< Summary

Class:DCL.ECS7.InternalComponents.InternalInputEventResultsExtensions
Assembly:ECS7Plugin.InternalECSComponents.Interfaces
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/DCLPlugins/ECS7/InternalECSComponents/Interfaces/Extensions/InternalInputEventResultsExtensions.cs
Covered lines:5
Uncovered lines:0
Coverable lines:5
Total lines:21
Line coverage:100% (5 of 5)
Covered branches:0
Total branches:0
Covered methods:1
Total methods:1
Method coverage:100% (1 of 1)

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
AddEvent(...)0%550100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/DCLPlugins/ECS7/InternalECSComponents/Interfaces/Extensions/InternalInputEventResultsExtensions.cs

#LineLine coverage
 1using System.Collections.Generic;
 2using DCL.Controllers;
 3using DCL.Models;
 4
 5namespace DCL.ECS7.InternalComponents
 6{
 7    public static class InternalInputEventResultsExtensions
 8    {
 9        public static void AddEvent(this IInternalECSComponent<InternalInputEventResults> component, IParcelScene scene,
 10            InternalInputEventResults.EventData data)
 11        {
 6112            var entityId = data.hit?.EntityId?? SpecialEntityId.SCENE_ROOT_ENTITY;
 13
 6114            var model = component.GetFor(scene, entityId)?.model ?? new InternalInputEventResults(new List<InternalInput
 15
 6116            model.events.Add(data);
 17
 6118            component.PutFor(scene, entityId, model);
 6119        }
 20    }
 21}