| | 1 | | using DCL; |
| | 2 | | using MainScripts.DCL.Controllers.HotScenes; |
| | 3 | | using MainScripts.DCL.Helpers.Utils; |
| | 4 | | using System; |
| | 5 | | using System.Collections.Generic; |
| | 6 | | using TMPro; |
| | 7 | | using UnityEngine; |
| | 8 | | using UnityEngine.Serialization; |
| | 9 | | using UnityEngine.UI; |
| | 10 | | using Utils = DCL.Helpers.Utils; |
| | 11 | |
|
| | 12 | | public class FavoriteSubSectionComponentView : BaseComponentView, IFavoriteSubSectionComponentView |
| | 13 | | { |
| | 14 | | private const int MAX_POOL_COUNT = 6; |
| | 15 | | internal const string WORLDS_SUBSECTION_FF = "worlds_subsection"; |
| | 16 | |
|
| 0 | 17 | | public int CurrentTilesPerRow { get; } |
| 0 | 18 | | public int CurrentGoingTilesPerRow { get; } |
| | 19 | |
|
| | 20 | | [SerializeField] private GameObject minimalFavoriteList; |
| | 21 | | [SerializeField] private TMP_Text headerText; |
| | 22 | | [SerializeField] private GameObject fullFavoriteList; |
| | 23 | | [SerializeField] private GameObject normalHeader; |
| | 24 | | [SerializeField] private GameObject fullFavoriteListHeader; |
| | 25 | | [SerializeField] private Button backButton; |
| | 26 | |
|
| | 27 | | [SerializeField] private Canvas canvas; |
| | 28 | | [SerializeField] private GameObject worldsSection; |
| | 29 | | [SerializeField] private Transform placesParent; |
| | 30 | | [SerializeField] private Transform worldsParent; |
| | 31 | | [SerializeField] private RectTransform fullPlacesParent; |
| | 32 | | [SerializeField] private RectTransform fullWorldsParent; |
| | 33 | | [SerializeField] private RectTransform gridContainer; |
| | 34 | | [SerializeField] private PlaceCardComponentView placePrefab; |
| | 35 | | [SerializeField] private GameObject loadingPlaces; |
| | 36 | | [SerializeField] private GameObject loadingWorlds; |
| | 37 | | [SerializeField] private GameObject loadingAll; |
| | 38 | | [SerializeField] private Button showAllPlaces; |
| | 39 | | [SerializeField] private Button showAllWorlds; |
| | 40 | | [SerializeField] private Button showMore; |
| | 41 | |
|
| | 42 | | [SerializeField] internal GameObject noPlaces; |
| | 43 | | [SerializeField] internal GameObject noWorlds; |
| | 44 | | [SerializeField] internal GameObject noResults; |
| | 45 | | [SerializeField] private TMP_Text noPlacesText; |
| | 46 | | [SerializeField] private TMP_Text noWorldsText; |
| | 47 | | [SerializeField] internal PlaceCardComponentView placeCardModalPrefab; |
| | 48 | | [SerializeField] internal PlaceCardComponentView worldCardModalPrefab; |
| | 49 | |
|
| | 50 | | internal PlaceCardComponentView placeModal; |
| | 51 | | internal PlaceCardComponentView worldModal; |
| | 52 | | public event Action OnRequestFavorites; |
| | 53 | | public event Action<int> OnRequestAllPlaces; |
| | 54 | | public event Action<int> OnRequestAllWorlds; |
| | 55 | | public event Action<PlaceCardComponentModel, int> OnPlaceInfoClicked; |
| | 56 | | public event Action<IHotScenesController.PlaceInfo> OnPlaceJumpInClicked; |
| | 57 | | public event Action<PlaceCardComponentModel, int> OnWorldInfoClicked; |
| | 58 | | public event Action<IHotScenesController.PlaceInfo> OnWorldJumpInClicked; |
| | 59 | | public event Action<string, bool?> OnVoteChanged; |
| | 60 | | public event Action<string, bool> OnPlaceFavoriteChanged; |
| | 61 | |
|
| | 62 | | private UnityObjectPool<PlaceCardComponentView> placesPool; |
| 39 | 63 | | internal List<PlaceCardComponentView> pooledPlaces = new List<PlaceCardComponentView>(); |
| | 64 | | private UnityObjectPool<PlaceCardComponentView> fullPlacesPool; |
| 39 | 65 | | internal List<PlaceCardComponentView> pooledFullPlaces = new List<PlaceCardComponentView>(); |
| | 66 | | private UnityObjectPool<PlaceCardComponentView> worldsPool; |
| 39 | 67 | | internal List<PlaceCardComponentView> pooledWorlds = new List<PlaceCardComponentView>(); |
| | 68 | | private UnityObjectPool<PlaceCardComponentView> fullWorldsPool; |
| 39 | 69 | | internal List<PlaceCardComponentView> pooledFullWorlds = new List<PlaceCardComponentView>(); |
| | 70 | | private int currentPage = 0; |
| | 71 | |
|
| | 72 | | public override void Awake() |
| | 73 | | { |
| 37 | 74 | | InitializePools(); |
| 37 | 75 | | InitialiseButtonEvents(); |
| | 76 | |
|
| 37 | 77 | | noPlaces.SetActive(false); |
| 37 | 78 | | placeModal = PlacesAndEventsCardsFactory.GetPlaceCardTemplateHiddenLazy(placeCardModalPrefab); |
| 37 | 79 | | worldModal = PlacesAndEventsCardsFactory.GetWorldCardTemplateHiddenLazy(worldCardModalPrefab); |
| 37 | 80 | | } |
| | 81 | |
|
| | 82 | | private void InitialiseButtonEvents() |
| | 83 | | { |
| 37 | 84 | | if (showAllPlaces != null) |
| | 85 | | { |
| 37 | 86 | | showAllPlaces.onClick.RemoveAllListeners(); |
| 37 | 87 | | showAllPlaces.onClick.AddListener(RequestAllPlaces); |
| | 88 | | } |
| | 89 | |
|
| 37 | 90 | | if (showAllWorlds != null) |
| | 91 | | { |
| 37 | 92 | | showAllWorlds.onClick.RemoveAllListeners(); |
| 37 | 93 | | showAllWorlds.onClick.AddListener(RequestAllWorlds); |
| | 94 | | } |
| | 95 | |
|
| 37 | 96 | | if (showMore != null) |
| | 97 | | { |
| 37 | 98 | | showMore.onClick.RemoveAllListeners(); |
| 37 | 99 | | showMore.onClick.AddListener(RequestAdditionalPage); |
| | 100 | | } |
| | 101 | |
|
| 37 | 102 | | if (backButton != null) |
| | 103 | | { |
| 37 | 104 | | backButton.onClick.RemoveAllListeners(); |
| 37 | 105 | | backButton.onClick.AddListener(OnBackButtonPressed); |
| | 106 | | } |
| 37 | 107 | | } |
| | 108 | |
|
| | 109 | | private void RequestAdditionalPage() |
| | 110 | | { |
| 0 | 111 | | currentPage++; |
| | 112 | |
|
| 0 | 113 | | if(fullPlacesParent.gameObject.activeSelf) |
| 0 | 114 | | OnRequestAllPlaces?.Invoke(currentPage); |
| 0 | 115 | | else if(fullWorldsParent.gameObject.activeSelf) |
| 0 | 116 | | OnRequestAllWorlds?.Invoke(currentPage); |
| 0 | 117 | | } |
| | 118 | |
|
| | 119 | | private void OnBackButtonPressed() |
| | 120 | | { |
| 0 | 121 | | SetHeaderEnabled(false); |
| 0 | 122 | | minimalFavoriteList.SetActive(true); |
| 0 | 123 | | fullFavoriteList.SetActive(false); |
| 0 | 124 | | } |
| | 125 | |
|
| | 126 | | private void RequestAllPlaces() |
| | 127 | | { |
| 0 | 128 | | currentPage = 0; |
| 0 | 129 | | minimalFavoriteList.SetActive(false); |
| 0 | 130 | | fullFavoriteList.SetActive(true); |
| 0 | 131 | | fullPlacesParent.gameObject.SetActive(true); |
| 0 | 132 | | fullWorldsParent.gameObject.SetActive(false); |
| 0 | 133 | | loadingAll.SetActive(true); |
| 0 | 134 | | ClearFullPlacesPool(); |
| 0 | 135 | | OnRequestAllPlaces?.Invoke(currentPage); |
| 0 | 136 | | } |
| | 137 | |
|
| | 138 | | private void RequestAllWorlds() |
| | 139 | | { |
| 0 | 140 | | currentPage = 0; |
| 0 | 141 | | minimalFavoriteList.SetActive(false); |
| 0 | 142 | | fullFavoriteList.SetActive(true); |
| 0 | 143 | | fullPlacesParent.gameObject.SetActive(false); |
| 0 | 144 | | fullWorldsParent.gameObject.SetActive(true); |
| 0 | 145 | | loadingAll.SetActive(true); |
| 0 | 146 | | ClearFullWorldsPool(); |
| 0 | 147 | | OnRequestAllWorlds?.Invoke(currentPage); |
| 0 | 148 | | } |
| | 149 | |
|
| | 150 | | public void ShowPlaces(List<PlaceCardComponentModel> places) |
| | 151 | | { |
| 0 | 152 | | ClearPlacesPool(); |
| 0 | 153 | | foreach (PlaceCardComponentModel placeCardComponentModel in places) |
| | 154 | | { |
| 0 | 155 | | PlaceCardComponentView placeCardComponentView = placesPool.Get(); |
| 0 | 156 | | placeCardComponentView.model = placeCardComponentModel; |
| 0 | 157 | | placeCardComponentView.RefreshControl(); |
| 0 | 158 | | pooledPlaces.Add(placeCardComponentView); |
| 0 | 159 | | ConfigurePlaceCardActions(placeCardComponentView, placeCardComponentModel); |
| | 160 | | } |
| 0 | 161 | | placesParent.gameObject.SetActive(true); |
| 0 | 162 | | loadingPlaces.gameObject.SetActive(false); |
| | 163 | |
|
| 0 | 164 | | showAllPlaces.gameObject.SetActive(places.Count == 6); |
| 0 | 165 | | if (places.Count == 0) |
| | 166 | | { |
| 0 | 167 | | noPlaces.SetActive(true); |
| 0 | 168 | | noPlacesText.text = $"No favorite places found"; |
| | 169 | | } |
| | 170 | | else |
| | 171 | | { |
| 0 | 172 | | noPlaces.SetActive(false); |
| | 173 | | } |
| 0 | 174 | | CheckAndSetNoResults(); |
| 0 | 175 | | } |
| | 176 | |
|
| | 177 | | public void ShowWorlds(List<PlaceCardComponentModel> worlds) |
| | 178 | | { |
| 0 | 179 | | ClearWorldsPool(); |
| 0 | 180 | | foreach (PlaceCardComponentModel placeCardComponentModel in worlds) |
| | 181 | | { |
| 0 | 182 | | PlaceCardComponentView placeCardComponentView = worldsPool.Get(); |
| 0 | 183 | | placeCardComponentView.model = placeCardComponentModel; |
| 0 | 184 | | placeCardComponentView.RefreshControl(); |
| 0 | 185 | | pooledWorlds.Add(placeCardComponentView); |
| 0 | 186 | | ConfigureWorldCardActions(placeCardComponentView, placeCardComponentModel); |
| | 187 | | } |
| 0 | 188 | | worldsParent.gameObject.SetActive(true); |
| 0 | 189 | | loadingWorlds.gameObject.SetActive(false); |
| | 190 | |
|
| 0 | 191 | | showAllWorlds.gameObject.SetActive(worlds.Count == 6); |
| 0 | 192 | | if (worlds.Count == 0) |
| | 193 | | { |
| 0 | 194 | | noWorlds.SetActive(true); |
| 0 | 195 | | noWorldsText.text = $"No favorite worlds found"; |
| | 196 | | } |
| | 197 | | else |
| | 198 | | { |
| 0 | 199 | | noWorlds.SetActive(false); |
| | 200 | | } |
| 0 | 201 | | CheckAndSetNoResults(); |
| 0 | 202 | | } |
| | 203 | |
|
| | 204 | | private void CheckAndSetNoResults() |
| | 205 | | { |
| 0 | 206 | | if (noPlaces.activeSelf && noWorlds.activeSelf) |
| | 207 | | { |
| 0 | 208 | | noResults.SetActive(true); |
| 0 | 209 | | minimalFavoriteList.SetActive(false); |
| | 210 | | } |
| | 211 | | else |
| | 212 | | { |
| 0 | 213 | | noResults.SetActive(false); |
| 0 | 214 | | if(minimalFavoriteList.activeSelf == false) |
| 0 | 215 | | minimalFavoriteList.SetActive(true); |
| | 216 | | } |
| 0 | 217 | | Utils.ForceRebuildLayoutImmediate(gridContainer); |
| 0 | 218 | | } |
| | 219 | |
|
| | 220 | | private void ConfigurePlaceCardActions(PlaceCardComponentView view, PlaceCardComponentModel model) |
| | 221 | | { |
| 0 | 222 | | view.onInfoClick.RemoveAllListeners(); |
| 0 | 223 | | view.onBackgroundClick.RemoveAllListeners(); |
| 0 | 224 | | view.onJumpInClick.RemoveAllListeners(); |
| 0 | 225 | | view.OnFavoriteChanged -= ViewOnOnFavoriteChanged; |
| 0 | 226 | | view.OnVoteChanged -= ViewOnVoteChanged; |
| 0 | 227 | | view.onInfoClick.AddListener(()=>OnPlaceInfoClicked?.Invoke(model, view.transform.GetSiblingIndex())); |
| 0 | 228 | | view.onBackgroundClick.AddListener(()=>OnPlaceInfoClicked?.Invoke(model, view.transform.GetSiblingIndex())); |
| 0 | 229 | | view.onJumpInClick.AddListener(()=>OnPlaceJumpInClicked?.Invoke(model.placeInfo)); |
| 0 | 230 | | view.OnFavoriteChanged += ViewOnOnFavoriteChanged; |
| 0 | 231 | | view.OnVoteChanged += ViewOnVoteChanged; |
| 0 | 232 | | } |
| | 233 | |
|
| | 234 | | private void ConfigureWorldCardActions(PlaceCardComponentView view, PlaceCardComponentModel model) |
| | 235 | | { |
| 0 | 236 | | view.onInfoClick.RemoveAllListeners(); |
| 0 | 237 | | view.onBackgroundClick.RemoveAllListeners(); |
| 0 | 238 | | view.onJumpInClick.RemoveAllListeners(); |
| 0 | 239 | | view.OnFavoriteChanged -= ViewOnOnFavoriteChanged; |
| 0 | 240 | | view.OnVoteChanged -= ViewOnVoteChanged; |
| 0 | 241 | | view.onInfoClick.AddListener(()=>OnWorldInfoClicked?.Invoke(model, view.transform.GetSiblingIndex())); |
| 0 | 242 | | view.onBackgroundClick.AddListener(()=>OnWorldInfoClicked?.Invoke(model, view.transform.GetSiblingIndex())); |
| 0 | 243 | | view.onJumpInClick.AddListener(()=>OnWorldJumpInClicked?.Invoke(model.placeInfo)); |
| 0 | 244 | | view.OnFavoriteChanged += ViewOnOnFavoriteChanged; |
| 0 | 245 | | view.OnVoteChanged += ViewOnVoteChanged; |
| 0 | 246 | | } |
| | 247 | |
|
| | 248 | | private void ViewOnVoteChanged(string placeName, bool? isUpvoted) |
| | 249 | | { |
| 0 | 250 | | OnVoteChanged?.Invoke(placeName, isUpvoted); |
| 0 | 251 | | } |
| | 252 | |
|
| | 253 | | private void ViewOnOnFavoriteChanged(string placeId, bool isFavorite) |
| | 254 | | { |
| 0 | 255 | | OnPlaceFavoriteChanged?.Invoke(placeId, isFavorite); |
| 0 | 256 | | } |
| | 257 | |
|
| | 258 | | public void ShowPlaceModal(PlaceCardComponentModel placeModel) |
| | 259 | | { |
| 0 | 260 | | placeModal.Show(); |
| 0 | 261 | | PlacesCardsConfigurator.Configure(placeModal, placeModel, null, OnPlaceJumpInClicked, OnVoteChanged, OnPlaceFavo |
| 0 | 262 | | } |
| | 263 | |
|
| | 264 | | public void ShowWorldModal(PlaceCardComponentModel placeModel) |
| | 265 | | { |
| 0 | 266 | | worldModal.Show(); |
| 0 | 267 | | PlacesCardsConfigurator.Configure(worldModal, placeModel, null, OnWorldJumpInClicked, OnVoteChanged, OnPlaceFavo |
| 0 | 268 | | } |
| | 269 | |
|
| | 270 | | public void ShowAllPlaces(List<PlaceCardComponentModel> places, bool showMoreButton) |
| | 271 | | { |
| 0 | 272 | | showMore.gameObject.SetActive(showMoreButton); |
| 0 | 273 | | foreach (PlaceCardComponentModel placeCardComponentModel in places) |
| | 274 | | { |
| 0 | 275 | | PlaceCardComponentView placeCardComponentView = fullPlacesPool.Get(); |
| 0 | 276 | | placeCardComponentView.model = placeCardComponentModel; |
| 0 | 277 | | placeCardComponentView.RefreshControl(); |
| 0 | 278 | | placeCardComponentView.OnLoseFocus(); |
| 0 | 279 | | placeCardComponentView.transform.SetAsLastSibling(); |
| 0 | 280 | | pooledFullPlaces.Add(placeCardComponentView); |
| 0 | 281 | | ConfigurePlaceCardActions(placeCardComponentView, placeCardComponentModel); |
| | 282 | | } |
| 0 | 283 | | loadingAll.SetActive(false); |
| 0 | 284 | | Utils.ForceRebuildLayoutImmediate(fullPlacesParent); |
| 0 | 285 | | } |
| | 286 | |
|
| | 287 | | public void ShowAllWorlds(List<PlaceCardComponentModel> worlds, bool showMoreButton) |
| | 288 | | { |
| 0 | 289 | | showMore.gameObject.SetActive(showMoreButton); |
| 0 | 290 | | foreach (PlaceCardComponentModel placeCardComponentModel in worlds) |
| | 291 | | { |
| 0 | 292 | | PlaceCardComponentView placeCardComponentView = fullWorldsPool.Get(); |
| 0 | 293 | | placeCardComponentView.model = placeCardComponentModel; |
| 0 | 294 | | placeCardComponentView.RefreshControl(); |
| 0 | 295 | | placeCardComponentView.OnLoseFocus(); |
| 0 | 296 | | placeCardComponentView.transform.SetAsLastSibling(); |
| 0 | 297 | | pooledFullWorlds.Add(placeCardComponentView); |
| 0 | 298 | | ConfigureWorldCardActions(placeCardComponentView, placeCardComponentModel); |
| | 299 | | } |
| 0 | 300 | | loadingAll.SetActive(false); |
| 0 | 301 | | Utils.ForceRebuildLayoutImmediate(fullWorldsParent); |
| 0 | 302 | | } |
| | 303 | |
|
| | 304 | | private void InitializePools() |
| | 305 | | { |
| 37 | 306 | | placesPool = new UnityObjectPool<PlaceCardComponentView>(placePrefab, placesParent); |
| 37 | 307 | | placesPool.Prewarm(MAX_POOL_COUNT); |
| 37 | 308 | | worldsPool = new UnityObjectPool<PlaceCardComponentView>(placePrefab, worldsParent); |
| 37 | 309 | | worldsPool.Prewarm(MAX_POOL_COUNT); |
| 37 | 310 | | fullPlacesPool = new UnityObjectPool<PlaceCardComponentView>(placePrefab, fullPlacesParent); |
| 37 | 311 | | fullPlacesPool.Prewarm(MAX_POOL_COUNT); |
| 37 | 312 | | fullWorldsPool = new UnityObjectPool<PlaceCardComponentView>(placePrefab, fullWorldsParent); |
| 37 | 313 | | fullWorldsPool.Prewarm(MAX_POOL_COUNT); |
| 37 | 314 | | } |
| | 315 | |
|
| | 316 | | public void RestartScrollViewPosition() |
| | 317 | | { |
| 0 | 318 | | } |
| | 319 | |
|
| | 320 | | private void CloseFullList() |
| | 321 | | { |
| 0 | 322 | | minimalFavoriteList.SetActive(true); |
| 0 | 323 | | fullFavoriteList.SetActive(false); |
| 0 | 324 | | } |
| | 325 | |
|
| | 326 | | public void SetAllAsLoading() |
| | 327 | | { |
| 0 | 328 | | CloseFullList(); |
| 0 | 329 | | placesParent.gameObject.SetActive(false); |
| 0 | 330 | | worldsParent.gameObject.SetActive(false); |
| 0 | 331 | | loadingPlaces.SetActive(true); |
| 0 | 332 | | loadingWorlds.SetActive(true); |
| 0 | 333 | | } |
| | 334 | |
|
| | 335 | | public void SetHeaderEnabled(bool isFullHeaderActive) |
| | 336 | | { |
| 0 | 337 | | normalHeader.SetActive(!isFullHeaderActive); |
| 0 | 338 | | fullFavoriteListHeader.SetActive(isFullHeaderActive); |
| | 339 | |
|
| 0 | 340 | | if (isFullHeaderActive) |
| 0 | 341 | | headerText.text = fullPlacesParent.gameObject.activeSelf ? "Favorite Places" : "Favorite Worlds"; |
| 0 | 342 | | } |
| | 343 | |
|
| | 344 | | public void SetActive(bool isActive) |
| | 345 | | { |
| 78 | 346 | | if (canvas.enabled == isActive) |
| 42 | 347 | | return; |
| 36 | 348 | | canvas.enabled = isActive; |
| | 349 | |
|
| 36 | 350 | | if (isActive) |
| 0 | 351 | | OnEnable(); |
| | 352 | | else |
| 36 | 353 | | OnDisable(); |
| 36 | 354 | | } |
| | 355 | |
|
| | 356 | | public override void OnEnable() |
| | 357 | | { |
| 37 | 358 | | base.OnEnable(); |
| | 359 | |
|
| | 360 | | //Temporary until the full feature is released |
| 37 | 361 | | worldsSection.SetActive(DataStore.i.featureFlags.flags.Get().IsFeatureEnabled(WORLDS_SUBSECTION_FF)); |
| 37 | 362 | | OnRequestFavorites?.Invoke(); |
| 0 | 363 | | } |
| | 364 | |
|
| | 365 | | public override void RefreshControl() |
| | 366 | | { |
| 0 | 367 | | } |
| | 368 | |
|
| | 369 | | public override void Dispose() |
| | 370 | | { |
| 82 | 371 | | ClearPlacesPool(); |
| 82 | 372 | | ClearFullPlacesPool(); |
| 82 | 373 | | ClearWorldsPool(); |
| 82 | 374 | | ClearFullWorldsPool(); |
| 82 | 375 | | } |
| | 376 | |
|
| | 377 | | public void HideWorldModal() |
| | 378 | | { |
| 0 | 379 | | if(worldModal != null) |
| 0 | 380 | | worldModal.Hide(); |
| 0 | 381 | | } |
| | 382 | |
|
| | 383 | | private void ClearPlacesPool() |
| | 384 | | { |
| 164 | 385 | | foreach (var pooledEvent in pooledPlaces) |
| 0 | 386 | | placesPool.Release(pooledEvent); |
| 82 | 387 | | pooledPlaces.Clear(); |
| 82 | 388 | | } |
| | 389 | |
|
| | 390 | | private void ClearFullPlacesPool(){ |
| 164 | 391 | | foreach (var pooledEvent in pooledFullPlaces) |
| 0 | 392 | | fullPlacesPool.Release(pooledEvent); |
| 82 | 393 | | pooledFullPlaces.Clear(); |
| 82 | 394 | | } |
| | 395 | |
|
| | 396 | | private void ClearWorldsPool() |
| | 397 | | { |
| 164 | 398 | | foreach (var pooledWorld in pooledWorlds) |
| 0 | 399 | | worldsPool.Release(pooledWorld); |
| 82 | 400 | | pooledWorlds.Clear(); |
| 82 | 401 | | } |
| | 402 | |
|
| | 403 | | private void ClearFullWorldsPool(){ |
| 164 | 404 | | foreach (var pooledWorld in pooledFullWorlds) |
| 0 | 405 | | fullWorldsPool.Release(pooledWorld); |
| 82 | 406 | | pooledFullWorlds.Clear(); |
| 82 | 407 | | } |
| | 408 | | } |