< Summary

Class:DCL.Social.Friends.AllFriendsInitializationMessage
Assembly:FriendsController
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/FriendsController/AllFriendsInitializationMessage.cs
Covered lines:9
Uncovered lines:0
Coverable lines:9
Total lines:21
Line coverage:100% (9 of 9)
Covered branches:0
Total branches:0
Covered methods:4
Total methods:4
Method coverage:100% (4 of 4)

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
AllFriendsInitializationMessage(...)0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/FriendsController/AllFriendsInitializationMessage.cs

#LineLine coverage
 1using System.Collections.Generic;
 2
 3namespace DCL.Social.Friends
 4{
 5    public class AllFriendsInitializationMessage : FriendshipInitializationMessage
 6    {
 77        public List<string> Friends { get; }
 78        public List<FriendRequest> IncomingFriendRequests { get; }
 79        public List<FriendRequest> OutgoingFriendRequests { get; }
 10
 2911        public AllFriendsInitializationMessage(List<string> friends,
 12            List<FriendRequest> incomingFriendRequests,
 13            List<FriendRequest> outgoingFriendRequests)
 14        {
 2915            Friends = friends;
 2916            IncomingFriendRequests = incomingFriendRequests;
 2917            OutgoingFriendRequests = outgoingFriendRequests;
 2918            totalReceivedRequests = incomingFriendRequests.Count;
 2919        }
 20    }
 21}