| | 1 | | using DCL.Controllers; |
| | 2 | | using DCL.Models; |
| | 3 | | using System; |
| | 4 | | using System.Collections.Generic; |
| | 5 | | using UnityEngine; |
| | 6 | |
|
| | 7 | | namespace DCL.ECSRuntime |
| | 8 | | { |
| | 9 | | internal static class Utils |
| | 10 | | { |
| | 11 | | public static bool TryGetComponentData<T>( |
| | 12 | | IParcelScene scene, |
| | 13 | | long entityId, |
| | 14 | | IECSComponent groupComponent, |
| | 15 | | IECSComponent updatedComponent, |
| | 16 | | out ECSComponentData<T> data) |
| | 17 | | { |
| 192 | 18 | | if (groupComponent != updatedComponent) |
| | 19 | | { |
| 113 | 20 | | data = default(ECSComponentData<T>); |
| 113 | 21 | | return false; |
| | 22 | | } |
| | 23 | |
|
| | 24 | | try |
| | 25 | | { |
| 79 | 26 | | if (((ECSComponent<T>)updatedComponent).TryGet(scene, entityId, out data)) |
| | 27 | | { |
| 79 | 28 | | return true; |
| | 29 | | } |
| 0 | 30 | | } |
| | 31 | | catch (Exception e) |
| | 32 | | { |
| | 33 | | #if UNITY_EDITOR |
| 0 | 34 | | Debug.LogException(e); |
| | 35 | | #endif |
| 0 | 36 | | } |
| | 37 | |
|
| 0 | 38 | | data = default(ECSComponentData<T>); |
| 0 | 39 | | return false; |
| 79 | 40 | | } |
| | 41 | |
|
| | 42 | | public static bool TryGetDataIndex<T1>(List<ECSComponentsGroupData<T1>> list, IDCLEntity entity, out int index) |
| | 43 | | { |
| 2 | 44 | | for (int i = 0; i < list.Count; i++) |
| | 45 | | { |
| 1 | 46 | | if (list[i].entity == entity) |
| | 47 | | { |
| 1 | 48 | | index = i; |
| 1 | 49 | | return true; |
| | 50 | | } |
| | 51 | | } |
| | 52 | |
|
| 0 | 53 | | index = -1; |
| 0 | 54 | | return false; |
| | 55 | | } |
| | 56 | |
|
| | 57 | | public static bool TryGetDataIndex<T1, T2>(List<ECSComponentsGroupData<T1, T2>> list, IDCLEntity entity, out int |
| | 58 | | { |
| 210 | 59 | | for (int i = 0; i < list.Count; i++) |
| | 60 | | { |
| 105 | 61 | | if (list[i].entity == entity) |
| | 62 | | { |
| 67 | 63 | | index = i; |
| 67 | 64 | | return true; |
| | 65 | | } |
| | 66 | | } |
| | 67 | |
|
| 0 | 68 | | index = -1; |
| 0 | 69 | | return false; |
| | 70 | | } |
| | 71 | |
|
| | 72 | | public static bool TryGetDataIndex<T1, T2, T3>(List<ECSComponentsGroupData<T1, T2, T3>> list, IDCLEntity entity, |
| | 73 | | { |
| 38 | 74 | | for (int i = 0; i < list.Count; i++) |
| | 75 | | { |
| 19 | 76 | | if (list[i].entity == entity) |
| | 77 | | { |
| 19 | 78 | | index = i; |
| 19 | 79 | | return true; |
| | 80 | | } |
| | 81 | | } |
| | 82 | |
|
| 0 | 83 | | index = -1; |
| 0 | 84 | | return false; |
| | 85 | | } |
| | 86 | | } |
| | 87 | | } |