| | 1 | | using System; |
| | 2 | | using UnityEngine; |
| | 3 | |
|
| | 4 | | namespace DCL.Controllers.LoadingScreenV2 |
| | 5 | | { |
| | 6 | | [Serializable] |
| | 7 | | public enum SourceTag |
| | 8 | | { |
| | 9 | | Scene = 0, |
| | 10 | | Dcl = 1, |
| | 11 | | Event = 2, |
| | 12 | | } |
| | 13 | |
|
| | 14 | | [Serializable] |
| | 15 | | public class Hint |
| | 16 | | { |
| | 17 | | [SerializeField] private string textureUrl; |
| | 18 | | [SerializeField] private string title; |
| | 19 | | [SerializeField] private string body; |
| | 20 | | [SerializeField] private SourceTag sourceTag; |
| | 21 | |
|
| 0 | 22 | | public Hint(string textureUrl, string title, string body, SourceTag sourceTag) |
| | 23 | | { |
| 0 | 24 | | this.textureUrl = textureUrl; |
| 0 | 25 | | this.title = title; |
| 0 | 26 | | this.body = body; |
| 0 | 27 | | this.sourceTag = sourceTag; |
| 0 | 28 | | } |
| | 29 | |
|
| 0 | 30 | | public string TextureUrl => textureUrl; |
| 0 | 31 | | public string Title => title; |
| 0 | 32 | | public string Body => body; |
| 0 | 33 | | public SourceTag SourceTag => sourceTag; |
| | 34 | | } |
| | 35 | | } |