| | 1 | | using DCL.Controllers; |
| | 2 | | using DCL.ECS7.InternalComponents; |
| | 3 | | using DCL.ECSComponents.UIAbstractElements; |
| | 4 | | using DCL.ECSComponents.Utils; |
| | 5 | | using DCL.ECSRuntime; |
| | 6 | | using DCL.Models; |
| | 7 | | using DCL.UIElements.Image; |
| | 8 | |
|
| | 9 | | namespace DCL.ECSComponents |
| | 10 | | { |
| | 11 | | public class UIBackgroundHandler : UIElementHandlerBase, IECSComponentHandler<PBUiBackground> |
| | 12 | | { |
| | 13 | | private readonly AssetPromiseKeeper_Texture fontPromiseKeeper; |
| | 14 | | private UITextureUpdater textureUpdater; |
| | 15 | |
|
| 13 | 16 | | internal DCLImage image { get; private set; } |
| | 17 | |
|
| | 18 | | public UIBackgroundHandler(IInternalECSComponent<InternalUiContainer> internalUiContainer, int componentId, Asse |
| 1 | 19 | | : base(internalUiContainer, componentId) |
| | 20 | | { |
| 1 | 21 | | this.fontPromiseKeeper = fontPromiseKeeper; |
| 1 | 22 | | } |
| | 23 | |
|
| | 24 | | public void OnComponentCreated(IParcelScene scene, IDCLEntity entity) |
| | 25 | | { |
| 1 | 26 | | var container = AddComponentToEntity(scene, entity); |
| 1 | 27 | | image = new DCLImage(container.rootElement); |
| | 28 | |
|
| 1 | 29 | | textureUpdater = new UITextureUpdater(image, fontPromiseKeeper); |
| 1 | 30 | | } |
| | 31 | |
|
| | 32 | | public void OnComponentRemoved(IParcelScene scene, IDCLEntity entity) |
| | 33 | | { |
| 0 | 34 | | RemoveComponentFromEntity(scene, entity); |
| 0 | 35 | | image.Dispose(); |
| 0 | 36 | | image = null; |
| 0 | 37 | | textureUpdater.Dispose(); |
| 0 | 38 | | } |
| | 39 | |
|
| | 40 | | public void OnComponentModelUpdated(IParcelScene scene, IDCLEntity entity, PBUiBackground model) |
| | 41 | | { |
| 1 | 42 | | textureUpdater.Update(model.Texture, scene); |
| 1 | 43 | | image.Color = model.GetColor().ToUnityColor(); |
| 1 | 44 | | image.Slices = model.GetBorder().ToUnityBorder(); |
| 1 | 45 | | image.UVs = model.Uvs.ToDCLUVs(); |
| 1 | 46 | | image.ScaleMode = model.TextureMode.ToDCLImageScaleMode(); |
| 1 | 47 | | } |
| | 48 | | } |
| | 49 | | } |