| | 1 | | using DG.Tweening; |
| | 2 | | using UnityEngine; |
| | 3 | |
|
| | 4 | | public class PlaceLongCardAnimator : PlaceCardAnimatorBase |
| | 5 | | { |
| | 6 | | private const float DURATION = 0.167f; |
| | 7 | |
|
| | 8 | | [SerializeField] private CanvasGroup cardShadow; |
| | 9 | | [SerializeField] private RectTransform infoTransform; |
| | 10 | |
|
| | 11 | | public override void Focus() |
| | 12 | | { |
| 0 | 13 | | cardShadow.DOFade(1, DURATION) |
| | 14 | | .SetEase(Ease.Linear) |
| | 15 | | .SetLink(cardShadow.gameObject, LinkBehaviour.KillOnDestroy); |
| 0 | 16 | | infoTransform.DOAnchorPosY(5, DURATION) |
| | 17 | | .SetEase(Ease.InOutQuad) |
| | 18 | | .SetLink(infoTransform.gameObject, LinkBehaviour.KillOnDestroy); |
| 0 | 19 | | } |
| | 20 | |
|
| | 21 | | public override void Idle() |
| | 22 | | { |
| 0 | 23 | | cardShadow.DOFade(0, DURATION) |
| | 24 | | .SetEase(Ease.Linear) |
| | 25 | | .SetLink(cardShadow.gameObject, LinkBehaviour.KillOnDestroy); |
| 0 | 26 | | infoTransform.DOAnchorPosY(0, DURATION) |
| | 27 | | .SetEase(Ease.InOutQuad) |
| | 28 | | .SetLink(infoTransform.gameObject, LinkBehaviour.KillOnDestroy); |
| 0 | 29 | | } |
| | 30 | | } |