< Summary

Class:FriendRequestEntryModel
Assembly:FriendsHUD
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/FriendsHUD/Scripts/Entries/FriendRequestEntryModel.cs
Covered lines:2
Uncovered lines:6
Coverable lines:8
Total lines:22
Line coverage:25% (2 of 8)
Covered branches:0
Total branches:0
Covered methods:1
Total methods:2
Method coverage:50% (1 of 2)

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
FriendRequestEntryModel()0%110100%
FriendRequestEntryModel(...)0%2100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/FriendsHUD/Scripts/Entries/FriendRequestEntryModel.cs

#LineLine coverage
 1using System;
 2
 3public class FriendRequestEntryModel : FriendEntryModel
 4{
 5    public string bodyMessage;
 6    public bool isReceived;
 7    public DateTime timestamp;
 8    public bool isShortcutButtonsActive;
 9
 110    public FriendRequestEntryModel()
 11    {
 112    }
 13
 14    public FriendRequestEntryModel(FriendEntryModel model, string bodyMessage, bool isReceived, DateTime timestamp, bool
 015        : base(model)
 16    {
 017        this.bodyMessage = bodyMessage;
 018        this.isReceived = isReceived;
 019        this.timestamp = timestamp;
 020        this.isShortcutButtonsActive = isShortcutButtonsActive;
 021    }
 22}