< Summary

Class:DCLServices.MapRendererV2.MapLayers.UsersMarkers.Friends.FriendUserMarkerObject
Assembly:MapRendererV2
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/DCLServices/MapRendererV2/MapLayers/UsersMarkers/Friends/FriendUserMarkerObject.cs
Covered lines:2
Uncovered lines:1
Coverable lines:3
Total lines:18
Line coverage:66.6% (2 of 3)
Covered branches:0
Total branches:0
Covered methods:4
Total methods:6
Method coverage:66.6% (4 of 6)

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/DCLServices/MapRendererV2/MapLayers/UsersMarkers/Friends/FriendUserMarkerObject.cs

#LineLine coverage
 1using TMPro;
 2using UnityEngine;
 3using UnityEngine.UI;
 4
 5namespace DCLServices.MapRendererV2.MapLayers.UsersMarkers.Friends
 6{
 7    internal class FriendUserMarkerObject : MapRendererMarkerBase
 8    {
 9        [field: SerializeField]
 1415010        internal SpriteRenderer[] spriteRenderers { get; private set; }
 11
 12        [field: SerializeField]
 013        internal SpriteRenderer profilePicture { get; private set; }
 14
 15        [field: SerializeField]
 283016        internal TextMeshPro profileName { get; private set; }
 17    }
 18}