| | 1 | |
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| | 2 | | // AUTOGENERATED, DO NOT EDIT |
| | 3 | | // Type definitions for server implementations of ports. |
| | 4 | | // package: decentraland.renderer.renderer_services |
| | 5 | | // file: decentraland/renderer/renderer_services/scene_controller.proto |
| | 6 | | using Cysharp.Threading.Tasks; |
| | 7 | | using rpc_csharp; |
| | 8 | |
|
| | 9 | | namespace Decentraland.Renderer.RendererServices { |
| | 10 | | public interface IClientRpcSceneControllerService |
| | 11 | | { |
| | 12 | | UniTask<LoadSceneResult> LoadScene(LoadSceneMessage request); |
| | 13 | |
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| | 14 | | UniTask<UnloadSceneResult> UnloadScene(UnloadSceneMessage request); |
| | 15 | |
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| | 16 | | UniTask<CRDTSceneMessage> SendCrdt(CRDTSceneMessage request); |
| | 17 | |
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| | 18 | | UniTask<CRDTSceneCurrentState> GetCurrentState(GetCurrentStateMessage request); |
| | 19 | |
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| | 20 | | UniTask<SendBatchResponse> SendBatch(SendBatchRequest request); |
| | 21 | | } |
| | 22 | |
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| | 23 | | public class ClientRpcSceneControllerService : IClientRpcSceneControllerService |
| | 24 | | { |
| | 25 | | private readonly RpcClientModule module; |
| | 26 | |
|
| 6 | 27 | | public ClientRpcSceneControllerService(RpcClientModule module) |
| | 28 | | { |
| 6 | 29 | | this.module = module; |
| 6 | 30 | | } |
| | 31 | |
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| | 32 | |
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| | 33 | | public UniTask<LoadSceneResult> LoadScene(LoadSceneMessage request) |
| | 34 | | { |
| 6 | 35 | | return module.CallUnaryProcedure<LoadSceneResult>("LoadScene", request); |
| | 36 | | } |
| | 37 | |
|
| | 38 | | public UniTask<UnloadSceneResult> UnloadScene(UnloadSceneMessage request) |
| | 39 | | { |
| 1 | 40 | | return module.CallUnaryProcedure<UnloadSceneResult>("UnloadScene", request); |
| | 41 | | } |
| | 42 | |
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| | 43 | | public UniTask<CRDTSceneMessage> SendCrdt(CRDTSceneMessage request) |
| | 44 | | { |
| 2 | 45 | | return module.CallUnaryProcedure<CRDTSceneMessage>("SendCrdt", request); |
| | 46 | | } |
| | 47 | |
|
| | 48 | | public UniTask<CRDTSceneCurrentState> GetCurrentState(GetCurrentStateMessage request) |
| | 49 | | { |
| 2 | 50 | | return module.CallUnaryProcedure<CRDTSceneCurrentState>("GetCurrentState", request); |
| | 51 | | } |
| | 52 | |
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| | 53 | | public UniTask<SendBatchResponse> SendBatch(SendBatchRequest request) |
| | 54 | | { |
| 0 | 55 | | return module.CallUnaryProcedure<SendBatchResponse>("SendBatch", request); |
| | 56 | | } |
| | 57 | |
|
| | 58 | | } |
| | 59 | | } |