| | 1 | | using DCL.Controllers; |
| | 2 | | using DCL.Models; |
| | 3 | | using System.Collections.Generic; |
| | 4 | | using UnityEngine; |
| | 5 | |
|
| | 6 | | namespace DCL.ECS7.InternalComponents |
| | 7 | | { |
| | 8 | | public static class InternalRenderersExtensions |
| | 9 | | { |
| | 10 | | public static void RemoveRenderer(this IInternalECSComponent<InternalRenderers> renderersInternalComponent, |
| | 11 | | IParcelScene scene, IDCLEntity entity, Renderer renderer) |
| | 12 | | { |
| 43 | 13 | | if (renderer == null) |
| 3 | 14 | | return; |
| | 15 | |
|
| 40 | 16 | | var model = renderersInternalComponent.GetFor(scene, entity)?.model; |
| | 17 | |
|
| 40 | 18 | | if (model == null) |
| 4 | 19 | | return; |
| | 20 | |
|
| 36 | 21 | | model.Value.renderers.Remove(renderer); |
| | 22 | |
|
| 36 | 23 | | if (model.Value.renderers.Count == 0) |
| | 24 | | { |
| 35 | 25 | | renderersInternalComponent.RemoveFor(scene, entity, new InternalRenderers(new List<Renderer>())); |
| 35 | 26 | | return; |
| | 27 | | } |
| | 28 | |
|
| 1 | 29 | | renderersInternalComponent.PutFor(scene, entity, model.Value); |
| 1 | 30 | | } |
| | 31 | |
|
| | 32 | | public static void RemoveRenderers(this IInternalECSComponent<InternalRenderers> renderersInternalComponent, |
| | 33 | | IParcelScene scene, IDCLEntity entity, IReadOnlyCollection<Renderer> renderers) |
| | 34 | | { |
| 19 | 35 | | if (renderers == null) |
| 6 | 36 | | return; |
| | 37 | |
|
| 13 | 38 | | var model = renderersInternalComponent.GetFor(scene, entity)?.model; |
| | 39 | |
|
| 13 | 40 | | if (model == null) |
| 2 | 41 | | return; |
| | 42 | |
|
| 44 | 43 | | foreach (Renderer renderer in renderers) |
| | 44 | | { |
| 11 | 45 | | model.Value.renderers.Remove(renderer); |
| | 46 | | } |
| | 47 | |
|
| 11 | 48 | | if (model.Value.renderers.Count == 0) |
| | 49 | | { |
| 11 | 50 | | renderersInternalComponent.RemoveFor(scene, entity, new InternalRenderers(new List<Renderer>())); |
| 11 | 51 | | return; |
| | 52 | | } |
| | 53 | |
|
| 0 | 54 | | renderersInternalComponent.PutFor(scene, entity, model.Value); |
| 0 | 55 | | } |
| | 56 | |
|
| | 57 | | public static void AddRenderer(this IInternalECSComponent<InternalRenderers> renderersInternalComponent, |
| | 58 | | IParcelScene scene, IDCLEntity entity, Renderer renderer) |
| | 59 | | { |
| 40 | 60 | | if (!renderer) |
| 0 | 61 | | return; |
| | 62 | |
|
| 40 | 63 | | var model = renderersInternalComponent.GetFor(scene, entity)?.model ?? new InternalRenderers(new List<Render |
| 40 | 64 | | model.renderers.Add(renderer); |
| 40 | 65 | | renderersInternalComponent.PutFor(scene, entity, model); |
| 40 | 66 | | } |
| | 67 | | } |
| | 68 | | } |