| | 1 | | using Cysharp.Threading.Tasks; |
| | 2 | | using DCL.Helpers; |
| | 3 | | using DCL.Models; |
| | 4 | | using MainScripts.DCL.Controllers.AssetManager.AssetBundles.SceneAB; |
| | 5 | | using UnityEngine; |
| | 6 | |
|
| | 7 | | namespace DCL.Controllers |
| | 8 | | { |
| | 9 | | public class GlobalScene : ParcelScene |
| | 10 | | { |
| | 11 | | private const string NEW_CDN_FF = "ab-new-cdn"; |
| | 12 | |
|
| | 13 | | [System.NonSerialized] |
| | 14 | | public string iconUrl; |
| | 15 | |
|
| 7 | 16 | | private FeatureFlag featureFlags => DataStore.i.featureFlags.flags.Get(); |
| | 17 | |
|
| 0 | 18 | | protected override string prettyName => $"{sceneData.id} - {sceneData.sceneNumber}{(isPortableExperience ? " (PE |
| | 19 | |
|
| | 20 | | public override bool IsInsideSceneBoundaries(Vector3 worldPosition, float height = 0f) |
| | 21 | | { |
| 0 | 22 | | return true; |
| | 23 | | } |
| | 24 | |
|
| | 25 | | public override bool IsInsideSceneBoundaries(Vector2Int gridPosition, float height = 0) |
| | 26 | | { |
| 3 | 27 | | return true; |
| | 28 | | } |
| | 29 | |
|
| | 30 | | public override async UniTask SetData(LoadParcelScenesMessage.UnityParcelScene data) |
| | 31 | | { |
| 7 | 32 | | this.sceneData = data; |
| | 33 | |
|
| 7 | 34 | | contentProvider = new ContentProvider |
| | 35 | | { |
| | 36 | | baseUrl = data.baseUrl, |
| | 37 | | contents = data.contents, |
| | 38 | | sceneCid = data.id, |
| | 39 | | baseUrlBundles = data.baseUrlBundles, |
| | 40 | | }; |
| | 41 | |
|
| 7 | 42 | | contentProvider.BakeHashes(); |
| | 43 | |
|
| 7 | 44 | | if (featureFlags.IsFeatureEnabled(NEW_CDN_FF)) |
| | 45 | | { |
| 0 | 46 | | var sceneAb = await FetchSceneAssetBundles(data.id, data.baseUrlBundles); |
| | 47 | |
|
| 0 | 48 | | if (sceneAb.IsSceneConverted()) |
| | 49 | | { |
| 0 | 50 | | contentProvider.assetBundles = sceneAb.GetConvertedFiles(); |
| 0 | 51 | | contentProvider.assetBundlesBaseUrl = sceneAb.GetBaseUrl(); |
| | 52 | | } |
| | 53 | | } |
| | 54 | |
|
| 7 | 55 | | Vector3 gridToWorldPosition = Utils.GridToWorldPosition(data.basePosition.x, data.basePosition.y); |
| 7 | 56 | | gameObject.transform.position = PositionUtils.WorldToUnityPosition(gridToWorldPosition); |
| | 57 | |
|
| 7 | 58 | | DataStore.i.sceneWorldObjects.AddScene(sceneData.sceneNumber); |
| 7 | 59 | | } |
| | 60 | |
|
| | 61 | | private async UniTask<Asset_SceneAB> FetchSceneAssetBundles(string sceneId, string dataBaseUrlBundles) |
| | 62 | | { |
| 0 | 63 | | AssetPromise_SceneAB promiseSceneAb = new AssetPromise_SceneAB(dataBaseUrlBundles, sceneId); |
| 0 | 64 | | AssetPromiseKeeper_SceneAB.i.Keep(promiseSceneAb); |
| 0 | 65 | | await promiseSceneAb.ToUniTask(); |
| 0 | 66 | | return promiseSceneAb.asset; |
| 0 | 67 | | } |
| | 68 | |
|
| 0 | 69 | | protected override void SendMetricsEvent() { } |
| | 70 | | } |
| | 71 | | } |