< Summary

Class:ParcelCoordinates
Assembly:HUDUtils
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/Utils/ParcelCoordinates.cs
Covered lines:0
Uncovered lines:8
Coverable lines:8
Total lines:19
Line coverage:0% (0 of 8)
Covered branches:0
Total branches:0
Covered methods:0
Total methods:7
Method coverage:0% (0 of 7)

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
ParcelCoordinates(...)0%2100%
implicit operator UnityEngine.Vector2Int(...)0%2100%
ToString()0%2100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/Utils/ParcelCoordinates.cs

#LineLine coverage
 1using UnityEngine;
 2
 3public class ParcelCoordinates
 4{
 05    public int x { get; private set; }
 06    public int y { get; private set; }
 7
 08    public ParcelCoordinates(int x, int y)
 9    {
 010        this.x = x;
 011        this.y = y;
 012    }
 13
 14    public static implicit operator Vector2Int(ParcelCoordinates coords) =>
 015        new (coords.x, coords.y);
 16
 17    public override string ToString() =>
 018        $"{x},{y}";
 19}