | | model.Pbr.EmissiveTexture.GetWrapMode(), |
| | 97 | | model.Pbr.EmissiveTexture.GetFilterMode() |
| | 98 | | ) : null; |
| | 99 | |
|
| 19 | 100 | | AssetPromise_Material_Model.Texture? bumpTexture = model.Pbr.BumpTexture != null ? CreateMaterialPromise |
| | 101 | | model.Pbr.BumpTexture.GetTextureUrl(scene), |
| | 102 | | model.Pbr.BumpTexture.GetWrapMode(), |
| | 103 | | model.Pbr.BumpTexture.GetFilterMode() |
| | 104 | | ) : null; |
| | 105 | |
|
| 19 | 106 | | if (model.Pbr.AlphaTexture != null && model.Pbr.AlphaTexture.IsVideoTexture()) |
| | 107 | | { |
| 0 | 108 | | videoTextureDatas.Add( |
| | 109 | | new InternalVideoMaterial.VideoTextureData(model.Pbr.AlphaTexture.GetVideoTextureId(), ShaderUti |
| | 110 | | } |
| | 111 | |
|
| 19 | 112 | | if (model.Pbr.EmissiveTexture != null && model.Pbr.EmissiveTexture.IsVideoTexture()) |
| | 113 | | { |
| 0 | 114 | | videoTextureDatas.Add( |
| | 115 | | new InternalVideoMaterial.VideoTextureData(model.Pbr.EmissiveTexture.GetVideoTextureId(), Shader |
| | 116 | | } |
| | 117 | |
|
| 19 | 118 | | if (model.Pbr.BumpTexture != null && model.Pbr.BumpTexture.IsVideoTexture()) |
| | 119 | | { |
| 0 | 120 | | videoTextureDatas.Add( |
| | 121 | | new InternalVideoMaterial.VideoTextureData(model.Pbr.BumpTexture.GetVideoTextureId(), ShaderUtil |
| | 122 | | } |
| | 123 | |
|
| 19 | 124 | | promiseModel = CreatePBRMaterialPromiseModel(model, albedoTexture, alphaTexture, emissiveTexture, bumpTe |
| | 125 | | } |
| | 126 | | else |
| | 127 | | { |
| 1 | 128 | | promiseModel = CreateBasicMaterialPromiseModel(model, albedoTexture); |
| | 129 | | } |
| | 130 | |
|
| 20 | 131 | | promiseMaterial = new AssetPromise_Material(promiseModel); |
| 20 | 132 | | promiseMaterial.OnSuccessEvent += materialAsset => |
| | 133 | | { |
| 19 | 134 | | if (videoTextureDatas.Count > 0) |
| 0 | 135 | | videoMaterialInternalComponent.PutFor(scene, entity, new InternalVideoMaterial(materialAsset.materia |
| 19 | 136 | | materialInternalComponent.PutFor(scene, entity, new InternalMaterial(materialAsset.material, promiseMode |
| | 137 | |
|
| | 138 | | // Run task to forget previous material after update to avoid forgetting a |
| | 139 | | // material that has not be changed from the renderers yet, since material change |
| | 140 | | // is done by a system during update |
| 19 | 141 | | UniTask.RunOnThreadPool(async () => |
| | 142 | | { |
| 57 | 143 | | await UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate); |
| 19 | 144 | | ForgetPreviousPromises(activePromises, materialAsset); |
| 19 | 145 | | }); |
| | 146 | |
|
| 19 | 147 | | if (isDebugMode) |
| 0 | 148 | | dataStoreWorldObjects.AddMaterial(scene.sceneData.sceneNumber, entity.entityId, materialAsset.materi |
| 19 | 149 | | }; |
| 20 | 150 | | promiseMaterial.OnFailEvent += (material, exception) => |
| | 151 | | { |
| 0 | 152 | | ForgetPreviousPromises(activePromises, material); |
| 0 | 153 | | }; |
| 20 | 154 | | activePromises.Enqueue(promiseMaterial); |
| 20 | 155 | | AssetPromiseKeeper_Material.i.Keep(promiseMaterial); |
| 20 | 156 | | } |
| | 157 | |
|
| | 158 | | private void ForgetPreviousPromises(Queue<AssetPromise_Material> promises, Asset_Material currentAppliedMaterial |
| | 159 | | { |
| 19 | 160 | | if (promises.Count <= 1) |
| 7 | 161 | | return; |
| | 162 | |
|
| 20 | 163 | | while (promises.Count > 1 && promises.Peek().asset != currentAppliedMaterial) |
| | 164 | | { |
| 8 | 165 | | var promise = promises.Dequeue(); |
| | 166 | |
|
| 8 | 167 | | if (isDebugMode) |
| 0 | 168 | | dataStoreWorldObjects.RemoveMaterial(scene.sceneData.sceneNumber, entity.entityId, promise.asset.mat |
| | 169 | |
|
| 8 | 170 | | AssetPromiseKeeper_Material.i.Forget(promise); |
| | 171 | | } |
| 12 | 172 | | } |
| | 173 | |
|
| | 174 | | private static AssetPromise_Material_Model CreatePBRMaterialPromiseModel(PBMaterial model, |
| | 175 | | AssetPromise_Material_Model.Texture? albedoTexture, AssetPromise_Material_Model.Texture? alphaTexture, |
| | 176 | | AssetPromise_Material_Model.Texture? emissiveTexture, AssetPromise_Material_Model.Texture? bumpTexture) |
| | 177 | | { |
| 19 | 178 | | return AssetPromise_Material_Model.CreatePBRMaterial(albedoTexture, alphaTexture, emissiveTexture, bumpTextu |
| | 179 | | model.GetAlphaTest(), model.GetCastShadows(), model.GetAlbedoColor().ToUnityColor(), model.GetEmissiveCo |
| | 180 | | model.GetReflectiveColor().ToUnityColor(), (AssetPromise_Material_Model.TransparencyMode)model.GetTransp |
| | 181 | | model.GetRoughness(), model.GetSpecularIntensity(), |
| | 182 | | model.GetEmissiveIntensity(), model.GetDirectIntensity()); |
| | 183 | | } |
| | 184 | |
|
| | 185 | | private static AssetPromise_Material_Model CreateBasicMaterialPromiseModel(PBMaterial model, AssetPromise_Materi |
| | 186 | | { |
| 1 | 187 | | return AssetPromise_Material_Model.CreateBasicMaterial(albedoTexture, model.GetAlphaTest(), model.GetDiffuse |
| | 188 | | } |
| | 189 | |
|
| | 190 | | private static AssetPromise_Material_Model.Texture? CreateMaterialPromiseTextureModel(string textureUrl, UnityEn |
| | 191 | | { |
| 11 | 192 | | if (string.IsNullOrEmpty(textureUrl)) |
| 2 | 193 | | return null; |
| | 194 | |
|
| 9 | 195 | | return new AssetPromise_Material_Model.Texture(textureUrl, wrapMode, filterMode, videoTexture); |
| | 196 | | } |
| | 197 | | } |
| | 198 | | } |